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Add region information to CommandBook's /whois if CommandBook is eanbled
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@ -0,0 +1,75 @@
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/*
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* WorldGuard
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* Copyright (C) 2012 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldguard.bukkit;
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import com.sk89q.commandbook.InfoComponent;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.protection.ApplicableRegionSet;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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/**
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* @author zml2008
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*/
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public class WorldGuardCommandBookListener implements Listener {
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private final WorldGuardPlugin plugin;
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public WorldGuardCommandBookListener(WorldGuardPlugin plugin) {
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this.plugin = plugin;
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}
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@EventHandler
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public void onPlayerWhois(InfoComponent.PlayerWhoisEvent event) {
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if (event.getPlayer() instanceof Player) {
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Player player = (Player) event.getPlayer();
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LocalPlayer localPlayer = plugin.wrapPlayer(player);
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if (plugin.getGlobalStateManager().get(player.getWorld()).useRegions) {
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ApplicableRegionSet regions = plugin.getGlobalRegionManager()
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.get(player.getWorld()).getApplicableRegions(player.getLocation());
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// Current regions
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StringBuilder regionStr = new StringBuilder();
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boolean first = true;
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for (ProtectedRegion region : regions) {
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if (!first) {
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regionStr.append(", ");
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}
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if (region.isOwner(localPlayer)) {
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regionStr.append("+");
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} else if (region.isMemberOnly(localPlayer)) {
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regionStr.append("-");
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}
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regionStr.append(region.getId());
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first = false;
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}
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if (regions.size() > 0) {
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event.addWhoisInformation("Current Regions", regionStr);
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}
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event.addWhoisInformation("Can build", regions.canBuild(localPlayer));
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}
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}
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}
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}
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@ -153,6 +153,10 @@ public void run() {
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(new WorldGuardWeatherListener(this)).registerEvents();
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(new WorldGuardVehicleListener(this)).registerEvents();
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(new WorldGuardServerListener(this)).registerEvents();
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if (getServer().getPluginManager().isPluginEnabled("CommandBook")) {
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getServer().getPluginManager().registerEvents(new WorldGuardCommandBookListener(this), this);
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}
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// handle worlds separately to initialize already loaded worlds
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WorldGuardWorldListener worldListener = (new WorldGuardWorldListener(this));
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