diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 7e06a636..e9245237 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,3 +1,55 @@ +5.3: +- Added new config options and flags to better handle explosions of all types +- Added config options and flags for snow, ice, mushroom spread, grass spread, + and leaf decay +- Added min and max health flags to clamp the values for the existing healing + flags +- Added hunger flags similar to the existing healing flags +- Added an option to disable the use of the move event. This can boost + performance on large servers but will disable the greeting/farewell + and entry/exit flags +- Added flag to prevent pistons (including those that are outside the + region, but would affect blocks inside the region) +- Added a /wg flushstates [player] command to free players stuck in a + region that was exit-deny but no longer exists or the flag was removed +- Added a config option to disable xp orb dropping +- Added config option to disable redstone wire obsidian generators +- Added a vehicle-destroy flag +- Added enderman protection config and flag +- Allowed and blocked command flags will now fall back to the global region +- The worldguard.region.flag.own/member permissions are now + worldguard.region.flag.regions.own/member! Please change your permissions + accordingly. +- Made //stack respect max stack sizes unless the player has the + worldguard.stack.illegitimate permission +- Setting invincibility flag to deny will override god mode unless the player + has worldguard.god.override-regions +- The sleep flag will now prevent beds in the nether from + exploding if set to deny +- Existing regions can no longer be accidentally overwritten. + Use /region redefine to move an existing region. +- The info command will now sort players alphabetically +- Priming TNT by punching it with flint and steal should throw a blacklist + event (consistent with old Minecraft versions) +- The /stoplag command will now remove xp orbs +- Permissions system will use per-world permissions if the provider supports it +- Players in vehicles are now subject to entry/exit and greeting/farewell flags +- Fixed interact blacklist event not logging correctly +- Fixed heal flag taking effect half a block northeast of the region +- Fixed a infinite sign dropping bug +- Fixed players being able to douse fire by punching it in regions they + couldn't build it +- Fixed players being able to eat protected cake +- Fence gate usage can be blocked with the use flag +- Fixed chests being unprotected when they should be in 1.8 +- Fixed weather config settings not applying when a world was loaded +- Fixed explosion handling in certain cases +- Fixed arrows working in non-pvp zones +- Fixed buckets working on the border of protected regions in certain cases +Contributions thanks to: +wizjany, zml2008, imjake9, Droolio, epuidokas, +EduardBaer, TomyLobo, and halvors + 5.2.2: - Changed configuration saving so empty lists will be added to the configuration files.