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Have on-acquire also check inventory transfers.
Fixes WORLDGUARD-2752.
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parent
79612915a7
commit
f516fd5e54
@ -21,14 +21,7 @@
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import com.google.common.base.Predicate;
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import com.sk89q.worldguard.LocalPlayer;
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import com.sk89q.worldguard.blacklist.event.BlockBreakBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.BlockDispenseBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.BlockInteractBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.BlockPlaceBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.ItemAcquireBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.ItemDestroyWithBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.ItemDropBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.ItemUseBlacklistEvent;
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import com.sk89q.worldguard.blacklist.event.*;
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import com.sk89q.worldguard.bukkit.ConfigurationManager;
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import com.sk89q.worldguard.bukkit.WorldConfiguration;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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@ -42,11 +35,16 @@
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.BlockDispenseEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryCreativeEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerItemHeldEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.createTarget;
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@ -259,4 +257,64 @@ public void onBlockDispense(BlockDispenseEvent event) {
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onInventoryClick(InventoryClickEvent event) {
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HumanEntity entity = event.getWhoClicked();
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Inventory inventory = event.getInventory();
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ItemStack item = event.getCurrentItem();
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if (item != null && entity instanceof Player) {
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Player player = (Player) entity;
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ConfigurationManager cfg = getPlugin().getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(entity.getWorld());
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LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
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if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
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new ItemAcquireBlacklistEvent(localPlayer, toVector(entity.getLocation()), createTarget(item)), false, false)) {
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event.setCancelled(true);
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if (inventory.getHolder().equals(player)) {
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event.setCurrentItem(null);
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}
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}
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onInventoryCreative(InventoryCreativeEvent event) {
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HumanEntity entity = event.getWhoClicked();
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ItemStack item = event.getCursor();
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if (item != null && entity instanceof Player) {
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Player player = (Player) entity;
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ConfigurationManager cfg = getPlugin().getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(entity.getWorld());
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LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
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if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
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new ItemAcquireBlacklistEvent(localPlayer, toVector(entity.getLocation()), createTarget(item)), false, false)) {
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event.setCancelled(true);
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event.setCursor(null);
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}
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onPlayerItemHeld(PlayerItemHeldEvent event) {
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Player player = event.getPlayer();
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Inventory inventory = player.getInventory();
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ItemStack item = inventory.getItem(event.getNewSlot());
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if (item != null) {
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ConfigurationManager cfg = getPlugin().getGlobalStateManager();
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WorldConfiguration wcfg = cfg.get(player.getWorld());
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LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
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if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
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new ItemAcquireBlacklistEvent(localPlayer, toVector(player.getLocation()), createTarget(item)), false, false)) {
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inventory.setItem(event.getNewSlot(), null);
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}
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}
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}
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}
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