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Added iConomy.jar to the librarys and the /buyregion command class for iConomy Support
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lib/iConomy.jar
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lib/iConomy.jar
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// $Id$
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/*
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* WorldGuard
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* Copyright (C) 2010 sk89q <http://www.sk89q.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldguard.bukkit.commands;
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import static com.sk89q.worldguard.bukkit.BukkitUtil.matchSinglePlayer;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.nijikokun.bukkit.iConomy.iConomy;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import com.sk89q.worldguard.bukkit.commands.CommandHandler.CommandHandlingException;
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import com.sk89q.worldguard.protection.regionmanager.RegionManager;
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import com.sk89q.worldguard.protection.regions.AreaFlags;
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import com.sk89q.worldguard.protection.regions.ProtectedRegion;
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/**
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*
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* @author DarkLiKally
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*/
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public class CommandBuyRegion extends WgCommand {
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public boolean handle(CommandSender sender, String senderName, String command, String[] args, CommandHandler ch, WorldGuardPlugin wg) throws CommandHandlingException {
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if (!(sender instanceof Player)) {
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sender.sendMessage("Only players may use this command");
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return true;
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}
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String id = args[0];
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Player player = (Player) sender;
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RegionManager mgr = wg.getGlobalRegionManager().getRegionManager(player.getWorld().getName());
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ProtectedRegion region = mgr.getRegion(id);
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if (region != null) {
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AreaFlags flags = region.getFlags();
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if (flags.getBooleanFlag("iconomy", "buyable", false)) {
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if (args.length == 2) {
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if (args[1] == "info") {
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player.sendMessage(ChatColor.YELLOW + "Region " + id + " costs " +
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iConomy.Misc.formatCurrency(flags.getIntFlag("iconomy", "price"), iConomy.currency));
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if (iConomy.db.has_balance(player.getName())) {
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player.sendMessage(ChatColor.YELLOW + "You have " +
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iConomy.Misc.formatCurrency(iConomy.db.get_balance(player.getName()), iConomy.currency));
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} else {
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player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
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}
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} else {
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player.sendMessage(ChatColor.RED + "Usage: /buyregion <region id> (info)");
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}
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} else {
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if (iConomy.db.has_balance(player.getName())) {
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int balance = iConomy.db.get_balance(player.getName());
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int regionPrice = flags.getIntFlag("iconomy", "price");
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if (balance >= regionPrice) {
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iConomy.db.set_balance(player.getName(), balance - regionPrice);
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player.sendMessage(ChatColor.YELLOW + "You have bought the region " + id + " for " +
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iConomy.Misc.formatCurrency(regionPrice, iConomy.currency));
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}
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} else {
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player.sendMessage(ChatColor.YELLOW + "You have not enough money.");
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}
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}
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} else {
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player.sendMessage(ChatColor.RED + "Region: " + id + " is not buyable");
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}
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} else {
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player.sendMessage(ChatColor.RED + "Region: " + id + " not defined");
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}
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return true;
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}
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}
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