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https://github.com/EngineHub/WorldGuard.git
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Fix some errors in config loading.
Technically removing a nonexistant property should be fixed in WE's yaml utils but eh.
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commit
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@ -140,6 +140,8 @@ public void loadConfiguration() {
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throw e;
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}
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boolean needParentSave = false;
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summaryOnStart = getBoolean("summary-on-start", true);
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opPermissions = getBoolean("op-permissions", true);
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@ -158,7 +160,8 @@ public void loadConfiguration() {
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itemDurability = getBoolean("protection.item-durability", true);
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removeInfiniteStacks = getBoolean("protection.remove-infinite-stacks", false);
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disableExpDrops = getBoolean("protection.disable-xp-orb-drops", false);
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disableObsidianGenerators = getBoolean("protection.disable-obsidian-generators", false);
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needParentSave |= removeProperty("protection.disable-obsidian-generators");
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useMaxPriorityAssociation = getBoolean("protection.use-max-priority-association", false);
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@ -181,7 +184,7 @@ public void loadConfiguration() {
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if (simulateSponge) {
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log.warning("Sponge simulation is deprecated for removal in a future version. We recommend using CraftBook's sponge simulation instead.");
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} else {
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config.removeProperty("simulation.sponge");
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needParentSave |= removeProperty("simulation");
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}
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pumpkinScuba = getBoolean("default.pumpkin-scuba", false);
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@ -245,7 +248,7 @@ public void loadConfiguration() {
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if (signChestProtection) {
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log.warning("Sign-based chest protection is deprecated for removal in a future version. See https://worldguard.enginehub.org/en/latest/chest-protection/ for details.");
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} else {
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config.removeProperty("chest-protection");
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needParentSave |= removeProperty("chest-protection");
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}
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disableCreatureCropTrampling = getBoolean("crops.disable-creature-trampling", false);
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@ -413,6 +416,20 @@ public void loadConfiguration() {
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config.setHeader(CONFIG_HEADER);
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config.save();
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if (needParentSave) {
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parentConfig.save();
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}
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}
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private boolean removeProperty(String prop) {
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if (config.getProperty(prop) != null) {
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config.removeProperty(prop);
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}
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if (parentConfig.getProperty(prop) != null) {
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parentConfig.removeProperty(prop);
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return true;
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}
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return false;
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}
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public boolean isChestProtected(Location block, LocalPlayer player) {
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@ -172,7 +172,6 @@ public abstract class WorldConfiguration {
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public boolean fakePlayerBuildOverride;
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public boolean explosionFlagCancellation;
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public boolean disableDeathMessages;
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public boolean disableObsidianGenerators;
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public boolean strictEntitySpawn;
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public boolean ignoreHopperMoveEvents;
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public boolean breakDeniedHoppers;
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