Matthew Miller
3ea7c9fc08
Added GLIDE and SWIM MoveTypes, and made Horses use RIDE
2019-01-02 17:24:49 +10:00
Matthew Miller
9804c69044
Added an option to block conduit effects
2019-01-02 14:25:43 +10:00
Matthew Miller
fdd9064170
Abstracted the commands away from the Bukkit platform ( #391 )
...
* Start work on abstracting commands out of worldedit-legacy
* A lot more work towards abstract commands
* Move a lot of code to WorldEdit
* Setup the exception converter
* Use WorldEdit styling and move more of the RegionContainer across.
* Abstract away the debug commands and a few other things - Only the matcher to go.
* It compiles
* It now seems to run fine
* Fixed version typo
2018-12-26 14:32:35 +10:00
Matthew Miller
803c2055c3
Update SquirrelID for JAXB removal.
2018-12-23 12:47:23 +10:00
Matthew Miller
344c6cf814
Minor cleanup of blacklists
2018-12-21 22:33:43 +10:00
Matthew Miller
863f6cc13b
Switched to heirarchy object report
2018-12-18 18:13:06 +10:00
Matthew Miller
80aec378d8
Fixed the wrong cache directory being used.
2018-12-10 11:39:03 +10:00
Matthew Miller
015f192193
Added toString to LazyLocation to fix /rg info with the teleport flag.
2018-11-17 16:33:30 +10:00
Matthew Miller
83b375b6e1
Sponges now destroy kelp and seagrass, similar to vanilla behaviour.
2018-11-17 10:15:48 +10:00
Matthew Miller
91696533cf
Update to the new Vector system
2018-11-04 16:57:59 +10:00
Matthew Miller
a6261b9071
Added an option to disable particle effects on deny
2018-09-28 12:16:22 +10:00
Matthew Miller
87e5770405
Fixed WorldGuard's player not inheriting properly from WorldEdit.
2018-09-26 14:01:25 +10:00
Matthew Miller
e43daa726a
Added bStats
2018-09-20 23:35:55 +10:00
Matthew Miller
b4bda6bfaf
NEEDS LATEST WORLDEDIT - Moved report framework to WorldEdit, and made most config values be accessible without the BukkitWorldGuardWorldConfiguration
2018-08-15 12:49:25 +10:00
Matthew Miller
44e3f720de
Fixed an EntityType bug and removed more deprecated code.
2018-08-13 22:46:36 +10:00
Matthew Miller
7f47e31686
Fixed UUID migrations sometimes failing.
2018-08-13 22:20:27 +10:00
Matthew Miller
b2e64498a8
Move some more code to core.
2018-08-13 22:20:27 +10:00
Matthew Miller
e31fa306ab
Fixed weather flag
2018-08-13 22:20:27 +10:00
Matthew Miller
b850b5caf8
Cleanup some more Bukkit specific code.
2018-08-13 22:20:27 +10:00
Matthew Miller
ba61919168
Added block support to the matchers
2018-08-13 22:20:27 +10:00
Matthew Miller
d8dba47c0f
Fixed bugs in the gamemode marshaller.
2018-08-13 22:20:27 +10:00
Matthew Miller
a6cfe7d0c9
Move the lowercase unmarshalling entity code.
2018-08-13 22:20:27 +10:00
Matthew Miller
bd89bd9d2f
Fixed a few more migration issues
2018-08-13 22:20:27 +10:00
Matthew Miller
66eb8fa553
Remove the "/" adding code from EntityTypeFlag.
2018-08-13 22:20:27 +10:00
Matthew Miller
dcdd0497d8
Fixed a few permission errors.
2018-08-13 22:20:27 +10:00
Matthew Miller
45a4e59965
Fixed matching with blocks vs items
2018-08-13 22:20:26 +10:00
Matthew Miller
e7ff99ae96
Fixed an issue with flags getting double registered.
2018-08-13 22:20:26 +10:00
Matthew Miller
b10cf6adbc
It now runs
2018-08-13 22:20:26 +10:00
Matthew Miller
2e8d14c995
It compiles.
2018-08-13 22:20:26 +10:00
Matthew Miller
6c5319f355
Major work towards 1.13 compat
2018-08-13 22:20:01 +10:00
wizjany
adcc41413d
Clean up a few files.
2015-11-13 20:39:50 -05:00
wizjany
3d5ee7b571
Gradle-ize. Prep for Sponge.
...
Old Bukkit code can still be found in the worldguard-legacy folder
and built with `gradle worldguard-legacy:build`. Hopefully nothing
got lost in the gradle-ization.
2015-11-13 19:12:55 -05:00