sk89q
|
20afbdf264
|
More is working! DO NOT USE THIS YET or I will have to personally slap you.
|
2011-03-26 19:33:29 -07:00 |
|
sk89q
|
0dd92e5189
|
Work in progress. EVERYTHING IS BROKEN.
|
2011-03-26 16:59:06 -07:00 |
|
Redecouverte
|
4d8cd430b7
|
renamed isFlagAllowed() to isStateFlagAllowed()
|
2011-02-28 17:25:31 +01:00 |
|
Redecouverte
|
30b0e5d0b1
|
rewrote flag system to end the madness
|
2011-02-28 17:19:51 +01:00 |
|
Redecouverte
|
3f5d52f901
|
getAreaFlag() functions now won't throw exceptions, updated /region info, fixed a typo in /region flag, parent regions are no longer required to overlap their children
|
2011-02-25 20:58:48 +01:00 |
|
Redecouverte
|
f61a9ab5cc
|
added multiworld support for regions and json region database
|
2011-02-24 11:19:35 +01:00 |
|
Redecouverte
|
d5a9b0c65f
|
really fixed setUpCourtyardRegion()..
|
2011-02-22 13:33:30 +01:00 |
|
Redecouverte
|
2015604fe2
|
fixed ProtectedPolygonalRegion construction in setUpCourtyardRegion
|
2011-02-22 13:33:01 +01:00 |
|
sk89q
|
aee81f918e
|
Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though.
|
2011-02-20 12:10:42 -08:00 |
|
sk89q
|
2f12da6bc6
|
Fixed error in a test.
|
2011-01-28 00:06:58 -08:00 |
|
sk89q
|
765d7402fa
|
Added parent-child relationships to regions, overhauled region code, added global build flag, improved flag support.
|
2011-01-21 15:23:11 -08:00 |
|
sk89q
|
345ac35649
|
Added area protection code borrowed from WorldEdit. While the framework is currently quite flexible, the implementation still needs work.
|
2011-01-08 02:04:21 -08:00 |
|