* fix: added more npc checks in listeners
* Do not listen to events from NPCs such as Citizens. Don't handle NPCs as players.
* replaced hasMetaData calls by Entities utilities class
* Add Timings for third-party session handlers.
These often cause WorldGuard to get blamed by timings.
* Add config option to turn off extra timings.
* Move relocation to the right build file.
* Move config to a map for potential future expansion.
* Calculate timing immediately per-factory.
Instead of on each handler creation.