Redecouverte
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4d8cd430b7
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renamed isFlagAllowed() to isStateFlagAllowed()
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2011-02-28 17:25:31 +01:00 |
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Redecouverte
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30b0e5d0b1
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rewrote flag system to end the madness
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2011-02-28 17:19:51 +01:00 |
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Redecouverte
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3f5d52f901
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getAreaFlag() functions now won't throw exceptions, updated /region info, fixed a typo in /region flag, parent regions are no longer required to overlap their children
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2011-02-25 20:58:48 +01:00 |
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Redecouverte
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17e9105b9c
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commands now handled by commandhandler, updated /region info and /region flag for extended flag data
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2011-02-24 21:15:05 +01:00 |
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Redecouverte
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f61a9ab5cc
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added multiworld support for regions and json region database
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2011-02-24 11:19:35 +01:00 |
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Redecouverte
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d5a9b0c65f
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really fixed setUpCourtyardRegion()..
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2011-02-22 13:33:30 +01:00 |
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Redecouverte
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2015604fe2
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fixed ProtectedPolygonalRegion construction in setUpCourtyardRegion
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2011-02-22 13:33:01 +01:00 |
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sk89q
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aee81f918e
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Added polygonal regions. They don't save/load yet, nor can you make them in-game yet. They were tested to work a week ago though.
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2011-02-20 12:10:42 -08:00 |
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sk89q
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2f12da6bc6
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Fixed error in a test.
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2011-01-28 00:06:58 -08:00 |
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sk89q
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765d7402fa
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Added parent-child relationships to regions, overhauled region code, added global build flag, improved flag support.
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2011-01-21 15:23:11 -08:00 |
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sk89q
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345ac35649
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Added area protection code borrowed from WorldEdit. While the framework is currently quite flexible, the implementation still needs work.
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2011-01-08 02:04:21 -08:00 |
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