Commit Graph

32 Commits

Author SHA1 Message Date
Matthew Miller
3ea7c9fc08 Added GLIDE and SWIM MoveTypes, and made Horses use RIDE 2019-01-02 17:24:49 +10:00
Matthew Miller
9804c69044 Added an option to block conduit effects 2019-01-02 14:25:43 +10:00
Matthew Miller
fdd9064170
Abstracted the commands away from the Bukkit platform (#391)
* Start work on abstracting commands out of worldedit-legacy

* A lot more work towards abstract commands

* Move a lot of code to WorldEdit

* Setup the exception converter

* Use WorldEdit styling and move more of the RegionContainer across.

* Abstract away the debug commands and a few other things - Only the matcher to go.

* It compiles

* It now seems to run fine

* Fixed version typo
2018-12-26 14:32:35 +10:00
Matthew Miller
803c2055c3 Update SquirrelID for JAXB removal. 2018-12-23 12:47:23 +10:00
Matthew Miller
344c6cf814 Minor cleanup of blacklists 2018-12-21 22:33:43 +10:00
Matthew Miller
863f6cc13b Switched to heirarchy object report 2018-12-18 18:13:06 +10:00
Matthew Miller
80aec378d8 Fixed the wrong cache directory being used. 2018-12-10 11:39:03 +10:00
Matthew Miller
015f192193 Added toString to LazyLocation to fix /rg info with the teleport flag. 2018-11-17 16:33:30 +10:00
Matthew Miller
83b375b6e1 Sponges now destroy kelp and seagrass, similar to vanilla behaviour. 2018-11-17 10:15:48 +10:00
Matthew Miller
91696533cf Update to the new Vector system 2018-11-04 16:57:59 +10:00
Matthew Miller
a6261b9071 Added an option to disable particle effects on deny 2018-09-28 12:16:22 +10:00
Matthew Miller
87e5770405 Fixed WorldGuard's player not inheriting properly from WorldEdit. 2018-09-26 14:01:25 +10:00
Matthew Miller
e43daa726a Added bStats 2018-09-20 23:35:55 +10:00
Matthew Miller
b4bda6bfaf NEEDS LATEST WORLDEDIT - Moved report framework to WorldEdit, and made most config values be accessible without the BukkitWorldGuardWorldConfiguration 2018-08-15 12:49:25 +10:00
Matthew Miller
44e3f720de Fixed an EntityType bug and removed more deprecated code. 2018-08-13 22:46:36 +10:00
Matthew Miller
7f47e31686 Fixed UUID migrations sometimes failing. 2018-08-13 22:20:27 +10:00
Matthew Miller
b2e64498a8 Move some more code to core. 2018-08-13 22:20:27 +10:00
Matthew Miller
e31fa306ab Fixed weather flag 2018-08-13 22:20:27 +10:00
Matthew Miller
b850b5caf8 Cleanup some more Bukkit specific code. 2018-08-13 22:20:27 +10:00
Matthew Miller
ba61919168 Added block support to the matchers 2018-08-13 22:20:27 +10:00
Matthew Miller
d8dba47c0f Fixed bugs in the gamemode marshaller. 2018-08-13 22:20:27 +10:00
Matthew Miller
a6cfe7d0c9 Move the lowercase unmarshalling entity code. 2018-08-13 22:20:27 +10:00
Matthew Miller
bd89bd9d2f Fixed a few more migration issues 2018-08-13 22:20:27 +10:00
Matthew Miller
66eb8fa553 Remove the "/" adding code from EntityTypeFlag. 2018-08-13 22:20:27 +10:00
Matthew Miller
dcdd0497d8 Fixed a few permission errors. 2018-08-13 22:20:27 +10:00
Matthew Miller
45a4e59965 Fixed matching with blocks vs items 2018-08-13 22:20:26 +10:00
Matthew Miller
e7ff99ae96 Fixed an issue with flags getting double registered. 2018-08-13 22:20:26 +10:00
Matthew Miller
b10cf6adbc It now runs 2018-08-13 22:20:26 +10:00
Matthew Miller
2e8d14c995 It compiles. 2018-08-13 22:20:26 +10:00
Matthew Miller
6c5319f355 Major work towards 1.13 compat 2018-08-13 22:20:01 +10:00
wizjany
adcc41413d Clean up a few files. 2015-11-13 20:39:50 -05:00
wizjany
3d5ee7b571 Gradle-ize. Prep for Sponge.
Old Bukkit code can still be found in the worldguard-legacy folder
and built with `gradle worldguard-legacy:build`. Hopefully nothing
got lost in the gradle-ization.
2015-11-13 19:12:55 -05:00