Redecouverte
30b0e5d0b1
rewrote flag system to end the madness
2011-02-28 17:19:51 +01:00
Redecouverte
65c0d77d3e
updated protection classes for getIntersectingRegions()
2011-02-27 18:16:09 +01:00
Redecouverte
881846d301
fixed tnt block npe thanks to Brettflan, added claim-only-inside-existing-regions and max-region-count-per-player region options, updated ApplicableRegionSet for regions
2011-02-27 16:24:07 +01:00
Redecouverte
16fb6b4f9d
fixed some major flaws in the flag system
2011-02-26 00:21:01 +01:00
Redecouverte
97b09aab34
added /region priority command, fixed loading region parent loading
2011-02-26 00:21:01 +01:00
Redecouverte
3f5d52f901
getAreaFlag() functions now won't throw exceptions, updated /region info, fixed a typo in /region flag, parent regions are no longer required to overlap their children
2011-02-25 20:58:48 +01:00
DarkLiKally
b9fe5d2afc
Added iConomy support:
...
- Ability to pay for claiming a region (price per block)
- Ability to create buyable regions with custom price
NOTE: inserted only placeholders for countBlocks(); so buy on claim will not work correctly
INFO: I had not enough time to test it
2011-02-25 01:36:47 +01:00
Redecouverte
5411a294e7
implemented heal, greeting and farewell flag
2011-02-24 21:14:42 +01:00
Valentin Churavy
18c2164049
added basic support of region teleport in ProtectedRegion
2011-02-24 20:29:47 +01:00
Redecouverte
b90fb6a2b0
polygonal regions are now recognized by /region command, added extended AreaFlags data functions to ApplicableRegionSet, fixed isFlagAllowed in ApplicableRegionSet can only be executed once problem, updated region managers to not just forward all regions to ApplicableRegionSet
2011-02-24 14:24:23 +01:00
Redecouverte
f61a9ab5cc
added multiworld support for regions and json region database
2011-02-24 11:19:35 +01:00