WorldGuard/worldguard-bukkit/src/main/java/com/sk89q/worldguard/bukkit/listener/BlacklistListener.java

391 lines
16 KiB
Java

/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.bukkit.listener;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.blacklist.event.BlockBreakBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.BlockDispenseBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.BlockInteractBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.BlockPlaceBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.ItemAcquireBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.ItemDestroyWithBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.ItemDropBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.ItemEquipBlacklistEvent;
import com.sk89q.worldguard.blacklist.event.ItemUseBlacklistEvent;
import com.sk89q.worldguard.bukkit.BukkitWorldConfiguration;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.bukkit.event.block.BreakBlockEvent;
import com.sk89q.worldguard.bukkit.event.block.PlaceBlockEvent;
import com.sk89q.worldguard.bukkit.event.block.UseBlockEvent;
import com.sk89q.worldguard.bukkit.event.entity.DestroyEntityEvent;
import com.sk89q.worldguard.bukkit.event.entity.SpawnEntityEvent;
import com.sk89q.worldguard.bukkit.event.inventory.UseItemEvent;
import com.sk89q.worldguard.bukkit.util.Materials;
import com.sk89q.worldguard.config.ConfigurationManager;
import com.sk89q.worldguard.config.WorldConfiguration;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockDispenseArmorEvent;
import org.bukkit.event.block.BlockDispenseEvent;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCreativeEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import static com.sk89q.worldguard.bukkit.BukkitUtil.createTarget;
/**
* Handle events that need to be processed by the blacklist.
*/
public class BlacklistListener extends AbstractListener {
/**
* Construct the listener.
*
* @param plugin an instance of WorldGuardPlugin
*/
public BlacklistListener(WorldGuardPlugin plugin) {
super(plugin);
}
@EventHandler(ignoreCancelled = true)
public void onBreakBlock(final BreakBlockEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
event.filter(target -> {
if (!wcfg.getBlacklist().check(
new BlockBreakBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(target),
createTarget(target.getBlock(), event.getEffectiveMaterial())), false, false)) {
return false;
} else if (!wcfg.getBlacklist().check(
new ItemDestroyWithBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(target),
createTarget(player.getInventory().getItemInMainHand())), false, false)) {
return false;
}
return true;
});
}
@EventHandler(ignoreCancelled = true)
public void onPlaceBlock(final PlaceBlockEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
event.filter(target -> wcfg.getBlacklist().check(new BlockPlaceBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(target), createTarget(target.getBlock(), event.getEffectiveMaterial())), false, false));
}
@EventHandler(ignoreCancelled = true)
public void onUseBlock(final UseBlockEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
event.filter(target -> wcfg.getBlacklist().check(new BlockInteractBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(target), createTarget(target.getBlock(), event.getEffectiveMaterial())), false, false));
}
@EventHandler(ignoreCancelled = true)
public void onSpawnEntity(SpawnEntityEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
Material material = Materials.getRelatedMaterial(event.getEffectiveType());
if (material != null) {
if (!wcfg.getBlacklist().check(new ItemUseBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(event.getTarget()), createTarget(material)), false, false)) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onDestroyEntity(DestroyEntityEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
Entity target = event.getEntity();
if (target instanceof Item) {
Item item = (Item) target;
if (!wcfg.getBlacklist().check(
new ItemAcquireBlacklistEvent(localPlayer,
BukkitAdapter.asBlockVector(target.getLocation()), createTarget(item.getItemStack())), false, true)) {
event.setCancelled(true);
return;
}
}
Material material = Materials.getRelatedMaterial(target.getType());
if (material != null) {
// Not really a block but we only have one on-break blacklist event
if (!wcfg.getBlacklist().check(new BlockBreakBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(event.getTarget()), createTarget(material)), false, false)) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onUseItem(UseItemEvent event) {
final WorldConfiguration wcfg = getWorldConfig(event.getWorld());
// Blacklist guard
if (wcfg.getBlacklist() == null) {
return;
}
Player player = event.getCause().getFirstPlayer();
if (player == null) {
return;
}
final LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
ItemStack target = event.getItemStack();
if (!wcfg.getBlacklist().check(new ItemUseBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(player.getLocation()), createTarget(target)), false, false)) {
event.setCancelled(true);
return;
}
if (Materials.isArmor(target.getType()) && !wcfg.getBlacklist().check(new ItemEquipBlacklistEvent(
localPlayer, BukkitAdapter.asBlockVector(player.getLocation()), createTarget(target)), false, false)) {
event.setCancelled(true);
}
}
@EventHandler(ignoreCancelled = true)
public void onPlayerDropItem(PlayerDropItemEvent event) {
WorldConfiguration wcfg = getWorldConfig(event.getPlayer().getWorld());
if (wcfg.getBlacklist() != null) {
Item ci = event.getItemDrop();
if (!wcfg.getBlacklist().check(
new ItemDropBlacklistEvent(getPlugin().wrapPlayer(event.getPlayer()),
BukkitAdapter.asBlockVector(ci.getLocation()), createTarget(ci.getItemStack())), false, false)) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onBlockDispense(BlockDispenseEvent event) {
BukkitWorldConfiguration wcfg = getWorldConfig(event.getBlock().getWorld());
if (wcfg.getBlacklist() != null) {
if (!wcfg.getBlacklist().check(new BlockDispenseBlacklistEvent(null, BukkitAdapter.asBlockVector(event.getBlock().getLocation()),
createTarget(event.getItem())), false, false)) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onInventoryClick(InventoryClickEvent event) {
HumanEntity entity = event.getWhoClicked();
if (!(entity instanceof Player)) return;
Inventory inventory = event.getInventory();
ItemStack item = event.getCurrentItem();
if (item != null && inventory.getHolder() != null) {
Player player = (Player) entity;
WorldConfiguration wcfg = getWorldConfig(player.getWorld());
LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
new ItemAcquireBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(entity.getLocation()), createTarget(item)), false, false)) {
event.setCancelled(true);
if (inventory.getHolder().equals(player)) {
event.setCurrentItem(null);
}
}
ItemStack equipped = checkEquipped(event);
if (equipped != null) {
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(new ItemEquipBlacklistEvent(localPlayer,
BukkitAdapter.asBlockVector(player.getLocation()), createTarget(equipped)), false, false)) {
event.setCancelled(true);
}
}
}
}
@EventHandler(ignoreCancelled = true)
public void onInventoryDrag(InventoryDragEvent event) {
HumanEntity entity = event.getWhoClicked();
if (!(entity instanceof Player)) return;
if (event.getInventory().getType() != InventoryType.PLAYER
&& event.getInventory().getType() != InventoryType.CRAFTING) return;
if (event.getRawSlots().stream().anyMatch(i -> i >= 5 && i <= 8)) { // dropped on armor slots
Player player = (Player) entity;
ConfigurationManager cfg = WorldGuard.getInstance().getPlatform().getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(BukkitAdapter.adapt(entity.getWorld()));
LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(new ItemEquipBlacklistEvent(localPlayer,
BukkitAdapter.asBlockVector(player.getLocation()), createTarget(event.getOldCursor())), false, false)) {
event.setCancelled(true);
}
}
}
private ItemStack checkEquipped(InventoryClickEvent event) {
final Inventory clickedInventory = event.getClickedInventory();
if (event.getSlotType() == InventoryType.SlotType.ARMOR) {
switch (event.getAction()) {
case PLACE_ONE:
case PLACE_SOME:
case PLACE_ALL:
case SWAP_WITH_CURSOR:
final ItemStack cursor = event.getCursor();
if (cursor != null) {
return cursor;
}
case HOTBAR_SWAP:
if (event.getClick() == ClickType.SWAP_OFFHAND) {
return clickedInventory == null ? null : ((PlayerInventory) clickedInventory).getItemInOffHand();
}
return clickedInventory == null ? null : clickedInventory.getItem(event.getHotbarButton());
default:
break;
}
} else if (clickedInventory != null && clickedInventory.getType() == InventoryType.PLAYER
&& (event.getView().getTopInventory().getType() == InventoryType.PLAYER
|| event.getView().getTopInventory().getType() == InventoryType.CRAFTING)
&& event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
return event.getCurrentItem();
}
return null;
}
@EventHandler(ignoreCancelled = true)
public void onInventoryCreative(InventoryCreativeEvent event) {
HumanEntity entity = event.getWhoClicked();
ItemStack item = event.getCursor();
if (item.getType() != Material.AIR && entity instanceof Player) {
Player player = (Player) entity;
WorldConfiguration wcfg = getWorldConfig(player.getWorld());
LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
new ItemAcquireBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(entity.getLocation()), createTarget(item)), false, false)) {
event.setCancelled(true);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onPlayerItemHeld(PlayerItemHeldEvent event) {
Player player = event.getPlayer();
Inventory inventory = player.getInventory();
ItemStack item = inventory.getItem(event.getNewSlot());
if (item != null) {
WorldConfiguration wcfg = getWorldConfig(player.getWorld());
LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
new ItemAcquireBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(player.getLocation()), createTarget(item)), false, false)) {
inventory.setItem(event.getNewSlot(), null);
}
}
}
@EventHandler(ignoreCancelled = true)
public void onBlockDispenseArmor(BlockDispenseArmorEvent event) {
if (!(event.getTargetEntity() instanceof Player)) return;
Player player = ((Player) event.getTargetEntity());
ItemStack stack = event.getItem();
WorldConfiguration wcfg = getWorldConfig(player.getWorld());
LocalPlayer localPlayer = getPlugin().wrapPlayer(player);
if (wcfg.getBlacklist() != null && !wcfg.getBlacklist().check(
new ItemEquipBlacklistEvent(localPlayer, BukkitAdapter.asBlockVector(player.getLocation()), createTarget(stack)), false, true)) {
event.setCancelled(true);
}
}
}