mirror of
https://github.com/EngineHub/WorldGuard.git
synced 2024-11-24 03:25:24 +01:00
108 lines
3.2 KiB
Properties
108 lines
3.2 KiB
Properties
#
|
|
# WorldGuard configuration
|
|
#
|
|
# This is a starter copy of WorldGuard's configuration so you can configure
|
|
# WorldGuard right from the beginning. Copy it into your server folder
|
|
# (into where server.properties resides) and edit the file as your desire.
|
|
#
|
|
|
|
# Display a summary of WorldGuard's core protection features (lava fire
|
|
# disable and others) when Worldguard starts up.
|
|
summary-on-start=true
|
|
|
|
# Toggle the item durabiltiy fix
|
|
item-durability=true
|
|
|
|
# Simulate the sponge from Classic. It removes water and prevents water from
|
|
# flowing into an area containing sponges. Use this to protect circuits
|
|
# or to assist in underwater projects.
|
|
simulate-sponge=false
|
|
sponge-radius=3
|
|
|
|
# Simulate classic water. Water will spread infinitely. Be aware that this
|
|
# may likely flood your server.
|
|
classic-water=false
|
|
|
|
# Allow the placement of portal blocks anyway.
|
|
allow-portal-anywhere=false
|
|
|
|
# Prevent gravel from falling.
|
|
no-physics-gravel=false
|
|
|
|
# Prevent sand from falling.
|
|
no-physics-sand=false
|
|
|
|
# Kick the older player if a player attempts to join again without first
|
|
# logging out the first instance.
|
|
enforce-single-session=true
|
|
|
|
# List of items to destroy on drop. You can also accomplish this using
|
|
# the blacklist.
|
|
item-drop-blacklist=
|
|
|
|
# Simple prevention
|
|
block-creepers=false
|
|
block-lighter=false
|
|
block-tnt=false
|
|
|
|
# Login protection prevents players from getting any damage for a few
|
|
# seconds after joining the server.
|
|
login-protection=3
|
|
|
|
# Spawn protection prevents players from getting any damage after spawning
|
|
# (after dying).
|
|
spawn-protection=0
|
|
|
|
# This is an deprecated feature to fix a bug. This kicks a user once the
|
|
# player dies and attemtps to respawn. The player can then still rejoin
|
|
# and be alive.
|
|
kick-on-death=false
|
|
|
|
# Disable various ways of damage. If you want to give someone invincibility
|
|
# or the ability to breathe under water, create the groups wg-invincible
|
|
# and wg-amphibious respectively and apply them to users as needed.
|
|
disable-fall-damage=false
|
|
disable-lava-damage=false
|
|
disable-fire-damage=false
|
|
disable-water-damage=false
|
|
disable-suffocation-damage=false
|
|
|
|
# Teleports player when s/he is suffocating. This can be abused to get
|
|
# through ceilings.
|
|
teleport-on-suffocation=false
|
|
|
|
# Disable fire spreading between blocks. Note that this does not prevent
|
|
# fire damage -- it only prevents fire spread.
|
|
disable-all-fire-spread=false
|
|
|
|
# List blocks that fire should not spread to or between. Cloth and wood
|
|
# are some good examples.
|
|
disallowed-fire-spread-blocks=
|
|
|
|
# Prevent lava from starting fires.
|
|
disable-lava-fire=true
|
|
|
|
# List of blocks that lava is allowed to spread onto.
|
|
allowed-lava-spread-blocks=
|
|
|
|
# List of blocks that should not be destroyed by water (Redstone wire,
|
|
# minecart tracks, flowers, etc.).
|
|
disable-water-damage-blocks=
|
|
|
|
# Control where to log blacklist events to. You can use multiple log
|
|
# methods as you please.
|
|
log-console=true
|
|
log-database-dsn=jdbc\:mysql\://localhost\:3306/minecraft
|
|
log-database-pass=
|
|
log-database-table=blacklist_events
|
|
log-database-user=root
|
|
log-database=false
|
|
log-file-open-files=10
|
|
log-file-path=worldguard/logs/%Y-%m-%d.log
|
|
log-file=false
|
|
|
|
# On death options.
|
|
teleport-to-home-on-death=false
|
|
exact-respawn=false
|
|
|
|
#EOF |