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108 lines
3.2 KiB
Properties
108 lines
3.2 KiB
Properties
#
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# WorldGuard configuration
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#
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# This is a starter copy of WorldGuard's configuration so you can configure
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# WorldGuard right from the beginning. Copy it into your server folder
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# (into where server.properties resides) and edit the file as your desire.
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#
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# Display a summary of WorldGuard's core protection features (lava fire
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# disable and others) when Worldguard starts up.
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summary-on-start=true
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# Toggle the item durabiltiy fix
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item-durability=true
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# Simulate the sponge from Classic. It removes water and prevents water from
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# flowing into an area containing sponges. Use this to protect circuits
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# or to assist in underwater projects.
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simulate-sponge=false
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sponge-radius=3
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# Simulate classic water. Water will spread infinitely. Be aware that this
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# may likely flood your server.
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classic-water=false
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# Allow the placement of portal blocks anyway.
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allow-portal-anywhere=false
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# Prevent gravel from falling.
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no-physics-gravel=false
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# Prevent sand from falling.
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no-physics-sand=false
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# Kick the older player if a player attempts to join again without first
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# logging out the first instance.
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enforce-single-session=true
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# List of items to destroy on drop. You can also accomplish this using
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# the blacklist.
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item-drop-blacklist=
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# Simple prevention
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block-creepers=false
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block-lighter=false
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block-tnt=false
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# Login protection prevents players from getting any damage for a few
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# seconds after joining the server.
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login-protection=3
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# Spawn protection prevents players from getting any damage after spawning
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# (after dying).
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spawn-protection=0
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# This is an deprecated feature to fix a bug. This kicks a user once the
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# player dies and attemtps to respawn. The player can then still rejoin
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# and be alive.
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kick-on-death=false
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# Disable various ways of damage. If you want to give someone invincibility
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# or the ability to breathe under water, create the groups wg-invincible
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# and wg-amphibious respectively and apply them to users as needed.
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disable-fall-damage=false
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disable-lava-damage=false
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disable-fire-damage=false
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disable-water-damage=false
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disable-suffocation-damage=false
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# Teleports player when s/he is suffocating. This can be abused to get
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# through ceilings.
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teleport-on-suffocation=false
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# Disable fire spreading between blocks. Note that this does not prevent
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# fire damage -- it only prevents fire spread.
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disable-all-fire-spread=false
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# List blocks that fire should not spread to or between. Cloth and wood
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# are some good examples.
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disallowed-fire-spread-blocks=
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# Prevent lava from starting fires.
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disable-lava-fire=true
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# List of blocks that lava is allowed to spread onto.
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allowed-lava-spread-blocks=
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# List of blocks that should not be destroyed by water (Redstone wire,
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# minecart tracks, flowers, etc.).
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disable-water-damage-blocks=
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# Control where to log blacklist events to. You can use multiple log
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# methods as you please.
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log-console=true
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log-database-dsn=jdbc\:mysql\://localhost\:3306/minecraft
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log-database-pass=
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log-database-table=blacklist_events
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log-database-user=root
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log-database=false
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log-file-open-files=10
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log-file-path=worldguard/logs/%Y-%m-%d.log
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log-file=false
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# On death options.
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teleport-to-home-on-death=false
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exact-respawn=false
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#EOF |