WorldGuard/worldguard-core/src/main/java/com/sk89q/worldguard/protection/flags/StateFlag.java

207 lines
5.3 KiB
Java

/*
* WorldGuard, a suite of tools for Minecraft
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldGuard team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.flags;
import javax.annotation.Nullable;
import java.util.Collection;
/**
* Stores a bi-state value.
*/
public class StateFlag extends Flag<StateFlag.State> {
public enum State {
ALLOW,
DENY
}
private boolean def;
public StateFlag(String name, boolean def, RegionGroup defaultGroup) {
super(name, defaultGroup);
this.def = def;
}
public StateFlag(String name, boolean def) {
super(name);
this.def = def;
}
@Override
public State getDefault() {
return def ? State.ALLOW : null;
}
@Override
public boolean hasConflictStrategy() {
return true;
}
@Override
@Nullable
public State chooseValue(Collection<State> values) {
if (!values.isEmpty()) {
return combine(values);
} else {
return null;
}
}
/**
* Whether setting this flag to {@link State#ALLOW} is prevented on
* the global region.
*
* <p>This value is only changed, at least in WorldGuard, for the
* {@link Flags#BUILD} flag.</p>
*
* @return Whether {@code ALLOW} is prevented
*/
public boolean preventsAllowOnGlobal() {
return false;
}
@Override
public State parseInput(FlagContext context) throws InvalidFlagFormatException {
String input = context.getUserInput();
if (input.equalsIgnoreCase("allow")) {
return State.ALLOW;
} else if (input.equalsIgnoreCase("deny")) {
return State.DENY;
} else if (input.equalsIgnoreCase("none")) {
return null;
} else {
throw new InvalidFlagFormatException("Expected none/allow/deny but got '" + input + "'");
}
}
@Override
public State unmarshal(Object o) {
String str = o.toString();
if (str.equalsIgnoreCase("allow")) {
return State.ALLOW;
} else if (str.equalsIgnoreCase("deny")) {
return State.DENY;
} else {
return null;
}
}
@Override
public Object marshal(State o) {
if (o == State.ALLOW) {
return "allow";
} else if (o == State.DENY) {
return "deny";
} else {
return null;
}
}
/**
* Test whether at least one of the given states is {@code ALLOW}
* but none are set to {@code DENY}.
*
* @param states zero or more states
* @return true if the condition is matched
*/
public static boolean test(State... states) {
boolean allowed = false;
for (State state : states) {
if (state == State.DENY) {
return false;
} else if (state == State.ALLOW) {
allowed = true;
}
}
return allowed;
}
/**
* Combine states, letting {@code DENY} override {@code ALLOW} and
* {@code ALLOW} override {@code NONE} (or null).
*
* @param states zero or more states
* @return the new state
*/
@Nullable
public static State combine(State... states) {
boolean allowed = false;
for (State state : states) {
if (state == State.DENY) {
return State.DENY;
} else if (state == State.ALLOW) {
allowed = true;
}
}
return allowed ? State.ALLOW : null;
}
/**
* Combine states, letting {@code DENY} override {@code ALLOW} and
* {@code ALLOW} override {@code NONE} (or null).
*
* @param states zero or more states
* @return the new state
*/
@Nullable
public static State combine(Collection<State> states) {
boolean allowed = false;
for (State state : states) {
if (state == State.DENY) {
return State.DENY;
} else if (state == State.ALLOW) {
allowed = true;
}
}
return allowed ? State.ALLOW : null;
}
/**
* Turn a boolean into either {@code NONE} (null) or {@code ALLOW} if
* the boolean is false or true, respectively.
*
* @param flag a boolean value
* @return a state
*/
@Nullable
public static State allowOrNone(boolean flag) {
return flag ? State.ALLOW : null;
}
/**
* Turn {@code DENY} into {@code NONE} (null).
*
* @param state a state
* @return a state
*/
@Nullable
public static State denyToNone(State state) {
return state == State.DENY ? null : state;
}
}