mirror of
https://github.com/trainerlord/WorldSystem.git
synced 2024-11-29 12:55:11 +01:00
300 lines
5.6 KiB
YAML
300 lines
5.6 KiB
YAML
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#
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# Config for the GUI "/gui"
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# Counting for rows and columns starts always at 1
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#
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options:
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# How the enabled item should look like
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enabled:
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# Material name in the Material enum
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material: LIME_DYE
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# Displayname
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display: '&aEnabled'
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# How the disabled item should look like
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disabled:
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material: ROSE_RED
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display: '&cDisabled'
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# How the comming-soon item should look like
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coming_soon:
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material: ORANGE_DYE
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display: '&6Coming soon...'
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# How the back item should look like
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back:
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material: BARRIER
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display: '&cBack'
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# When filling of an inventory is true, how the item should look like
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fill:
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material: GRAY_STAINED_GLASS_PANE
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display: ''
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# WorldoptionsGUI
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world:
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fill: false
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# What the title of the Inv should be
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title: 'World Options'
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# Rows
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rows: 3
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# Where the back item should be
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back:
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enabled: true
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slot:
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row: 3
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col: 5
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# Reset button
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reset:
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# If feature should be enabled or not
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enabled: true
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slot:
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row: 1
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col: 8
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material: DIAMOND_HOE
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data: 0
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display: '&eReset World'
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# Fire button
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fire:
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enabled: true
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slot:
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row: 1
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col: 2
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# Where the state item should be
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state:
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row: 2
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col: 2
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material: FLINT_AND_STEEL
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display: '&eToggle Fire'
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# TNT button
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tnt:
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enabled: true
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slot:
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row: 1
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col: 5
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state:
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row: 2
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col: 5
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material: TNT
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display: '&eToggle TNT-Explosion'
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players:
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title: 'Players added to this world'
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back:
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enabled: true
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slot:
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row: 6
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col: 6
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rows: 6
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nextpage:
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enabled: true
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slot:
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row: 6
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col: 8
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material: PAPER
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display: '&eNext Page'
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pagebefore:
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enabled: true
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slot:
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row: 6
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col: 2
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material: PAPER
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display: '&ePage before'
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currentpage:
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enabled: true
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slot:
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row: 6
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col: 4
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material: SUNFLOWER
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display: '&eCurrent page: &a%page'
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playerhead:
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material: PLAYER_HEAD
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display: '&e%player'
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# PlayerGUI for managing one player on a world
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player:
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fill: false
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title: 'Player options for %player'
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back:
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slot:
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enabled: true
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row: 3
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col: 5
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rows: 3
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build:
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enabled: true
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slot:
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row: 1
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col: 1
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state:
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row: 2
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col: 1
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material: GOLDEN_AXE
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display: '&eToggle Build-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To build on this world'
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gamemode:
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enabled: true
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slot:
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row: 1
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col: 2
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state:
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row: 2
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col: 2
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material: END_CRYSTAL
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display: '&eToggle GameMode-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To change the GameMode on this world'
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teleport:
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enabled: true
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slot:
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row: 1
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col: 3
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state:
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row: 2
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col: 3
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material: COMPASS
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display: '&eToggle Teleport-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To teleport on this world'
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worldedit:
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enabled: true
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slot:
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row: 1
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col: 4
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state:
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row: 2
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col: 4
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material: WOODEN_AXE
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display: '&eToggle WorldEdit-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To use WorldEdit on this world'
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addmember:
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enabled: false
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slot:
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row: 1
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col: 6
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state:
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row: 2
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col: 6
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material: 399
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display: '&eToggle Addmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To add a member to this world'
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delmember:
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enabled: false
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slot:
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row: 1
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col: 6
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state:
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row: 2
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col: 6
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material: 286
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display: '&eToggle Delmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To remove a member from this world'
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setpermissions:
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enabled: false
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slot:
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row: 1
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col: 8
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state:
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row: 2
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col: 8
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material: 331
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display: '&eToggle Setpermissions-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To set permissions for a member of this world'
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administrateworld:
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enabled: false
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slot:
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row: 1
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col: 9
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state:
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row: 2
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col: 9
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material: 421
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display: '&eToggle Addmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To adminstrate this world'
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# WorldsystemGUI
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worldsystem:
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fill: false
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title: 'WorldSystem'
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rows: 1
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back:
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slot:
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enabled: true
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row: 1
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col: 5
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playeroptions:
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enabled: true
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slot:
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row: 1
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col: 1
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material: LEATHER_HELMET
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display: '&ePlayer Options'
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worldoptions:
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enabled: true
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slot:
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row: 1
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col: 9
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material: GRASS_BLOCK
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display: '&eWorld Options'
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# GUI for choosing world template
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worldchoose:
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fill: false
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title: 'Choose world template'
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back:
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enabled: true
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slot:
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row: 4
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col: 5
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rows: 4
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# The key must be named exactly as in the config.yml
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template_default:
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enabled: true
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slot:
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row: 2
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col: 3
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material: GRASS_BLOCK
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display: '&aDefault template'
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another_template:
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enabled: true
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slot:
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row: 2
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col: 7
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material: STONE
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display: '&aAnother template'
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