mirror of
https://github.com/trainerlord/WorldSystem.git
synced 2025-01-05 18:37:48 +01:00
Improved teleport event perfomance
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parent
a8cd6af9c7
commit
84890fec54
@ -24,13 +24,15 @@ public class CommandListener implements Listener {
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Player p = e.getPlayer();
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World from = e.getFrom().getWorld();
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World to = e.getTo().getWorld();
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boolean fromIsSystemWorld = WorldConfig.exists(from.getName());
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boolean toIsSystemWorld = WorldConfig.exists(to.getName());
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WorldPlayer wp = new WorldPlayer(p);
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if (from != to)
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SystemWorld.tryUnloadLater(from);
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if (e.getCause() == TeleportCause.SPECTATE) {
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if (from != to && WorldConfig.exists(to.getName())) {
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if (from != to && toIsSystemWorld) {
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if (!p.hasPermission("ws.tp.toother")) {
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e.setCancelled(true);
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p.sendMessage(MessageConfig.getNoPermission());
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@ -44,7 +46,7 @@ public class CommandListener implements Listener {
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e.setCancelled(true);
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p.sendMessage(MessageConfig.getNoPermission());
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} else if (e.getCause() == TeleportCause.COMMAND) {
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if (from != to && WorldConfig.exists(to.getName())) {
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if (from != to && toIsSystemWorld) {
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if (!p.hasPermission("ws.tp.toother")) {
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e.setCancelled(true);
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p.sendMessage(MessageConfig.getNoPermission());
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@ -60,17 +62,17 @@ public class CommandListener implements Listener {
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}
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// Fix for #18
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if (from != to || WorldConfig.exists(from.getName())) {
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if (from != to || fromIsSystemWorld) {
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// Save location for #23
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if (WorldConfig.exists(from.getName())) {
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if (fromIsSystemWorld) {
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WorldConfig config = WorldConfig.getWorldConfig(from.getName());
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PlayerPositions.getInstance().saveWorldsPlayerLocation(p, config);
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} else {
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if (WorldConfig.exists(to.getName()))
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if (toIsSystemWorld)
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PlayerPositions.getInstance().savePlayerLocation(p);
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}
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GameMode gameMode = PluginConfig.getSpawnGamemode();
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if (WorldConfig.exists(to.getName())) {
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if (toIsSystemWorld) {
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if (PluginConfig.isSurvival()) {
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gameMode = GameMode.SURVIVAL;
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} else {
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@ -122,11 +122,10 @@ public class SystemWorld {
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*/
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public void unloadLater(World w) {
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if (!Bukkit.isPrimaryThread()) {
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Bukkit.getScheduler().runTask(WorldSystem.getInstance(), () -> {
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unloadLater(w);
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});
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Bukkit.getScheduler().runTask(WorldSystem.getInstance(), () -> unloadLater(w));
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return;
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}
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Preconditions.checkNotNull(w, "world must not be null");
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WorldUnloadEvent event = new WorldUnloadEvent(this);
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Bukkit.getPluginManager().callEvent(event);
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@ -146,21 +145,18 @@ public class SystemWorld {
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a.setGameMode(PluginConfig.getSpawnGamemode());
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}
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Bukkit.getScheduler().runTaskLater(WorldSystem.getInstance(), new Runnable() {
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@Override
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public void run() {
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// Still in world unloading process?
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if (unloading && w.getPlayers().size() == 0) {
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if (Bukkit.unloadWorld(w, true)) {
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File worldinserver = new File(Bukkit.getWorldContainer(), worldname);
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File worlddir = new File(PluginConfig.getWorlddir());
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try {
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FileUtils.moveDirectoryToDirectory(worldinserver, worlddir, false);
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Bukkit.getWorlds().remove(w);
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unloading = false;
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} catch (IOException e) {
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e.printStackTrace();
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}
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Bukkit.getScheduler().runTaskLater(WorldSystem.getInstance(), () -> {
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// Still in world unloading process?
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if (unloading && w.getPlayers().size() == 0) {
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if (Bukkit.unloadWorld(w, true)) {
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File worldinserver = new File(Bukkit.getWorldContainer(), worldname);
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File worlddir = new File(PluginConfig.getWorlddir());
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try {
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FileUtils.moveDirectoryToDirectory(worldinserver, worlddir, false);
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Bukkit.getWorlds().remove(w);
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unloading = false;
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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