switched to pom.xml

This commit is contained in:
danielb 2024-05-25 23:52:24 +00:00
parent 06058fa29f
commit c80ca6a026
117 changed files with 3142 additions and 579 deletions

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@ -1,29 +1,20 @@
image: openjdk:17
image: maven:3-eclipse-temurin-21-alpine
stages:
- build
- test
- deploy
before_script:
# - echo `pwd` # debug
# - echo "$CI_BUILD_NAME, $CI_BUILD_REF_NAME $CI_BUILD_STAGE" # debug
- export GRADLE_USER_HOME=`pwd`/.gradle
cache:
paths:
- .gradle/wrapper
- .gradle/caches
build:
stage: build
script:
- ./gradlew assemble
- mvn build
artifacts:
paths:
- build/libs/*.jar
- target/*.jar
expire_in: 1 week
test:
stage: test
stage: testgti
script:
- ./gradlew test
- mvn test

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@ -1,188 +0,0 @@
plugins {
id 'com.github.johnrengelman.shadow' version '8.1.1'
id 'kr.entree.spigradle' version '2.4.3'
id 'io.freefair.lombok' version '8.6'
id 'java'
id 'jacoco'
}
sourceCompatibility = 17
targetCompatibility = 17
ext {
mcVersion = "1.20.4"
}
archivesBaseName = "WorldSystem"
version = "2.5.0-build-sqlite-dev"
spigot {
group "de.butzlabben"
name = "WorldSystem"
authors = [" Trainerlord, Butzlabben & CrazyCloudCraft "]
apiVersion = "1.20"
depends = ["WorldEdit"]
load = STARTUP
commands {
"ws" {
description = 'All WorldSystem Commands'
permissionMessage = 'You do not have permission!'
}
}
permissions {
'ws.*' {
description = 'gives all Perms'
defaults = 'op'
children = [
'ws.tp.*':true,
'ws.get':true,
'ws.sethome':true,
'ws.tp.world':true,
'ws.tp.toother':true,
'ws.tp.other':true,
'ws.build':true,
'ws.gamemode':true,
'ws.delete':true,
'ws.lag':true,
'ws.big':true,
'ws.large':true,
//'ws.confirm':true
]
}
'ws.sethome' {
description = 'You can set a different worldspawn'
defaults = true
}
'ws.tp' {
description = 'You can teleport everything'
defaults = 'op'
children = ['ws.tp.toother':true,'ws.tp.other':true,'ws.tp.world':true]
}
'ws.build' {
description = 'You can build on other Worlds without WorldPermissions'
defaults = 'op'
}
'ws.get' {
description = 'You can create a world via /ws get'
defaults = true
}
'ws.delete' {
description = 'You can delete a world'
defaults = 'op'
}
'ws.gamemode' {
description = 'You can change GameMode on other worlds'
defaults = 'op'
}
'ws.tp.other' {
description = 'You can teleport other persons'
defaults = 'op'
}
'ws.tp.toother' {
description = 'You can teleport across worlds'
defaults = 'op'
}
'ws.tp.world' {
description = 'You can teleport to without rights World'
defaults = 'op'
}
'ws.lag' {
description = 'You can see lag messages'
defaults = 'op'
}
'ws.big' {
description = 'Gives you a bigger world (if set)'
defaults = 'op'
}
'ws.large' {
defaults = 'op'
children = ['ws.big':true]
/*}
'ws.confirm' {
description = 'You can confirm (if needed) an auto-update'
defaults = 'op'*/
}
}
}
repositories {
mavenCentral()
maven { url "https://hub.spigotmc.org/nexus/content/repositories/public/" }
maven { url "https://repo.aikar.co/content/groups/aikar/" }
maven { url "https://repo.extendedclip.com/content/repositories/placeholderapi/" }
maven { url "https://ci.athion.net/job/FastAsyncWorldEdit/ws" }
maven { url "https://jitpack.io" }
maven { url "https://libraries.minecraft.net" }
maven { url "https://repo.onarandombox.com/content/groups/public/" }
maven { url "https://maven.enginehub.org/repo/" }
maven { url "https://ci.athion.net/job/FastAsyncWorldEdit/changes/" }
maven { url "https://mvnrepository.com/artifact/commons-io/commons-io/" } // Commons - IO
maven { url "https://maven.enginehub.org/repo/" } // WorldEdit
maven { url "https://mvn.intellectualsites.com/content/repositories/releases/" }
}
dependencies {
implementation("org.yaml:snakeyaml:2.2")
implementation("net.kyori:adventure-text-minimessage:4.16.0")
implementation 'org.xerial:sqlite-jdbc:3.30.1'
compileOnly lombok()
annotationProcessor lombok()
//Test dependencies
testImplementation 'org.junit.jupiter:junit-jupiter:5.+'
testImplementation "org.mockito:mockito-core:5.+"
testImplementation 'org.assertj:assertj-core:3.+'
testImplementation lombok()
testAnnotationProcessor lombok()
implementation group: 'commons-io', name: 'commons-io', version: '2.15.1'
compileOnly("me.clip:placeholderapi:2.11.6")
compileOnly("com.github.MilkBowl:VaultAPI:1.7.1")
compileOnly("com.mojang:authlib:1.5.26")
compileOnly("org.projectlombok:lombok:1.18.30")
compileOnly("org.spigotmc:spigot-api:1.20.6-R0.1-SNAPSHOT")
compileOnly("com.sk89q.worldedit:worldedit-bukkit:7.4.0-SNAPSHOT")
compileOnly("com.sk89q.worldedit:worldedit-core:7.4.0-SNAPSHOT")
compileOnly("com.fastasyncworldedit:FastAsyncWorldEdit-Bukkit:2.9.0")
compileOnly("com.fastasyncworldedit:FastAsyncWorldEdit-Core:2.9.0")
implementation "co.aikar:acf-bukkit:0.5.1-SNAPSHOT"
}
shadowJar {
minimize()
archiveFileName.set("${project.name}-${project.version}.jar")
relocate 'co.aikar.commands', 'de.butzlabben.WorldSystem.acf'
relocate 'co.aikar.locales', 'de.butzlabben.WorldSystem.locales'
}
javadoc {
options.links(
'https://javadoc.io/static/org.jetbrains/annotations/20.1.0/',
'https://docs.oracle.com/javase/17/docs/api/',
'https://papermc.io/javadocs/paper/1.20/'
)
source = sourceSets.main.allJava
include("**/api/*")
destinationDir = new File("build/javadocs")
}
processResources {
project.properties.put("version", this.version)
expand project.properties
from(sourceSets.main.resources.srcDirs) {
duplicatesStrategy DuplicatesStrategy.INCLUDE
}
}
tasks.withType(JavaCompile) {
options.encoding = 'UTF-8'
options.compilerArgs += ["-parameters"]
options.fork = true
}
test {
useJUnitPlatform()
testLogging {
events "passed", "skipped", "failed"
}
ignoreFailures = false
}
tasks.build.dependsOn tasks.shadowJar
defaultTasks 'build'

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@ -1,11 +0,0 @@
group = de.butzlabben
pluginName = WorldSystem
author = Trainerlord, Butzlabben & CrazyCloudCraft
mcVersion = 1.20.2
apiVersion = 1.20
version = 2.4.37
Vault = Vault
WorldEdit = WorldEdit
FAWE = FAWE

183
gradlew vendored
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@ -1,183 +0,0 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

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gradlew.bat vendored
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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{
"devDependencies": {
"@semantic-release/changelog": "5.0.1",
"@semantic-release/commit-analyzer": "8.0.1",
"@semantic-release/git": "9.0.0",
"@semantic-release/github": "7.1.1",
"@semantic-release/release-notes-generator": "9.0.1",
"commitlint": "11.0.0",
"conventional-changelog-conventionalcommits": "4.5.0",
"gradle-semantic-release-plugin": "1.4.8",
"husky": "4.3.0",
"lint-staged": "10.5.1",
"prettier": "2.1.1",
"semantic-release": "19.0.3"
},
"scripts": {
"semantic-release": "npx semantic-release"
},
"husky": {
"hooks": {
"commit-msg": "commitlint -E HUSKY_GIT_PARAMS"
}
},
"lint-staged": {
"*.{md,json}": [
"prettier --write",
"git add"
],
"*.{gradle,java}": [
"git add"
]
},
"release": {
"plugins": [
"@semantic-release/commit-analyzer",
"@semantic-release/release-notes-generator",
"@semantic-release/changelog",
"gradle-semantic-release-plugin",
[
"@semantic-release/github",
{
"assets": [
{
"path": "**/build/libs/*.jar"
}
]
}
],
[
"@semantic-release/git",
{
"assets": [
"gradle.properties",
"CHANGELOG.md"
]
}
]
]
},
"engines": {
"node": ">=12.14"
}
}

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pom.xml Normal file
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<?xml version="1.0" encoding="UTF-8" ?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/Pom/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"
>
<modelVersion>4.0.0</modelVersion>
<groupId>de.butzlabben</groupId>
<artifactId>WorldSystem</artifactId>
<version>2.5.0-build-sqlite-dev</version>
<repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/public/</url>
</repository>
<repository>
<id>aikar</id>
<url>https://repo.aikar.co/content/groups/aikar/</url>
</repository>
<repository>
<id>placeholderapi</id>
<url>https://repo.extendedclip.com/content/repositories/placeholderapi/</url>
</repository>
<repository>
<id>FAWE</id>
<url>https://ci.athion.net/job/FastAsyncWorldEdit/ws</url>
</repository>
<repository>
<id>jitpack</id>
<url>https://jitpack.io</url>
</repository>
<repository>
<id>minecraft</id>
<url>https://libraries.minecraft.net</url>
</repository>
<repository>
<id>onarandombox</id>
<url>https://repo.onarandombox.com/content/groups/public/</url>
</repository>
<repository>
<id>enginehub</id>
<url>https://maven.enginehub.org/repo/</url>
</repository>
<repository>
<id>commons-io</id>
<url>https://mvnrepository.com/artifact/commons-io/commons-io/</url>
</repository>
</repositories>
<build>
<plugins>
<plugin>
<groupId>org.apache.maven.plugins</groupId>
<artifactId>maven-compiler-plugin</artifactId>
<configuration>
<source>16</source>
<target>16</target>
</configuration>
</plugin>
</plugins>
</build>
<dependencies>
<dependency>
<groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId>
<version>1.19.2-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.yaml</groupId>
<artifactId>snakeyaml</artifactId>
<version>2.2</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>net.kyori</groupId>
<artifactId>adventure-text-minimessage</artifactId>
<version>4.16.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.xerial</groupId>
<artifactId>sqlite-jdbc</artifactId>
<version>3.30.1</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.junit.jupiter</groupId>
<artifactId>junit-jupiter</artifactId>
<version>5.11.0-M2</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.mockito</groupId>
<artifactId>mockito-core</artifactId>
<version>5.12.0</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>org.assertj</groupId>
<artifactId>assertj-core</artifactId>
<version>3.25.3</version>
<scope>test</scope>
</dependency>
<dependency>
<groupId>commons-io</groupId>
<artifactId>commons-io</artifactId>
<version>2.15.1</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>me.clip</groupId>
<artifactId>placeholderapi</artifactId>
<version>2.11.6</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.github.MilkBowl</groupId>
<artifactId>VaultAPI</artifactId>
<version>1.7.1</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.mojang</groupId>
<artifactId>authlib</artifactId>
<version>1.5.26</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
<version>1.18.30</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.sk89q.worldedit</groupId>
<artifactId>worldedit-bukkit</artifactId>
<version>7.4.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.sk89q.worldedit</groupId>
<artifactId>worldedit-core</artifactId>
<version>7.4.0-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.fastasyncworldedit</groupId>
<artifactId>FastAsyncWorldEdit-Bukkit</artifactId>
<version>2.9.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>com.fastasyncworldedit</groupId>
<artifactId>FastAsyncWorldEdit-Core</artifactId>
<version>2.9.0</version>
<scope>provided</scope>
</dependency>
<dependency>
<groupId>co.aikar</groupId>
<artifactId>acf-bukkit</artifactId>
<version>0.5.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>

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{
"extends": ["config:base"],
"node": {
"enabled": true
},
"gradle": {
"enabled": true
},
"labels": ["dependencies"]
}

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rootProject.name = 'World System'

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@ -165,7 +165,8 @@ public class WSCommands {
}
public boolean infoComannd(CommandSender sender, Command command, String label, String[] args) {
if (sender instanceof Player p) {
if (sender instanceof Player) {
Player p = (Player) sender;
// Player p = (Player) sender;
WorldPlayer wp = new WorldPlayer(p, p.getWorld().getName());
if (!wp.isOnSystemWorld()) {

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target/classes/1_13_gui.yml Normal file
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#
# Config for the GUI "/gui"
# Counting for rows and columns starts always at 1
#
options:
# How the enabled item should look like
enabled:
# Material name in the Material enum
material: LIME_DYE
# Displayname
display: '&aEnabled'
# How the disabled item should look like
disabled:
material: ROSE_RED
display: '&cDisabled'
# How the comming-soon item should look like
coming_soon:
material: ORANGE_DYE
display: '&6Coming soon...'
# How the back item should look like
back:
material: BARRIER
display: '&cBack'
# When filling of an inventory is true, how the item should look like
fill:
material: GRAY_STAINED_GLASS_PANE
display: ''
# WorldoptionsGUI
world:
fill: false
# What the title of the Inv should be
title: 'World Options'
# Rows
rows: 3
# Where the back item should be
back:
enabled: true
slot:
row: 3
col: 5
# Reset button
reset:
# If feature should be enabled or not
enabled: true
slot:
row: 1
col: 8
material: DIAMOND_HOE
data: 0
display: '&eReset World'
# Fire button
fire:
enabled: true
slot:
row: 1
col: 2
# Where the state item should be
state:
row: 2
col: 2
material: FLINT_AND_STEEL
display: '&eToggle Fire'
# TNT button
tnt:
enabled: true
slot:
row: 1
col: 5
state:
row: 2
col: 5
material: TNT
display: '&eToggle TNT-Explosion'
players:
title: 'Players added to this world'
back:
enabled: true
slot:
row: 6
col: 6
rows: 6
nextpage:
enabled: true
slot:
row: 6
col: 8
material: PAPER
display: '&eNext Page'
pagebefore:
enabled: true
slot:
row: 6
col: 2
material: PAPER
display: '&ePage before'
currentpage:
enabled: true
slot:
row: 6
col: 4
material: SUNFLOWER
display: '&eCurrent page: &a%page'
playerhead:
material: PLAYER_HEAD
display: '&e%player'
# PlayerGUI for managing one player on a world
player:
fill: false
title: 'Player options for %player'
back:
slot:
enabled: true
row: 3
col: 5
rows: 3
build:
enabled: true
slot:
row: 1
col: 1
state:
row: 2
col: 1
material: GOLDEN_AXE
display: '&eToggle Build-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To build on this world'
gamemode:
enabled: true
slot:
row: 1
col: 2
state:
row: 2
col: 2
material: END_CRYSTAL
display: '&eToggle GameMode-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To change the GameMode on this world'
teleport:
enabled: true
slot:
row: 1
col: 3
state:
row: 2
col: 3
material: COMPASS
display: '&eToggle Teleport-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To teleport on this world'
worldedit:
enabled: true
slot:
row: 1
col: 4
state:
row: 2
col: 4
material: WOODEN_AXE
display: '&eToggle WorldEdit-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To use WorldEdit on this world'
addmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 399
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To add a member to this world'
delmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 286
display: '&eToggle Delmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To remove a member from this world'
setpermissions:
enabled: false
slot:
row: 1
col: 8
state:
row: 2
col: 8
material: 331
display: '&eToggle Setpermissions-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To set permissions for a member of this world'
administrateworld:
enabled: false
slot:
row: 1
col: 9
state:
row: 2
col: 9
material: 421
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To adminstrate this world'
# WorldsystemGUI
worldsystem:
fill: false
title: 'WorldSystem'
rows: 1
back:
slot:
enabled: true
row: 1
col: 5
playeroptions:
enabled: true
slot:
row: 1
col: 1
material: LEATHER_HELMET
display: '&ePlayer Options'
worldoptions:
enabled: true
slot:
row: 1
col: 9
material: GRASS_BLOCK
display: '&eWorld Options'
# GUI for choosing world template
worldchoose:
fill: false
title: 'Choose world template'
back:
enabled: true
slot:
row: 4
col: 5
rows: 4
# The key must be named exactly as in the config.yml
template_default:
enabled: true
slot:
row: 2
col: 3
material: GRASS_BLOCK
display: '&aDefault template'
another_template:
enabled: true
slot:
row: 2
col: 7
material: STONE
display: '&aAnother template'

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#
# Config for the GUI "/gui"
# Counting for rows and columns starts always at 1
#
options:
# How the enabled item should look like
enabled:
# Material name in the Material enum
material: LIME_DYE
# Displayname
display: '&aEnabled'
# How the disabled item should look like
disabled:
material: RED_DYE
display: '&cDisabled'
# How the comming-soon item should look like
coming_soon:
material: ORANGE_DYE
display: '&6Coming soon...'
# How the back item should look like
back:
material: BARRIER
display: '&cBack'
# When filling of an inventory is true, how the item should look like
fill:
material: GRAY_STAINED_GLASS_PANE
display: ''
# WorldoptionsGUI
world:
fill: false
# What the title of the Inv should be
title: 'World Options'
# Rows
rows: 3
# Where the back item should be
back:
enabled: true
slot:
row: 3
col: 5
# Reset button
reset:
# If feature should be enabled or not
enabled: true
slot:
row: 1
col: 8
material: DIAMOND_HOE
data: 0
display: '&eReset World'
# Fire button
fire:
enabled: true
slot:
row: 1
col: 2
# Where the state item should be
state:
row: 2
col: 2
material: FLINT_AND_STEEL
display: '&eToggle Fire'
# TNT button
tnt:
enabled: true
slot:
row: 1
col: 5
state:
row: 2
col: 5
material: TNT
display: '&eToggle TNT-Explosion'
players:
title: 'Players added to this world'
back:
enabled: true
slot:
row: 6
col: 6
rows: 6
nextpage:
enabled: true
slot:
row: 6
col: 8
material: PAPER
display: '&eNext Page'
pagebefore:
enabled: true
slot:
row: 6
col: 2
material: PAPER
display: '&ePage before'
currentpage:
enabled: true
slot:
row: 6
col: 4
material: SUNFLOWER
display: '&eCurrent page: &a%page'
playerhead:
material: PLAYER_HEAD
display: '&e%player'
# PlayerGUI for managing one player on a world
player:
fill: false
title: 'Player options for %player'
back:
slot:
enabled: true
row: 3
col: 5
rows: 3
build:
enabled: true
slot:
row: 1
col: 1
state:
row: 2
col: 1
material: GOLDEN_AXE
display: '&eToggle Build-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To build on this world'
gamemode:
enabled: true
slot:
row: 1
col: 2
state:
row: 2
col: 2
material: END_CRYSTAL
display: '&eToggle GameMode-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To change the GameMode on this world'
teleport:
enabled: true
slot:
row: 1
col: 3
state:
row: 2
col: 3
material: COMPASS
display: '&eToggle Teleport-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To teleport on this world'
worldedit:
enabled: true
slot:
row: 1
col: 4
state:
row: 2
col: 4
material: WOODEN_AXE
display: '&eToggle WorldEdit-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To use WorldEdit on this world'
addmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 399
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To add a member to this world'
delmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 286
display: '&eToggle Delmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To remove a member from this world'
setpermissions:
enabled: false
slot:
row: 1
col: 8
state:
row: 2
col: 8
material: 331
display: '&eToggle Setpermissions-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To set permissions for a member of this world'
administrateworld:
enabled: false
slot:
row: 1
col: 9
state:
row: 2
col: 9
material: 421
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To adminstrate this world'
# WorldsystemGUI
worldsystem:
fill: false
title: 'WorldSystem'
rows: 1
back:
slot:
enabled: true
row: 1
col: 5
playeroptions:
enabled: true
slot:
row: 1
col: 1
material: LEATHER_HELMET
display: '&ePlayer Options'
worldoptions:
enabled: true
slot:
row: 1
col: 9
material: GRASS_BLOCK
display: '&eWorld Options'
# GUI for choosing world template
worldchoose:
fill: false
title: 'Choose world template'
back:
enabled: true
slot:
row: 4
col: 5
rows: 4
# The key must be named exactly as in the config.yml
template_default:
enabled: true
slot:
row: 2
col: 3
material: GRASS_BLOCK
display: '&aDefault template'
another_template:
enabled: true
slot:
row: 2
col: 7
material: STONE
display: '&aAnother template'

674
target/classes/LICENSE Normal file
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@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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the above requirements apply either way.
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Moreover, your license from a particular copyright holder is
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Termination of your rights under this section does not terminate the
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Nothing in this License shall be construed as excluding or limiting
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

133
target/classes/config.yml Normal file
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# Path where the worlds will be saved
worldfolder: 'plugins/WorldSystem/Worlds'
worldtemplates:
# Whether players can decide on different templates
multi_choose: false
# If multi_choose is disabled, which template should be choosen
default: 'template_default'
templates:
# The "1" can be any key
1:
# Name of directory in plugins/WorldSystem/worldsources
# e.g. this would be plugins/WorldSystem/worldsources/template_default
name: 'template_default'
# Just remove the permission field if everybody should be able to use this template
2:
name: 'another_template'
# Only players with this exact permission can use and see this template
# ws.* will not work with this
permission: ws.template.another_template
# If this config option is given, 100 is needed to create a world
# This amount will then with withdrawn from the player
cost: 100
# Options for random world generation
# Here you can configure the world generator of a template
generator:
# A seed for worldgeneration
# Set it to 0 for no seed-useage
seed: 0
# Environment for the world
# Valid inputs are 'NORMAL', 'NETHER' and 'THE_END'
environment: NORMAL
# Type of the world eg. flat, amplified, ...
# Valid types are 'NORMAL', 'VERSION_1_1', 'FLAT', 'AMPLIFIED', 'CUSTOMIZED' or 'LARGE_BIOMES'
type: NORMAL
# Put in here the name of a generator
# If you have one from one plugin
generator: ''
# If a confirm is needed before auto-update
need_confirm: true
# When nobody is on a world time until it get unloaded
unloadingtime: 20
# If true nobody can teleport or change their gamemode a WorldSystem world
# Except for players with the permissions: ws.gamemode | ws.tp.*
survival: false
# If WorldSystem should load the worlds async if possible (FAWE installed)
load_worlds_async: true
# Options for the database saving player positions
database:
# Which type should be choosen:
# 'mysql' or 'sqlite'
# You need a working mysql database in order to use this option
type: sqlite
# How the table with the saved player positions on the playerworlds should be named
worlds_table_name: worlds_positions
# How the table with the saved player positions on the normal worlds should be named
players_table_name: player_positions
# how should the uuid cache be stored
players_uuids: players_uuids
# Configure here your mysql connection
mysql_settings:
host: 127.0.0.1
port: 3306
username: root
password: YOUR_PASSWORD_HERE
database: database
sqlite_settings:
# Where the database file should be located
file: 'plugins/WorldSystem/repository.db'
# If true players will teleported to the spawn on join
spawn_teleportation: true
# Time in seconds until a request expires
request_expires: 20
# Name of the languagefile in plugins/WorldSystem/languages/
language: en
# Prefix which will be shown before each message
prefix: '&8[&3WorldSystem&8] &6'
# Time in days after a not used world will be deleted
# Set to -1 to disable
delete_after: -1
# Whether WorldSystem should contact the Mojang authserver
# If not, some unknown playernames will not be displayed
# eg. in the gui or in /ws info
contact_authserver: true
# Options for the LagSystem:
# period_in_seconds - how often will be checked for entities in seconds
# entities_per_world - maximal allowed entities per world
# garbagecollector - how often will be unused ram be cleared
lagsystem:
period_in_seconds: 10
entities_per_world: 350
garbagecollector:
use: false
period_in_minutes: 5
# Location where you will be teleported when you leave you world
spawn:
gamemode: 2
spawnpoint:
use_last_location: true
world: world
x: 0
y: 20
z: 0
yaw: 0
pitch: 0
# Location where you spawn when you join a world
worldspawn:
use_last_location: true
use: false
spawnpoint:
x: 0
y: 20
z: 0
yaw: 0
pitch: 0

84
target/classes/custom.yml Normal file
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@ -0,0 +1,84 @@
nopermission: ""
unknown_error: ""
lagdetection: "%world"
wrong_usage: ""
not_registered: ""
world:
reseted: ""
still_loaded: ""
not_on: ""
created: ""
already_exists: ""
delete:
own: ""
other: "%player"
does_not_exists:
own: ""
other: ""
setting_up: ""
playerlist: "%players"
still_creating: ""
set_home: ""
not_enough_money: ""
member:
removed: "%player"
added: "%player"
already_added: ""
not_added:
own: ""
other: ""
no_one_added
request:
expired: ""
confirm: "%command"
until_expire: "%time"
already_sent: ""
not_sent: ""
invalid_input: "%input"
toggle:
gamemode:
enabled: ""
disabled: ""
teleport:
enabled: ""
disabled: ""
build:
enabled: ""
disabled: ""
fire:
enabled: ""
disabled: ""
tnt:
enabled: ""
disabled: ""
info:
owner: "%data"
id: "%data"
member: "%data"
tnt: "%data"
fire: "%data"
enabled: ""
disabled: ""
command_help:
list:
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
- ""
delete_command: ""

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

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@ -0,0 +1,88 @@
nopermission: "&cDu besitzt keine Berechtigungen!"
unknown_error: "&cEtwas lief schief..."
lagdetection: "Lags in Welt: &c%world"
wrong_usage: "&c%usage"
not_registered: "&cDieser Spieler war noch nie auf dem Server"
world:
reseted: "Deine Welt wurde zur\u00fcckgesetzt!"
still_loaded: "&cDeine Welt ist noch geladen!"
not_on: "&cDu bist auf keiner Welt!"
created: "Deine Welt ist nun bereit. Nutze &a/ws home"
already_exists: "&cDu besitzt bereits eine Welt!"
delete:
own: "&cDeine Welt wurde entfernt!"
other: "Die Welt von &c%player&6 wurde entfernt!"
does_not_exists:
own: "&cDu besitzt keine Welt!"
other: "&cDieser Spieler besitzt keine Welt!"
setting_up: "&aBereite Welt vor..."
playerlist: "Spieler in der Welt: %players"
still_creating: "&cWelt wird noch erstellt..."
set_home: "Du hast das Home gesetzt"
not_enough_money: "Du hast nicht genug Geld"
member:
removed: "Du hast &c%player&6 von deiner Welt entfernt!"
added: "Du hast &c%player&6 zu deiner Welt hinzugef\u00fcgt!"
already_added: "&cDer Spieler ist bereits Mitglied deiner Welt!"
not_added:
own: "&cDer Spieler ist kein Mitglied deiner Welt!"
other: "&cDu bist nicht zu der Welt hinzugef\u00fcgt!"
no_one_added: "&cEs sind keine Mitglieder hinzugefügt"
request:
expired: "&cDeine Anfrage ist ausgelaufen!"
confirm: "&cBitte bestätige das Zur\u00fccksetzen: %command"
until_expire: "&cDeine Anfrage l\u00e4uft in %time Sekunden aus!"
already_sent: "&cDu hast bereits eine Anfrage gesendet!"
not_sent: "&cDu hast keine Anfrage gesendet!"
invalid_input: "&c%input ist eine ung\u00fcltige Eingabe!"
toggle:
gamemode:
enabled: "&a%player&6 kann nun seinen Spielmodus \u00e4ndern!"
disabled: "&c%player&6 kann seinen Spielmodus nicht mehr \u00e4ndern!"
teleport:
enabled: "&a%player&6 kann sich nun teleportieren!"
disabled: "&c%player&6 kann sich nicht l\u00e4nger teleportieren!"
build:
enabled: "&a%player&6 kann nun bauen!"
disabled: "&c%player&6 kann nicht mehr bauen!"
worldedit:
enabled: "&a%player&6 can now use WorldEdit!"
disabled: "&c%player&6 can no longer use WorldEdit!"
fire:
enabled: "&aFeuer aktiviert!"
disabled: "&cFeuer deaktiviert!"
tnt:
enabled: "&aTNT-Schaden aktiviert!"
disabled: "&cTNT-Schaden deaktiviert!"
info:
owner: "Eigent\u00fcmer: %data"
id: "ID: %data"
member: "Mitglieder: %data"
tnt: "TNT: %data"
fire: "Feuer: %data"
enabled: "&aAn"
disabled: "&cAus"
command_help:
list:
- "/ws get &8- &7Gibt dir eine Welt"
- "/ws home &8- &7Teleportiert dich auf deine Welt"
- "/ws sethome &8- &7Setzt ein bestimmtes Home"
- "/ws gui &8- &7\u00f6ffnets das GUI-Menu wenn du der Weltenbesitzer bist"
- "/ws tp &8- &7Teleportiert dich auf eine bestimmte Welt"
- "/ws addmember &8- &7F\u00fcgt jemanden zu deiner Welt hinzu"
- "/ws delmember&8 - &7Entfernt jemanden von deiner Welt"
- "/ws tnt &8- &7Erlaubt/Verbietet TNT auf deiner Welt"
- "/ws fire &8- &7Erlaubt/Verbietet Feuer auf deiner Welt"
- "/ws togglegm &8- &7Erlaubt/Verbietet einem Spieler den Spielmodus zu wechseln"
- "/ws togglebuild &8- &7Erlaubt/Verbietet einem Spieler zu bauen"
- "/ws toggletp &8- &7Erlaubt/Verbietet einem Spieler sich zu teleportieren"
- "/ws togglewe &8- &7Erlaubt/Verbietet einem Spieler WorldEdit zu nutzen"
- "/ws info &8- &7Zeigt Informationen \u00fcber die Welt"
- "/ws reset &8- &7Setzt deine Welt zur\u00fcck"
delete_command: "/ws delete &8- &7L\u00f6scht eine Welt"

View File

@ -0,0 +1,89 @@
nopermission: "&cYou do not have permission for that command!"
unknown_error: "&cSomething went wrong..."
lagdetection: "Lagdetection in world: &c%world"
wrong_usage: "&c%usage"
not_registered: "&cThis player hasn't joined yet!"
world:
reseted: "Your world was reset successfully!"
still_loaded: "&cYour world is still loaded!"
not_on: "&cYou are not in a world!"
created: "Your world is now ready. Get there with &a/ws home"
already_exists: "&cYou already have a world!"
delete:
own: "&cYour world was deleted!"
other: "You deleted the world of &c%player&6!"
does_not_exists:
own: "&cYou don't have a world!"
other: "&cThis player doesn't has a world!"
setting_up: "&aLoading world..."
playerlist: "Players in this world: %players"
still_creating: "&cWorld is still creating"
set_home: "You set the home"
not_enough_money: "You do not have enough money"
member:
removed: "You removed &c%player&6 from your world!"
added: "You have added &c%player&6 to your world!"
already_added: "&cThis player is already a member!"
not_added:
own: "&cThis player isn't a member!"
other: "&cYou have not been added to this world!"
no_one_added: "&cThere are no members added"
request:
expired: "&cYour request has expired!"
confirm: "WARNING - Please confirm reset of your world: %command"
until_expire: "&cYour request expires in %time seconds!"
already_sent: "&cYou already sent a request!"
not_sent: "&cYou have not sent a request!"
invalid_input: "&c%input is not a valid request!"
toggle:
gamemode:
enabled: "&a%player&6 can now change their gamemode!"
disabled: "&c%player&6 can no longer change their gamemode!"
teleport:
enabled: "&a%player&6 can now teleport!"
disabled: "&c%player&6 can no longer teleport!"
build:
enabled: "&a%player&6 can now build!"
disabled: "&c%player&6 can no longer build!"
worldedit:
enabled: "&a%player&6 can now use WorldEdit!"
disabled: "&c%player&6 can no longer use WorldEdit!"
fire:
enabled: "&aYou activated fire!"
disabled: "&cYou deactivated fire!"
tnt:
enabled: "&aYou activated TNT-Damage!"
disabled: "&cYou deactivated TNT-Damage!"
info:
owner: "Owner: %data"
id: "ID: %data"
member: "Member: %data"
tnt: "TNT: %data"
fire: "Fire: %data"
enabled: "&aOn"
disabled: "&cOff"
command_help:
list:
- "&6/ws get &8- &7Create a world"
- "&6/ws home &8- &7Teleport to your world's home"
- "&6/ws sethome &8- &7Set a new home on your world"
- "&6/ws gui &8- &7Open settings GUI (must be world owner)"
- "&6/ws tp &8- &7Teleport to another player's world"
- "&6/ws addmember &8- &7Add a player to your world"
- "&6/ws delmember &8- &7Remove a player from your world"
- "&6/ws leave &8- &7Leave a world"
- "&6/ws tnt &8- &7Enable or disable TNT on your world"
- "&6/ws fire &8- &7Enable or disable fire on your world"
- "&6/ws togglegm &8- &7Allow/deny a player to change gamemodes on your world"
- "&6/ws togglebuild &8- &7Allow/deny a player to build on your world"
- "&6/ws toggletp &8- &7Allow/deny a player to teleport on your world"
- "&6/ws togglewe &8- &7Allow/deny a player using WorldEdit on your world"
- "&6/ws info &8- &7Show information about the world you are in"
- "&6/ws reset &8- &7Reset your world"
delete_command: "/ws delete &8- &7Delete a world"

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