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Delete bin/main directory
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parent
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commit
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@ -1,300 +0,0 @@
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||||
#
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# Config for the GUI "/gui"
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# Counting for rows and columns starts always at 1
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#
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options:
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# How the enabled item should look like
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enabled:
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# Material name in the Material enum
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material: LIME_DYE
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# Displayname
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display: '&aEnabled'
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||||
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||||
# How the disabled item should look like
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||||
disabled:
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material: ROSE_RED
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||||
display: '&cDisabled'
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||||
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# How the comming-soon item should look like
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coming_soon:
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material: ORANGE_DYE
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display: '&6Coming soon...'
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||||
# How the back item should look like
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||||
back:
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material: BARRIER
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display: '&cBack'
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# When filling of an inventory is true, how the item should look like
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fill:
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material: GRAY_STAINED_GLASS_PANE
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display: ''
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||||
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# WorldoptionsGUI
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world:
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fill: false
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# What the title of the Inv should be
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title: 'World Options'
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# Rows
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rows: 3
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# Where the back item should be
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back:
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enabled: true
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slot:
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row: 3
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col: 5
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# Reset button
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reset:
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# If feature should be enabled or not
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enabled: true
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slot:
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row: 1
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col: 8
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material: DIAMOND_HOE
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data: 0
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display: '&eReset World'
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# Fire button
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fire:
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enabled: true
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slot:
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row: 1
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col: 2
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# Where the state item should be
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||||
state:
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row: 2
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col: 2
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material: FLINT_AND_STEEL
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display: '&eToggle Fire'
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# TNT button
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tnt:
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enabled: true
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slot:
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row: 1
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col: 5
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state:
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row: 2
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col: 5
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material: TNT
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display: '&eToggle TNT-Explosion'
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players:
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title: 'Players added to this world'
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back:
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enabled: true
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slot:
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row: 6
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col: 6
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rows: 6
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nextpage:
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enabled: true
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||||
slot:
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row: 6
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col: 8
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material: PAPER
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display: '&eNext Page'
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pagebefore:
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enabled: true
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slot:
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row: 6
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col: 2
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material: PAPER
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display: '&ePage before'
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currentpage:
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enabled: true
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slot:
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row: 6
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col: 4
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material: SUNFLOWER
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display: '&eCurrent page: &a%page'
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playerhead:
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material: PLAYER_HEAD
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display: '&e%player'
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# PlayerGUI for managing one player on a world
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player:
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fill: false
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title: 'Player options for %player'
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back:
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slot:
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enabled: true
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row: 3
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col: 5
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rows: 3
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build:
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enabled: true
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slot:
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row: 1
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col: 1
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state:
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row: 2
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col: 1
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material: GOLDEN_AXE
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display: '&eToggle Build-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To build on this world'
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gamemode:
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enabled: true
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slot:
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row: 1
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col: 2
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state:
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row: 2
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col: 2
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material: END_CRYSTAL
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display: '&eToggle GameMode-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To change the GameMode on this world'
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teleport:
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enabled: true
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slot:
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row: 1
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col: 3
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state:
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row: 2
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col: 3
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material: COMPASS
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display: '&eToggle Teleport-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To teleport on this world'
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worldedit:
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enabled: true
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slot:
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row: 1
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col: 4
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state:
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row: 2
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col: 4
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material: WOODEN_AXE
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display: '&eToggle WorldEdit-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To use WorldEdit on this world'
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addmember:
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enabled: false
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slot:
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row: 1
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col: 6
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state:
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row: 2
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col: 6
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material: 399
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display: '&eToggle Addmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To add a member to this world'
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delmember:
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enabled: false
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slot:
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row: 1
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col: 6
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state:
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row: 2
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col: 6
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material: 286
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display: '&eToggle Delmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To remove a member from this world'
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setpermissions:
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enabled: false
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slot:
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row: 1
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col: 8
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state:
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row: 2
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col: 8
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material: 331
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display: '&eToggle Setpermissions-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To set permissions for a member of this world'
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administrateworld:
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enabled: false
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slot:
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row: 1
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col: 9
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state:
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row: 2
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col: 9
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material: 421
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display: '&eToggle Addmember-Permission'
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lore:
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- '&7Toggles the permission for a player'
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- '&7To adminstrate this world'
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# WorldsystemGUI
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worldsystem:
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fill: false
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title: 'WorldSystem'
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rows: 1
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back:
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slot:
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enabled: true
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row: 1
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col: 5
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playeroptions:
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enabled: true
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slot:
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row: 1
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col: 1
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material: LEATHER_HELMET
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display: '&ePlayer Options'
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worldoptions:
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enabled: true
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slot:
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row: 1
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col: 9
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material: GRASS_BLOCK
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display: '&eWorld Options'
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# GUI for choosing world template
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worldchoose:
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fill: false
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title: 'Choose world template'
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||||
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||||
back:
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enabled: true
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||||
slot:
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row: 4
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col: 5
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rows: 4
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# The key must be named exactly as in the config.yml
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template_default:
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enabled: true
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slot:
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row: 2
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col: 3
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material: GRASS_BLOCK
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display: '&aDefault template'
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another_template:
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enabled: true
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slot:
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row: 2
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col: 7
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material: STONE
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display: '&aAnother template'
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|
@ -1,299 +0,0 @@
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#
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# Config for the GUI "/gui"
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# Counting for rows and columns starts always at 1
|
||||
#
|
||||
|
||||
options:
|
||||
# How the enabled item should look like
|
||||
enabled:
|
||||
# Material name in the Material enum
|
||||
material: LIME_DYE
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# Displayname
|
||||
display: '&aEnabled'
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||||
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||||
# How the disabled item should look like
|
||||
disabled:
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material: RED_DYE
|
||||
display: '&cDisabled'
|
||||
|
||||
# How the comming-soon item should look like
|
||||
coming_soon:
|
||||
material: ORANGE_DYE
|
||||
display: '&6Coming soon...'
|
||||
|
||||
# How the back item should look like
|
||||
back:
|
||||
material: BARRIER
|
||||
display: '&cBack'
|
||||
|
||||
# When filling of an inventory is true, how the item should look like
|
||||
fill:
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material: GRAY_STAINED_GLASS_PANE
|
||||
display: ''
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||||
|
||||
# WorldoptionsGUI
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world:
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fill: false
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# What the title of the Inv should be
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title: 'World Options'
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# Rows
|
||||
rows: 3
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||||
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# Where the back item should be
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||||
back:
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||||
enabled: true
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||||
slot:
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||||
row: 3
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col: 5
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||||
|
||||
# Reset button
|
||||
reset:
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||||
# If feature should be enabled or not
|
||||
enabled: true
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||||
slot:
|
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row: 1
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col: 8
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material: DIAMOND_HOE
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data: 0
|
||||
display: '&eReset World'
|
||||
|
||||
# Fire button
|
||||
fire:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
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col: 2
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# Where the state item should be
|
||||
state:
|
||||
row: 2
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||||
col: 2
|
||||
material: FLINT_AND_STEEL
|
||||
display: '&eToggle Fire'
|
||||
|
||||
# TNT button
|
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tnt:
|
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enabled: true
|
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slot:
|
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row: 1
|
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col: 5
|
||||
state:
|
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row: 2
|
||||
col: 5
|
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material: TNT
|
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display: '&eToggle TNT-Explosion'
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|
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players:
|
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title: 'Players added to this world'
|
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|
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back:
|
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enabled: true
|
||||
slot:
|
||||
row: 6
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col: 6
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||||
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rows: 6
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||||
|
||||
nextpage:
|
||||
enabled: true
|
||||
slot:
|
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row: 6
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col: 8
|
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material: PAPER
|
||||
display: '&eNext Page'
|
||||
pagebefore:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 2
|
||||
material: PAPER
|
||||
display: '&ePage before'
|
||||
currentpage:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 4
|
||||
material: SUNFLOWER
|
||||
display: '&eCurrent page: &a%page'
|
||||
|
||||
playerhead:
|
||||
material: PLAYER_HEAD
|
||||
display: '&e%player'
|
||||
|
||||
# PlayerGUI for managing one player on a world
|
||||
player:
|
||||
fill: false
|
||||
title: 'Player options for %player'
|
||||
|
||||
back:
|
||||
slot:
|
||||
enabled: true
|
||||
row: 3
|
||||
col: 5
|
||||
|
||||
rows: 3
|
||||
|
||||
build:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 1
|
||||
state:
|
||||
row: 2
|
||||
col: 1
|
||||
material: GOLDEN_AXE
|
||||
display: '&eToggle Build-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To build on this world'
|
||||
gamemode:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 2
|
||||
state:
|
||||
row: 2
|
||||
col: 2
|
||||
material: END_CRYSTAL
|
||||
display: '&eToggle GameMode-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To change the GameMode on this world'
|
||||
teleport:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 3
|
||||
state:
|
||||
row: 2
|
||||
col: 3
|
||||
material: COMPASS
|
||||
display: '&eToggle Teleport-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To teleport on this world'
|
||||
worldedit:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 4
|
||||
state:
|
||||
row: 2
|
||||
col: 4
|
||||
material: WOODEN_AXE
|
||||
display: '&eToggle WorldEdit-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To use WorldEdit on this world'
|
||||
addmember:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 6
|
||||
state:
|
||||
row: 2
|
||||
col: 6
|
||||
material: 399
|
||||
display: '&eToggle Addmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To add a member to this world'
|
||||
delmember:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 6
|
||||
state:
|
||||
row: 2
|
||||
col: 6
|
||||
material: 286
|
||||
display: '&eToggle Delmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To remove a member from this world'
|
||||
setpermissions:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 8
|
||||
state:
|
||||
row: 2
|
||||
col: 8
|
||||
material: 331
|
||||
display: '&eToggle Setpermissions-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To set permissions for a member of this world'
|
||||
administrateworld:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 9
|
||||
state:
|
||||
row: 2
|
||||
col: 9
|
||||
material: 421
|
||||
display: '&eToggle Addmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To adminstrate this world'
|
||||
|
||||
# WorldsystemGUI
|
||||
worldsystem:
|
||||
fill: false
|
||||
title: 'WorldSystem'
|
||||
|
||||
rows: 1
|
||||
|
||||
back:
|
||||
slot:
|
||||
enabled: true
|
||||
row: 1
|
||||
col: 5
|
||||
|
||||
playeroptions:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 1
|
||||
material: LEATHER_HELMET
|
||||
display: '&ePlayer Options'
|
||||
worldoptions:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 9
|
||||
material: GRASS_BLOCK
|
||||
display: '&eWorld Options'
|
||||
|
||||
# GUI for choosing world template
|
||||
worldchoose:
|
||||
fill: false
|
||||
title: 'Choose world template'
|
||||
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 4
|
||||
col: 5
|
||||
|
||||
rows: 4
|
||||
|
||||
# The key must be named exactly as in the config.yml
|
||||
template_default:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 2
|
||||
col: 3
|
||||
material: GRASS_BLOCK
|
||||
display: '&aDefault template'
|
||||
|
||||
another_template:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 2
|
||||
col: 7
|
||||
material: STONE
|
||||
display: '&aAnother template'
|
||||
|
||||
|
674
bin/main/LICENSE
674
bin/main/LICENSE
@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
@ -1,133 +0,0 @@
|
||||
|
||||
|
||||
# Path where the worlds will be saved
|
||||
worldfolder: 'plugins/WorldSystem/Worlds'
|
||||
|
||||
worldtemplates:
|
||||
# Whether players can decide on different templates
|
||||
multi_choose: false
|
||||
# If multi_choose is disabled, which template should be choosen
|
||||
default: 'template_default'
|
||||
templates:
|
||||
# The "1" can be any key
|
||||
1:
|
||||
# Name of directory in plugins/WorldSystem/worldsources
|
||||
# e.g. this would be plugins/WorldSystem/worldsources/template_default
|
||||
name: 'template_default'
|
||||
# Just remove the permission field if everybody should be able to use this template
|
||||
2:
|
||||
name: 'another_template'
|
||||
# Only players with this exact permission can use and see this template
|
||||
# ws.* will not work with this
|
||||
permission: ws.template.another_template
|
||||
# If this config option is given, 100 is needed to create a world
|
||||
# This amount will then with withdrawn from the player
|
||||
cost: 100
|
||||
|
||||
# Options for random world generation
|
||||
# Here you can configure the world generator of a template
|
||||
generator:
|
||||
# A seed for worldgeneration
|
||||
# Set it to 0 for no seed-useage
|
||||
seed: 0
|
||||
# Environment for the world
|
||||
# Valid inputs are 'NORMAL', 'NETHER' and 'THE_END'
|
||||
environment: NORMAL
|
||||
# Type of the world eg. flat, amplified, ...
|
||||
# Valid types are 'NORMAL', 'VERSION_1_1', 'FLAT', 'AMPLIFIED', 'CUSTOMIZED' or 'LARGE_BIOMES'
|
||||
type: NORMAL
|
||||
# Put in here the name of a generator
|
||||
# If you have one from one plugin
|
||||
generator: ''
|
||||
|
||||
# If a confirm is needed before auto-update
|
||||
need_confirm: true
|
||||
|
||||
# When nobody is on a world time until it get unloaded
|
||||
unloadingtime: 20
|
||||
|
||||
# If true nobody can teleport or change their gamemode a WorldSystem world
|
||||
# Except for players with the permissions: ws.gamemode | ws.tp.*
|
||||
survival: false
|
||||
|
||||
# If WorldSystem should load the worlds async if possible (FAWE installed)
|
||||
load_worlds_async: true
|
||||
|
||||
# Options for the database saving player positions
|
||||
database:
|
||||
# Which type should be choosen:
|
||||
# 'mysql' or 'sqlite'
|
||||
# You need a working mysql database in order to use this option
|
||||
type: sqlite
|
||||
# How the table with the saved player positions on the playerworlds should be named
|
||||
worlds_table_name: worlds_positions
|
||||
# How the table with the saved player positions on the normal worlds should be named
|
||||
players_table_name: player_positions
|
||||
# how should the uuid cache be stored
|
||||
players_uuids: players_uuids
|
||||
|
||||
# Configure here your mysql connection
|
||||
mysql_settings:
|
||||
host: 127.0.0.1
|
||||
port: 3306
|
||||
username: root
|
||||
password: YOUR_PASSWORD_HERE
|
||||
database: database
|
||||
sqlite_settings:
|
||||
# Where the database file should be located
|
||||
file: 'plugins/WorldSystem/repository.db'
|
||||
|
||||
# If true players will teleported to the spawn on join
|
||||
spawn_teleportation: true
|
||||
|
||||
# Time in seconds until a request expires
|
||||
request_expires: 20
|
||||
|
||||
# Name of the languagefile in plugins/WorldSystem/languages/
|
||||
language: en
|
||||
|
||||
# Prefix which will be shown before each message
|
||||
prefix: '&8[&3WorldSystem&8] &6'
|
||||
|
||||
# Time in days after a not used world will be deleted
|
||||
# Set to -1 to disable
|
||||
delete_after: -1
|
||||
|
||||
# Whether WorldSystem should contact the Mojang authserver
|
||||
# If not, some unknown playernames will not be displayed
|
||||
# eg. in the gui or in /ws info
|
||||
contact_authserver: true
|
||||
|
||||
# Options for the LagSystem:
|
||||
# period_in_seconds - how often will be checked for entities in seconds
|
||||
# entities_per_world - maximal allowed entities per world
|
||||
# garbagecollector - how often will be unused ram be cleared
|
||||
lagsystem:
|
||||
period_in_seconds: 10
|
||||
entities_per_world: 350
|
||||
garbagecollector:
|
||||
use: false
|
||||
period_in_minutes: 5
|
||||
|
||||
# Location where you will be teleported when you leave you world
|
||||
spawn:
|
||||
gamemode: 2
|
||||
spawnpoint:
|
||||
use_last_location: true
|
||||
world: world
|
||||
x: 0
|
||||
y: 20
|
||||
z: 0
|
||||
yaw: 0
|
||||
pitch: 0
|
||||
|
||||
# Location where you spawn when you join a world
|
||||
worldspawn:
|
||||
use_last_location: true
|
||||
use: false
|
||||
spawnpoint:
|
||||
x: 0
|
||||
y: 20
|
||||
z: 0
|
||||
yaw: 0
|
||||
pitch: 0
|
@ -1,84 +0,0 @@
|
||||
nopermission: ""
|
||||
unknown_error: ""
|
||||
lagdetection: "%world"
|
||||
wrong_usage: ""
|
||||
not_registered: ""
|
||||
|
||||
world:
|
||||
reseted: ""
|
||||
still_loaded: ""
|
||||
not_on: ""
|
||||
created: ""
|
||||
already_exists: ""
|
||||
delete:
|
||||
own: ""
|
||||
other: "%player"
|
||||
does_not_exists:
|
||||
own: ""
|
||||
other: ""
|
||||
setting_up: ""
|
||||
playerlist: "%players"
|
||||
still_creating: ""
|
||||
set_home: ""
|
||||
not_enough_money: ""
|
||||
|
||||
|
||||
member:
|
||||
removed: "%player"
|
||||
added: "%player"
|
||||
already_added: ""
|
||||
not_added:
|
||||
own: ""
|
||||
other: ""
|
||||
no_one_added
|
||||
|
||||
request:
|
||||
expired: ""
|
||||
confirm: "%command"
|
||||
until_expire: "%time"
|
||||
already_sent: ""
|
||||
not_sent: ""
|
||||
invalid_input: "%input"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
teleport:
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
build:
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
fire:
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
tnt:
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
|
||||
info:
|
||||
owner: "%data"
|
||||
id: "%data"
|
||||
member: "%data"
|
||||
tnt: "%data"
|
||||
fire: "%data"
|
||||
enabled: ""
|
||||
disabled: ""
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
- ""
|
||||
delete_command: ""
|
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@ -1,88 +0,0 @@
|
||||
nopermission: "&cDu besitzt keine Berechtigungen!"
|
||||
unknown_error: "&cEtwas lief schief..."
|
||||
lagdetection: "Lags in Welt: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cDieser Spieler war noch nie auf dem Server"
|
||||
|
||||
world:
|
||||
reseted: "Deine Welt wurde zur\u00fcckgesetzt!"
|
||||
still_loaded: "&cDeine Welt ist noch geladen!"
|
||||
not_on: "&cDu bist auf keiner Welt!"
|
||||
created: "Deine Welt ist nun bereit. Nutze &a/ws home"
|
||||
already_exists: "&cDu besitzt bereits eine Welt!"
|
||||
delete:
|
||||
own: "&cDeine Welt wurde entfernt!"
|
||||
other: "Die Welt von &c%player&6 wurde entfernt!"
|
||||
does_not_exists:
|
||||
own: "&cDu besitzt keine Welt!"
|
||||
other: "&cDieser Spieler besitzt keine Welt!"
|
||||
setting_up: "&aBereite Welt vor..."
|
||||
playerlist: "Spieler in der Welt: %players"
|
||||
still_creating: "&cWelt wird noch erstellt..."
|
||||
set_home: "Du hast das Home gesetzt"
|
||||
not_enough_money: "Du hast nicht genug Geld"
|
||||
|
||||
member:
|
||||
removed: "Du hast &c%player&6 von deiner Welt entfernt!"
|
||||
added: "Du hast &c%player&6 zu deiner Welt hinzugef\u00fcgt!"
|
||||
already_added: "&cDer Spieler ist bereits Mitglied deiner Welt!"
|
||||
not_added:
|
||||
own: "&cDer Spieler ist kein Mitglied deiner Welt!"
|
||||
other: "&cDu bist nicht zu der Welt hinzugef\u00fcgt!"
|
||||
no_one_added: "&cEs sind keine Mitglieder hinzugefügt"
|
||||
|
||||
request:
|
||||
expired: "&cDeine Anfrage ist ausgelaufen!"
|
||||
confirm: "&cBitte bestätige das Zur\u00fccksetzen: %command"
|
||||
until_expire: "&cDeine Anfrage l\u00e4uft in %time Sekunden aus!"
|
||||
already_sent: "&cDu hast bereits eine Anfrage gesendet!"
|
||||
not_sent: "&cDu hast keine Anfrage gesendet!"
|
||||
invalid_input: "&c%input ist eine ung\u00fcltige Eingabe!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 kann nun seinen Spielmodus \u00e4ndern!"
|
||||
disabled: "&c%player&6 kann seinen Spielmodus nicht mehr \u00e4ndern!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 kann sich nun teleportieren!"
|
||||
disabled: "&c%player&6 kann sich nicht l\u00e4nger teleportieren!"
|
||||
build:
|
||||
enabled: "&a%player&6 kann nun bauen!"
|
||||
disabled: "&c%player&6 kann nicht mehr bauen!"
|
||||
worldedit:
|
||||
enabled: "&a%player&6 can now use WorldEdit!"
|
||||
disabled: "&c%player&6 can no longer use WorldEdit!"
|
||||
fire:
|
||||
enabled: "&aFeuer aktiviert!"
|
||||
disabled: "&cFeuer deaktiviert!"
|
||||
tnt:
|
||||
enabled: "&aTNT-Schaden aktiviert!"
|
||||
disabled: "&cTNT-Schaden deaktiviert!"
|
||||
|
||||
info:
|
||||
owner: "Eigent\u00fcmer: %data"
|
||||
id: "ID: %data"
|
||||
member: "Mitglieder: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Feuer: %data"
|
||||
enabled: "&aAn"
|
||||
disabled: "&cAus"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Gibt dir eine Welt"
|
||||
- "/ws home &8- &7Teleportiert dich auf deine Welt"
|
||||
- "/ws sethome &8- &7Setzt ein bestimmtes Home"
|
||||
- "/ws gui &8- &7\u00f6ffnets das GUI-Menu wenn du der Weltenbesitzer bist"
|
||||
- "/ws tp &8- &7Teleportiert dich auf eine bestimmte Welt"
|
||||
- "/ws addmember &8- &7F\u00fcgt jemanden zu deiner Welt hinzu"
|
||||
- "/ws delmember&8 - &7Entfernt jemanden von deiner Welt"
|
||||
- "/ws tnt &8- &7Erlaubt/Verbietet TNT auf deiner Welt"
|
||||
- "/ws fire &8- &7Erlaubt/Verbietet Feuer auf deiner Welt"
|
||||
- "/ws togglegm &8- &7Erlaubt/Verbietet einem Spieler den Spielmodus zu wechseln"
|
||||
- "/ws togglebuild &8- &7Erlaubt/Verbietet einem Spieler zu bauen"
|
||||
- "/ws toggletp &8- &7Erlaubt/Verbietet einem Spieler sich zu teleportieren"
|
||||
- "/ws togglewe &8- &7Erlaubt/Verbietet einem Spieler WorldEdit zu nutzen"
|
||||
- "/ws info &8- &7Zeigt Informationen \u00fcber die Welt"
|
||||
- "/ws reset &8- &7Setzt deine Welt zur\u00fcck"
|
||||
delete_command: "/ws delete &8- &7L\u00f6scht eine Welt"
|
@ -1,89 +0,0 @@
|
||||
nopermission: "&cYou do not have permission for that command!"
|
||||
unknown_error: "&cSomething went wrong..."
|
||||
lagdetection: "Lagdetection in world: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cThis player hasn't joined yet!"
|
||||
|
||||
world:
|
||||
reseted: "Your world was reset successfully!"
|
||||
still_loaded: "&cYour world is still loaded!"
|
||||
not_on: "&cYou are not in a world!"
|
||||
created: "Your world is now ready. Get there with &a/ws home"
|
||||
already_exists: "&cYou already have a world!"
|
||||
delete:
|
||||
own: "&cYour world was deleted!"
|
||||
other: "You deleted the world of &c%player&6!"
|
||||
does_not_exists:
|
||||
own: "&cYou don't have a world!"
|
||||
other: "&cThis player doesn't has a world!"
|
||||
setting_up: "&aLoading world..."
|
||||
playerlist: "Players in this world: %players"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "You removed &c%player&6 from your world!"
|
||||
added: "You have added &c%player&6 to your world!"
|
||||
already_added: "&cThis player is already a member!"
|
||||
not_added:
|
||||
own: "&cThis player isn't a member!"
|
||||
other: "&cYou have not been added to this world!"
|
||||
no_one_added: "&cThere are no members added"
|
||||
|
||||
request:
|
||||
expired: "&cYour request has expired!"
|
||||
confirm: "WARNING - Please confirm reset of your world: %command"
|
||||
until_expire: "&cYour request expires in %time seconds!"
|
||||
already_sent: "&cYou already sent a request!"
|
||||
not_sent: "&cYou have not sent a request!"
|
||||
invalid_input: "&c%input is not a valid request!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 can now change their gamemode!"
|
||||
disabled: "&c%player&6 can no longer change their gamemode!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 can now teleport!"
|
||||
disabled: "&c%player&6 can no longer teleport!"
|
||||
build:
|
||||
enabled: "&a%player&6 can now build!"
|
||||
disabled: "&c%player&6 can no longer build!"
|
||||
worldedit:
|
||||
enabled: "&a%player&6 can now use WorldEdit!"
|
||||
disabled: "&c%player&6 can no longer use WorldEdit!"
|
||||
fire:
|
||||
enabled: "&aYou activated fire!"
|
||||
disabled: "&cYou deactivated fire!"
|
||||
tnt:
|
||||
enabled: "&aYou activated TNT-Damage!"
|
||||
disabled: "&cYou deactivated TNT-Damage!"
|
||||
|
||||
info:
|
||||
owner: "Owner: %data"
|
||||
id: "ID: %data"
|
||||
member: "Member: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Fire: %data"
|
||||
enabled: "&aOn"
|
||||
disabled: "&cOff"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "&6/ws get &8- &7Create a world"
|
||||
- "&6/ws home &8- &7Teleport to your world's home"
|
||||
- "&6/ws sethome &8- &7Set a new home on your world"
|
||||
- "&6/ws gui &8- &7Open settings GUI (must be world owner)"
|
||||
- "&6/ws tp &8- &7Teleport to another player's world"
|
||||
- "&6/ws addmember &8- &7Add a player to your world"
|
||||
- "&6/ws delmember &8- &7Remove a player from your world"
|
||||
- "&6/ws leave &8- &7Leave a world"
|
||||
- "&6/ws tnt &8- &7Enable or disable TNT on your world"
|
||||
- "&6/ws fire &8- &7Enable or disable fire on your world"
|
||||
- "&6/ws togglegm &8- &7Allow/deny a player to change gamemodes on your world"
|
||||
- "&6/ws togglebuild &8- &7Allow/deny a player to build on your world"
|
||||
- "&6/ws toggletp &8- &7Allow/deny a player to teleport on your world"
|
||||
- "&6/ws togglewe &8- &7Allow/deny a player using WorldEdit on your world"
|
||||
- "&6/ws info &8- &7Show information about the world you are in"
|
||||
- "&6/ws reset &8- &7Reset your world"
|
||||
delete_command: "/ws delete &8- &7Delete a world"
|
@ -1,88 +0,0 @@
|
||||
nopermission: "&cNo tienes permiso."
|
||||
unknown_error: "&cAlgo salio mal..."
|
||||
lagdetection: "Deteccion de lag en el mundo: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cEse jugador no existe."
|
||||
|
||||
world:
|
||||
reseted: "Tu mundo ha sido reiniciado."
|
||||
still_loaded: "&cTu mundo aun esta cargando."
|
||||
not_on: "&cNo estas en un mundo."
|
||||
created: "Tu mundo esta listo. Ve a el con &a/ws home&6."
|
||||
already_exists: "&cYa tienes un mundo."
|
||||
delete:
|
||||
own: "&cTu mundo ha sido eliminado"
|
||||
other: "Has eliminado el mundo de &c%player&6."
|
||||
does_not_exists:
|
||||
own: "&cNo tienes un mundo."
|
||||
other: "&cEse jugador no tiene un mundo."
|
||||
setting_up: "&aConfigurando el mundo..."
|
||||
playerlist: "Jugadores en este mundo: %players"
|
||||
still_creating: "&cEl mundo aun no esta listo."
|
||||
set_home: "Has establecido el hogar."
|
||||
not_enough_money: "No tienes suficiente dinero."
|
||||
|
||||
member:
|
||||
removed: "Has eliminado a &c%player&6 de tu mundo."
|
||||
added: "Has agregado a &c%player&6 a tu mundo."
|
||||
already_added: "&cEse jugador ya es miembro de tu mundo."
|
||||
not_added:
|
||||
own: "&cEse jugador no es miembro de tu mundo."
|
||||
other: "&cNo estas agregado a este mundo."
|
||||
no_one_added: "&cNo hay jugadores agregados."
|
||||
|
||||
request:
|
||||
expired: "&cTu solicitud ha expirado."
|
||||
confirm: "&cPor favor confirma el reinicio de tu mundo con: %command"
|
||||
until_expire: "&cTu solicitud expira en %time segundos."
|
||||
already_sent: "&cYa has enviado una solicitud."
|
||||
not_sent: "&cNo has enviado una solicitud."
|
||||
invalid_input: "&c%input no es una solicitud valida."
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 ahora puede cambiar su modo de juego."
|
||||
disabled: "&c%player&6 ya no puede cambiar su modo de juego."
|
||||
teleport:
|
||||
enabled: "&a%player&6 ahora puede teletransportarse."
|
||||
disabled: "&c%player&6 ya no puede teletransportarse."
|
||||
build:
|
||||
enabled: "&a%player&6 ahora puede construir."
|
||||
disabled: "&c%player&6 ya no puede construir"
|
||||
worldedit:
|
||||
enabled: "&a%player&6 ahora puede usar WorldEdit."
|
||||
disabled: "&c%player&6 ya no puede usar WorldEdit."
|
||||
fire:
|
||||
enabled: "&aHas activado el fuego."
|
||||
disabled: "&cHas desactivado el fuego."
|
||||
tnt:
|
||||
enabled: "&aHas activado la TNT."
|
||||
disabled: "&cHas desactivado la TNT."
|
||||
|
||||
info:
|
||||
owner: "Propietario: %data"
|
||||
id: "ID: %data"
|
||||
member: "Miembros: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Fuego: %data"
|
||||
enabled: "&aActivado"
|
||||
disabled: "&cDesactivado"
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Obten tu mundo"
|
||||
- "/ws home &8- &7Ve a tu mundo"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7Abre el menu de tu mundo"
|
||||
- "/ws tp &8- &7Ve a un mundo especifico"
|
||||
- "/ws addmember &8- &7Agrega jugadores a tu mundo"
|
||||
- "/ws delmember &8- &7Elimina jugadores de tu mundo"
|
||||
- "/ws leave &8- &7Salir de un mundo"
|
||||
- "/ws tnt &8- &7Activa/Desactiva la TNT en tu mundo"
|
||||
- "/ws fire &8- &7Activa/Desactiva el FUEGO en tu mundo"
|
||||
- "/ws togglegm &8- &7Activa/Desactiva el cambio de modo"
|
||||
- "/ws togglebuild &8- &7Activa/Desactiva la construccion"
|
||||
- "/ws toggletp &8- &7Activa/Desactiva la teletransportacion"
|
||||
- "/ws togglewe &8- &7Activa/Desactiva el uso de WorldEdit."
|
||||
- "/ws info &8- &7Muestra informacion del mundo"
|
||||
- "/ws reset &8- &7Reinicia tu mundo"
|
||||
delete_command: "/ws delete &8- &7Elimina tu mundo"
|
@ -1,85 +0,0 @@
|
||||
nopermission: "&cSinulla ei ole lupaa tuohon komentoon!"
|
||||
unknown_error: "&cJotain meni pieleen..."
|
||||
lagdetection: "Lagia havaittu maailmassa: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cTämä pelaaja ei ole liittynyt vielä!"
|
||||
|
||||
world:
|
||||
reseted: "Maailmasi nollautui!"
|
||||
still_loaded: "&cMailmasi on vieläkin ladattu!"
|
||||
not_on: "&cEt ole maailmassa!"
|
||||
created: "Maailmasi on nyt valmis. Pääset sinne komennolla &a/ws home"
|
||||
already_exists: "&cSinulla on jo maailma!"
|
||||
delete:
|
||||
own: "&cMaailmasi poistettiin!"
|
||||
other: "Poistit pelaajan &c%player&6 maailman&6!"
|
||||
does_not_exists:
|
||||
own: "&cSinulla ei ole maailmaa!"
|
||||
other: "&cKyseisellä pelaajalla ei ole maailmaa!"
|
||||
setting_up: "&aAlustetaan maailmaa..."
|
||||
playerlist: "Pelaajat tässä maailmassa: %players"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "Poistit pelaajan &c%player&6 maailmastasi!"
|
||||
added: "Lisäsit pelaajan &c%player&6 maailmaasi!"
|
||||
already_added: "&cKyseinen pelaaja on jo jäsen!"
|
||||
not_added:
|
||||
own: "&cKyseinen pelaaja ei ole jäsen!"
|
||||
other: "&cSinua ei ole lisätty tähän maailmaan"
|
||||
no_one_added: "&cThere are no members added"
|
||||
|
||||
request:
|
||||
expired: "&cPyyntösi on vanhentunut!"
|
||||
confirm: "&cVahvista maailmasi nollaaminen: %command"
|
||||
until_expire: "&cPyyntösi vanhentuu %time seconds sekunnin kuluttua!"
|
||||
already_sent: "&cLähetit jo pyynnön!"
|
||||
not_sent: "&cEt lähettänyt pyyntöä!"
|
||||
invalid_input: "&cSyöte ei ole kelvollinen!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 voi nyt vaihtaa pelimuotonsa!"
|
||||
disabled: "&c%player&6 ei voi enää vaihtaa pelimuotoansa!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 voi nyt teleportata!"
|
||||
disabled: "&c%player&6 ei voi enään teleportata!"
|
||||
build:
|
||||
enabled: "&a%player&6 voi nyt rakentaa!"
|
||||
disabled: "&c%player&6 ei voi enään rakentaa!"
|
||||
fire:
|
||||
enabled: "&aSinä aktivoit tulen!"
|
||||
disabled: "&cSinä deaktivoit tulen!"
|
||||
tnt:
|
||||
enabled: "&aSinä aktivoit TNT-Damagen!"
|
||||
disabled: "&cSinä deaktivoit TNT-Damagen!"
|
||||
|
||||
info:
|
||||
owner: "Omistaja: %data"
|
||||
id: "ID: %data"
|
||||
member: "Jäsen: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Tuli: %data"
|
||||
enabled: "&aOn"
|
||||
disabled: "&cOff"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Luo sinulle maailman"
|
||||
- "/ws home &8- &7Teleporttaa sinut maailmaasi"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7Avaa sinulle valikon jos omistat tämän maailman"
|
||||
- "/ws tp &8- &7Teleporttaa sinut tiettyyn maailmaan"
|
||||
- "/ws addmember &8- &7Lisää pelaajan sinun maailmaasi"
|
||||
- "/ws delmember &8- &7Poistaa pelaajan sinun maailmastasi"
|
||||
- "/ws leave &8- &7Lähtee maailmasta"
|
||||
- "/ws tnt &8- &7Sallii/Kieltää TNT sinun maailmastasi"
|
||||
- "/ws fire &8- &7Sallii/Kieltää Tulen sinun maailmastasi"
|
||||
- "/ws togglegm &8- &7Sallii/Kieltää pelaajan vaihtamasta pelimuotoansa"
|
||||
- "/ws togglebuild &8- &7Sallii/Kieltää pelaajan rakentamasta"
|
||||
- "/ws toggletp &8- &7Sallii/Kieltää pelaajan treleporttaamasta"
|
||||
- "/ws info &8- &7Näyttää tietoa aktiivisesta maailmasta"
|
||||
- "/ws reset &8- &7Nollaa sinun maailmasi"
|
||||
delete_command: "/ws delete &8- &7Poistaa maailman"
|
@ -1,89 +0,0 @@
|
||||
nopermission: "&cVous n'avez pas la permission!"
|
||||
unknown_error: "&cQuelque chose s'est mal passé ..."
|
||||
lagdetection: "Lag détecté sur le monde: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cCe joueur n'a pas encore rejoint!!"
|
||||
|
||||
world:
|
||||
reseted: "Votre monde a été réinitialisé!"
|
||||
still_loaded: "&cVotre monde est toujours chargé!"
|
||||
not_on: "&cVous n'êtes pas sur un monde!"
|
||||
created: "Votre monde est maintenant prêt. Allez-y avec &a/ws home"
|
||||
already_exists: "&cVous avez déjà un monde!"
|
||||
delete:
|
||||
own: "&cVotre monde a été supprimé!"
|
||||
other: "Vous avez supprimé le monde de &c%player&6!"
|
||||
does_not_exists:
|
||||
own: "&cVous n'avez pas de monde!"
|
||||
other: "&cCe joueur n'a pas de monde!"
|
||||
setting_up: "&aChargement du monde..."
|
||||
playerlist: "Joueurs dans ce monde: %players"
|
||||
still_creating: "&cLe monde est encore en train de se créer"
|
||||
set_home: "Vous avez placé le home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "Vous avez retiré &c%player&6 de votre monde!"
|
||||
added: "Vous avez ajouté &c%player&6 à votre monde!"
|
||||
already_added: "&cCe joueur est déjà membre!"
|
||||
not_added:
|
||||
own: "&cCe joueur n'est pas membre!"
|
||||
other: "&cVous n'avez pas été ajouté à ce monde!"
|
||||
no_one_added: "&cIl n'y a aucun membre d'ajouté"
|
||||
|
||||
request:
|
||||
expired: "&cVotre demande a expiré!"
|
||||
confirm: "AVERTISSEMENT - Veuillez confirmer la réinitialisation de votre monde: %command"
|
||||
until_expire: "&cVotre demande expire dans %time secondes!"
|
||||
already_sent: "&cVous avez déjà envoyé une demande!"
|
||||
not_sent: "&cVous n'avez pas envoyé de demande!"
|
||||
invalid_input: "&c%input n'est pas une demande valide!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 peut désormais changer son mode de jeu!"
|
||||
disabled: "&c%player&6 ne peut désormais plus changer son mode de jeu!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 peut désormais se téléporter!"
|
||||
disabled: "&c%player&6 ne peut désormais plus se téléporter!"
|
||||
build:
|
||||
enabled: "&a%player&6 peut désormais construire!"
|
||||
disabled: "&c%player&6 ne peut désormais plus construire!"
|
||||
worldedit:
|
||||
enabled: "&a%player&6 peut désormais utiliser WorldEdit!"
|
||||
disabled: "&c%player&6 ne peut désormais plus utiliser WorldEdit!"
|
||||
fire:
|
||||
enabled: "&aVous avez activé le feu!"
|
||||
disabled: "&cVous avez désactivé le feu!"
|
||||
tnt:
|
||||
enabled: "&aVous avez activé la TNT!"
|
||||
disabled: "&cVous avez désactivé la TNT!"
|
||||
|
||||
info:
|
||||
owner: "Propriétaire: %data"
|
||||
id: "ID: %data"
|
||||
member: "Membre: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Feu: %data"
|
||||
enabled: "&aActivé"
|
||||
disabled: "&cDésactivé"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Vous donne un monde"
|
||||
- "/ws home &8- &7Vous téléporte sur votre monde"
|
||||
- "/ws sethome &8- &7Définit un home spécifique"
|
||||
- "/ws gui &8- &7Ouvre le menu de votre monde"
|
||||
- "/ws tp &8- &7Vous téléporte sur un monde spécifique"
|
||||
- "/ws addmember &8- &7Ajoute un joueur à votre monde"
|
||||
- "/ws delmember &8- &7Retire un joueur de votre monde"
|
||||
- "/ws leave &8- &7Quitter un monde"
|
||||
- "/ws tnt &8- &7Active / Désactive la TNT sur votre monde"
|
||||
- "/ws fire &8- &7Active / Désactive le feu sur votre monde"
|
||||
- "/ws togglegm &8- &7Autorise / Interdit à un joueur de changer de mode de jeu"
|
||||
- "/ws togglebuild &8- &7Autorise / Interdit à un joueur de construire sur votre monde"
|
||||
- "/ws toggletp &8- &7Autorise / Interdit à un joueur de se téléporter sur votre monde"
|
||||
- "/ws togglewe &8- &7Autorise / Interdit à un joueur d'utiliser WorldEdit"
|
||||
- "/ws info &8- &7Affiche les informations relatives à un monde"
|
||||
- "/ws reset &8- &7Réinitialiser votre monde"
|
||||
delete_command: "/ws delete &8- &7Supprimer votre monde"
|
@ -1,86 +0,0 @@
|
||||
nopermission: "&cNincs jogod ehhez!"
|
||||
unknown_error: "&cValami elromlott..."
|
||||
lagdetection: "Lag észlelés a világban: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cEz a játékos még nem csatlakozott!"
|
||||
|
||||
world:
|
||||
reseted: "A világod vissza lett állítva!"
|
||||
still_loaded: "&cA világod még mindig be van töltve!"
|
||||
not_on: "&cNem vagy a világon!"
|
||||
created: "A világod készen áll. Szállj fel a &a/ws home"
|
||||
already_exists: "&cMár van világod!"
|
||||
delete:
|
||||
own: "&cA világod törölve!"
|
||||
other: "Törölte a világot &c%player&6 játékostól!"
|
||||
does_not_exists:
|
||||
own: "&cNincs világod!"
|
||||
other: "&cEz a játékos nem rendelkezik világgal!"
|
||||
setting_up: "&aA világ létrehozása..."
|
||||
playerlist: "Játékos ebben a világban: %player"
|
||||
still_creating: "&cA világ még mindig létrehozás alatt"
|
||||
set_home: "Beállítottad az otthonodat"
|
||||
not_enough_money: "Nincs elég pénzed"
|
||||
|
||||
member:
|
||||
removed: "Törölted &c%player&6 játékost a világodból!"
|
||||
added: "Hozzáadtad &c%player&6 játékost a világodhoz!"
|
||||
already_added: "&cEz a játékos már tagja!"
|
||||
not_added:
|
||||
own: "&cEz a játékos nem tagja!"
|
||||
other: "&cNem vagy hozzáadva ehhez a világhoz"
|
||||
still_creating: "&cA világ még mindig létrehozás alatt"
|
||||
no_one_added: "&cNincs tagok hozzáadva"
|
||||
|
||||
request:
|
||||
expired: "&cA kérelem lejárt!"
|
||||
confirm: "&cKérlek, erősítsd meg a világ újraindítását: %command"
|
||||
until_expire: "&cA kérés lejárati ideje %time másodperc!"
|
||||
already_sent: "&cMár elküldtél egy kérelmet!"
|
||||
not_sent: "&cNem küldtél kérést!"
|
||||
invalid_input: "&c%input nem érvényes bemenet!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 most megváltoztathatja játékmódját!"
|
||||
disabled: "&c%player&6 már nem tudja megváltoztatni játékmódját!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 most teleportálhat!"
|
||||
disabled: "&c%player&6 már nem teleportálhat!"
|
||||
build:
|
||||
enabled: "&a%player&6 most építhet!"
|
||||
disabled: "&c%player&6 már nem építhet!"
|
||||
fire:
|
||||
enabled: "&aAktiváltad a tüzet!"
|
||||
disabled: "&cDeaktiváltad a tüzet!"
|
||||
tnt:
|
||||
enabled: "&aAktiváltad a TNT-sebzést!"
|
||||
disabled: "&cDeaktiváltad TNT-sebzést!"
|
||||
|
||||
info:
|
||||
owner: "Tulajdonos: %data"
|
||||
id: "ID: %data"
|
||||
member: "Tag: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Tűz: %data"
|
||||
enabled: "&aBe"
|
||||
disabled: "&cKi"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Add neked egy világot"
|
||||
- "/ws home &8- &7Teleportálás a világodba"
|
||||
- "/ws sethome &8- &7Beállítja a megadott otthont"
|
||||
- "/ws gui &8- &7Megnyitja a GUI menüt ha a világ tulajdonosa vagy"
|
||||
- "/ws tp &8- &7Teleportál egy kiválasztott világba"
|
||||
- "/ws addmember &8- &7Hozzáad egy játékost a világodhoz"
|
||||
- "/ws delmember &8- &7Eltávolít egy játékost a világodból"
|
||||
- "/ws leave &8- &7Elhagyja a világot"
|
||||
- "/ws tnt &8- &7Engedi/Tagadja a TNT-t a világodban"
|
||||
- "/ws fire &8- &7Engedi/Tagadja a Tüzet a világodban"
|
||||
- "/ws togglegm &8- &7Engedi/Tagadja játékos változtatt játék módot"
|
||||
- "/ws togglebuild &8- &7Engedi/Tagadja a játékos építést"
|
||||
- "/ws toggletp &8- &7Engedi/Tagadja a játékos teleportálást"
|
||||
- "/ws info &8- &7Információt mutat a világról"
|
||||
- "/ws reset &8- &7Visszaállítja a világodat"
|
||||
delete_command: "/ws delete &8- &7Törli a világot"
|
@ -1,89 +0,0 @@
|
||||
nopermission: "&cこのコマンドを実行する権限を持っていません!"
|
||||
unknown_error: "&c何かがうまくいきませんでした..."
|
||||
lagdetection: "ワールドのラグを検出: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cこのプレイヤーはまだ参加していません!"
|
||||
|
||||
world:
|
||||
reseted: "リセットされました!"
|
||||
still_loaded: "&cワールドはまだロード中です!"
|
||||
not_on: "&cワールドにいません!"
|
||||
created: "ワールドの準備が整いました。&a/ws home &rで移動する"
|
||||
already_exists: "&c既にワールドがあります!"
|
||||
delete:
|
||||
own: "&cワールドを削除しました!"
|
||||
other: "&c%player&6のワールドを削除しました!"
|
||||
does_not_exists:
|
||||
own: "&cワールドがありません!"
|
||||
other: "&cこのプレイヤーはワールドがありません!"
|
||||
setting_up: "&aワールド読み込み中..."
|
||||
playerlist: "このワールドのプレイヤー: %players"
|
||||
still_creating: "&cワールドはまだ作成中です"
|
||||
set_home: "ホームを設定しました"
|
||||
not_enough_money: "十分なお金を持っていません"
|
||||
|
||||
member:
|
||||
removed: "ワールドから &c%player &6を削除しました!"
|
||||
added: "ワールドに &c%player &6を追加しました!"
|
||||
already_added: "&cこのプレイヤーは既にメンバーです!"
|
||||
not_added:
|
||||
own: "&cこのプレイヤーはメンバーではありません!"
|
||||
other: "&cあなたはこのワールドに追加されていません!"
|
||||
no_one_added: "&cメンバーが追加されていません"
|
||||
|
||||
request:
|
||||
expired: "&cリクエストの期限が切れました!"
|
||||
confirm: "警告 - ワールドのリセットを確認してください: %command"
|
||||
until_expire: "&cリクエストは %time 秒で期限切れになります!"
|
||||
already_sent: "&c既にリクエストを送信しました!"
|
||||
not_sent: "&cリクエストを送信していません!"
|
||||
invalid_input: "&c%input は有効なリクエストではありません!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 はゲームモードを変更できるようになりました!"
|
||||
disabled: "&c%player&6 はゲームモードの変更ができなくなりました!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 はテレポートでるようになりました!"
|
||||
disabled: "&c%player&6 はテレポートできなくなりました!"
|
||||
build:
|
||||
enabled: "&a%player&6 は建築できるようになりました!"
|
||||
disabled: "&c%player&6 は建築できないようになりました!"
|
||||
worldedit:
|
||||
enabled: "&a%player&6 はWorldEditが使えるようになりました!"
|
||||
disabled: "&c%player&6 はWorldEditが使えないようになりました!"
|
||||
fire:
|
||||
enabled: "&a炎が有効になりました!"
|
||||
disabled: "&c炎が無効になりました!"
|
||||
tnt:
|
||||
enabled: "&aTNTダメージが有効になりました!"
|
||||
disabled: "&cTNTダメージが無効になりました!"
|
||||
|
||||
info:
|
||||
owner: "所有者: %data"
|
||||
id: "ID: %data"
|
||||
member: "メンバー: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "炎: %data"
|
||||
enabled: "&aオン"
|
||||
disabled: "&cオフ"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7ワールドを与える"
|
||||
- "/ws home &8- &7ワールドにテレポートする"
|
||||
- "/ws sethome &8- &7特定のホームを設定する"
|
||||
- "/ws gui &8- &7ワールドの所有者である場合、GUIメニューを開く"
|
||||
- "/ws tp &8- &7特定のワールドにテレポートする"
|
||||
- "/ws addmember &8- &7プレイヤーをワールドに追加する"
|
||||
- "/ws delmember &8- &7プレイヤーをワールドから削除する"
|
||||
- "/ws leave &8- &7ワールドから抜ける"
|
||||
- "/ws tnt &8- &7ワールドでのTNTを許可/拒否する"
|
||||
- "/ws fire &8- &7ワールドでの炎を許可/拒否する"
|
||||
- "/ws togglegm &8- &7ワールドでのゲームモード変更を許可/拒否する"
|
||||
- "/ws togglebuild &8- &7ワールドでの建築を許可/拒否する"
|
||||
- "/ws toggletp &8- &7ワールドでのテレポートを許可/拒否する"
|
||||
- "/ws togglewe &8- &7ワールドでのWorldEditを許可/拒否する"
|
||||
- "/ws info &8- &7ワールドに関する情報を表示する"
|
||||
- "/ws reset &8- &7ワールドをリセットする"
|
||||
delete_command: "/ws delete &8- &7ワールドを削除する"
|
@ -1,85 +0,0 @@
|
||||
nopermission: "&cJij hebt geen rechten om dit te doen!"
|
||||
unknown_error: "&cEr is iets verkeerd gegaan.."
|
||||
lagdetection: "Lag gededecteerd in wereld: &c%world"
|
||||
wrong_usage: "&c%gebruik"
|
||||
not_registered: "&cDeze speler heeft nog nooit gejoined!"
|
||||
|
||||
world:
|
||||
reseted: "Jouw wereld is gereset!"
|
||||
still_loaded: "&cJouw wereld is nog steeds geladen!"
|
||||
not_on: "&cJij bent niet in een wereld!"
|
||||
created: "Jouw wereld is gemaakt gebruik: &a/ws home"
|
||||
already_exists: "&cJij hebt al een wereld!"
|
||||
delete:
|
||||
own: "&cJouw wereld is verwijderd!"
|
||||
other: "Jij hebt de wereld verwijderd van: &c%player&6!"
|
||||
does_not_exists:
|
||||
own: "&cJij hebt nog geen wereld!"
|
||||
other: "&cDeze speler heeft nog geen wereld!"
|
||||
setting_up: "&aWereld word aangemaakt"
|
||||
playerlist: "speler is in wereld: %players"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "Jij hebt &c%player&6 verwijderd van jouw wereld!"
|
||||
added: "Jij hebt &c%player&6 toegevoegd aan jouw wereld!"
|
||||
already_added: "&cDeze speler is al toegevoegd!"
|
||||
not_added:
|
||||
own: "&cDeze speler is nog niet toegevoegd!"
|
||||
other: "&cJij bent niet aan deze wereld toegevoegd"
|
||||
no_one_added: "&cThere are no members added"
|
||||
|
||||
request:
|
||||
expired: "&cJouw uitnodiging is verlopen!"
|
||||
confirm: "&cBevestig het verwijderen van jouw wereld: %command"
|
||||
until_expire: "&cJouw uitnodiging verloopt over %time seconden!"
|
||||
already_sent: "&cJij hebt al een uitnodiging verstuurd!"
|
||||
not_sent: "&cJij hebt geen uitnodiging gestuurd!"
|
||||
invalid_input: "&c%input is niet een command!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 kan nu zijn spelermodus veranderen!"
|
||||
disabled: "&c%player&6 kan niet meer zijn spelermodus veranderen!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 kan nu teleporteren!"
|
||||
disabled: "&c%player&6 kan nu niet meer teleporteren!"
|
||||
build:
|
||||
enabled: "&a%player&6 kan nu bouwen!"
|
||||
disabled: "&c%player&6 kan nu niet meer bouwen!"
|
||||
fire:
|
||||
enabled: "&aJij hebt vuur geactiveert!"
|
||||
disabled: "&cJij hebt vuur gedeactiveerd!"
|
||||
tnt:
|
||||
enabled: "&aJij hebt TNT-schade geactiveerd!"
|
||||
disabled: "&cJij hebt TNT-schade gedeactiveerd!"
|
||||
|
||||
info:
|
||||
owner: "Owner: %data"
|
||||
id: "ID: %data"
|
||||
member: "Toegevoegd: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Vuur: %data"
|
||||
enabled: "&Aan"
|
||||
disabled: "&cUit"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Will give you a world"
|
||||
- "/ws home &8- &7Teleports you on your world"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7Opens the GUI menu if you are the worldowner"
|
||||
- "/ws tp &8- &7Teleports you on a specific world"
|
||||
- "/ws addmember &8- &7Adds a player to your world"
|
||||
- "/ws delmember &8- &7Removes a player from your world"
|
||||
- "/ws leave &8- &7Leave a world"
|
||||
- "/ws tnt &8- &7Allows/Denys TNT on your world"
|
||||
- "/ws fire &8- &7Allows/Denys Fire on your world"
|
||||
- "/ws togglegm &8- &7Allows/Denys a player changing gamemode"
|
||||
- "/ws togglebuild &8- &7Allows/Denys a player building"
|
||||
- "/ws toggletp &8- &7Allows/Denys a player teleporting"
|
||||
- "/ws info &8- &7Shows information about the world"
|
||||
- "/ws reset &8- &7Will reset your world"
|
||||
delete_command: "/ws delete &8- &7Will delete a world"
|
@ -1,85 +0,0 @@
|
||||
nopermission: "&cNie posiadasz uprawnień do tego!"
|
||||
unknown_error: "&cCoś poszło nie tak..."
|
||||
lagdetection: "Wykryto laga na świecie: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cTen gracz nie dołączył jeszcze na serwer!"
|
||||
|
||||
world:
|
||||
reseted: "Twój świat został zresetowany!"
|
||||
still_loaded: "&cTwój serwer wciąż się ładuje!"
|
||||
not_on: "&cNie jesteś na swoim świecie!"
|
||||
created: "Twój świat jest gotowy. Dostań się na niego za pomocą &a/ws home"
|
||||
already_exists: "&cJuż posiadasz swój świat!"
|
||||
delete:
|
||||
own: "&cTwój świat został skasowany!"
|
||||
other: "Usunąłeś świat gracza: &c%player&6!"
|
||||
does_not_exists:
|
||||
own: "&cNie masz swojego świata!"
|
||||
other: "&cTen gracz nie ma swojego świata!"
|
||||
setting_up: "&aUstawianie świata..."
|
||||
playerlist: "Gracze na tym świecie: %players"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "Usunąłeś &c%player&6 ze swojego świata!"
|
||||
added: "Dodałeś &c%player&6 na swój świat!"
|
||||
already_added: "&cTen gracz jest już dodany na Twoim świecie!"
|
||||
not_added:
|
||||
own: "&cTen gracz nie jest dodany do Twojego świata!"
|
||||
other: "&cNie jesteś dodany na ten świat!"
|
||||
no_one_added: "&cThere are no members added"
|
||||
|
||||
request:
|
||||
expired: "&cTwoja prośba wygasła!"
|
||||
confirm: "&cPotwierdź zresetowanie swojego świata komendą: %command"
|
||||
until_expire: "&cTwója prośba wygaśnie za %time sek.!"
|
||||
already_sent: "&cJuż wysłałeś prośbę!"
|
||||
not_sent: "&cNie wysłałeś prośby!"
|
||||
invalid_input: "&c%input nie jest poprawnym argumentem komendy!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 może teraz zmienić swój gamemode!"
|
||||
disabled: "&c%player&6 nie może już zmienić swojego gamemode!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 może teleportować się!"
|
||||
disabled: "&c%player&6 nie może teleportować się!"
|
||||
build:
|
||||
enabled: "&a%player&6 może budować!"
|
||||
disabled: "&c%player&6 nie może już budować!"
|
||||
fire:
|
||||
enabled: "&aWłączyłeś ogień!"
|
||||
disabled: "&cWyłączyłeś ogień!"
|
||||
tnt:
|
||||
enabled: "&aWłączyłeś obrażenia od TNT!"
|
||||
disabled: "&cWyłączyłeś obrażenia od TNT!"
|
||||
|
||||
info:
|
||||
owner: "Właściciel: %data"
|
||||
id: "ID: %data"
|
||||
member: "Członek: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "Ogień: %data"
|
||||
enabled: "&aWłączone"
|
||||
disabled: "&cWyłączone"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Tworzy Twój świat"
|
||||
- "/ws home &8- &7Teleportuje Cie na Twój świat"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7Otwiera GUI świata jeżeli jesteś jego właścicielem"
|
||||
- "/ws tp &8- &7Teleportuje Cie na określony świat"
|
||||
- "/ws addmember &8- &7Dodaj gracza na swój świat"
|
||||
- "/ws delmember &8- &7Usuń gracza ze swojego świata"
|
||||
- "/ws leave &8- &7Opuść świat"
|
||||
- "/ws tnt &8- &7Zezwól/Odmów TNT na swoim świecie"
|
||||
- "/ws fire &8- &7Zezwól/Odmów Ogień na swoim świecie"
|
||||
- "/ws togglegm &8- &7Zezwól/Odmów graczowi zmieniać swój gamemode"
|
||||
- "/ws togglebuild &8- &7Zezwól/Odmów graczowi budowanie"
|
||||
- "/ws toggletp &8- &7Zezwól/Odmów graczowi teleportowanie się"
|
||||
- "/ws info &8- &7Pokazuje informacje o świecie"
|
||||
- "/ws reset &8- &7Zresetuje Twój świat"
|
||||
delete_command: "/ws delete &8- &7Usunie Twój świat"
|
@ -1,84 +0,0 @@
|
||||
nopermission: "&cУ тебя нет прав!"
|
||||
unknown_error: "&cЧего-то не удалось..."
|
||||
lagdetection: "Лагов в мире: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&cЭтот игрок играет первый раз га этом сервере"
|
||||
|
||||
world:
|
||||
reseted: "Твой мир был возвращен!"
|
||||
still_loaded: "&cТвой мир ещё загружен!"
|
||||
not_on: "&cТебя нету в не каком мире!"
|
||||
created: "Твой мир готов. Используй &a/ws home"
|
||||
already_exists: "&cТакой мир уже существует!"
|
||||
delete:
|
||||
own: "&cТвой мир был удален!"
|
||||
other: "Мир от &c%player&6 был удален!"
|
||||
does_not_exists:
|
||||
own: "&cУ тебя нету мира!"
|
||||
other: "&cУ этого игрока нету мира!"
|
||||
setting_up: "&aПриготовлеваю мир..."
|
||||
playerlist: "Игроков в мире: %players"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "Ты удалил &c%player&6 из твоего мира!"
|
||||
added: "Ты добавил &c%player&6 к твоему миру!"
|
||||
already_added: "&cЭтот игрок уже член твоего мира!"
|
||||
not_added:
|
||||
own: "&cЭтот игрок не член твоего мира!"
|
||||
other: "&cТебя не добавили к этому миру"
|
||||
no_one_added: "&cThere are no members added"
|
||||
|
||||
request:
|
||||
expired: "&cТвой запрос вытек!"
|
||||
confirm: "&Подтверди сброс: %command"
|
||||
until_expire: "&cТвой запрос вытечет через %time секунды!"
|
||||
already_sent: "&cТы уже послал запрос!"
|
||||
not_sent: "&cТы не послал запрос!"
|
||||
invalid_input: "&c%input не действительный запрос!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 теперь может изменить свой режим игры!"
|
||||
disabled: "&c%player&6 не может больше изменить свой режим игры!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 теперь может телепортироваться!"
|
||||
disabled: "&c%player&6 не может больше телепортироваться!"
|
||||
build:
|
||||
enabled: "&a%player&6 может теперь строить!"
|
||||
disabled: "&c%player&6 не может больше строить!"
|
||||
fire:
|
||||
enabled: "&aОгонь включен!"
|
||||
disabled: "&cОгонь отключен"
|
||||
tnt:
|
||||
enabled: "&aПовреждение через ТНТ включено!"
|
||||
disabled: "&cПовреждение через ТНТ отключено!"
|
||||
|
||||
info:
|
||||
owner: "Владелец: %data"
|
||||
id: "ID: %data"
|
||||
member: "Члены: %data"
|
||||
tnt: "ТНТ: %data"
|
||||
fire: "Огонь: %data"
|
||||
enabled: "&aВключен"
|
||||
disabled: "&cОтключен"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7Даст тебе мир"
|
||||
- "/ws home &8- &7Телепортирует тебя в твой мир"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7Открывает ГИП если ты владелец этого мира"
|
||||
- "/ws tp &8- &7Телепортирует тебя в определенный мир"
|
||||
- "/ws addmember &8- &7Добавляет кого-то к твоему миру"
|
||||
- "/ws delmember&8 - &7Удаляет кого-то из твоего мира"
|
||||
- "/ws tnt &8- &7Разрешает/Запрещает TНT на твоем мире"
|
||||
- "/ws fire &8- &7Разрешает/Запрещает огонь в твоем мире"
|
||||
- "/ws togglegm &8- &7Разрешает/Запрещает игроку менять режим игры"
|
||||
- "/ws togglebuild &8- &7Разрешает/Запрещает игроку строить"
|
||||
- "/ws toggletp &8- &7Разрешает/Запрещает игроку телепортироваться"
|
||||
- "/ws info &8- &7Показывает информацию про мир"
|
||||
- "/ws reset &8- &7Сбрасывает твой мир"
|
||||
delete_command: "/ws delete &8- &7Удалает твой мир"
|
@ -1,84 +0,0 @@
|
||||
nopermission: "&c你没有权限!"
|
||||
unknown_error: "&c出错..."
|
||||
lagdetection: "滞后: &c%world"
|
||||
wrong_usage: "&c%usage"
|
||||
not_registered: "&c该玩家未在线!"
|
||||
|
||||
world:
|
||||
reseted: "你的世界已重置!"
|
||||
still_loaded: "&c你的世界正在加载!"
|
||||
not_on: "&c你未在世界里!"
|
||||
created: "你的世界已准备就绪,输入 &a/ws home &6前往"
|
||||
already_exists: "&c你已拥有一个世界!"
|
||||
delete:
|
||||
own: "&c你的世界已删除!"
|
||||
other: "你删除了 &c%player &6的世界"
|
||||
does_not_exists:
|
||||
own: "&c你没有世界!"
|
||||
other: "&c这个玩家没有世界!"
|
||||
setting_up: "&a正在建立世界..."
|
||||
playerlist: "玩家: %players 在这个世界上"
|
||||
still_creating: "&cWorld is still creating"
|
||||
set_home: "You set the home"
|
||||
not_enough_money: "You do not have enough money"
|
||||
|
||||
member:
|
||||
removed: "玩家 &c%player&6 从你的世界移除!"
|
||||
added: "你添加 &c%player&6 到你的世界!"
|
||||
already_added: "&c这个玩家已经在你的世界里了!"
|
||||
not_added:
|
||||
own: "&c该玩家未在你的世界里!"
|
||||
other: "&c你未加入这个世界"
|
||||
|
||||
request:
|
||||
expired: "&c确认超时!"
|
||||
confirm: "&c请确认,重置你的世界: %command"
|
||||
until_expire: "&c请在 %time 秒,内确认!"
|
||||
already_sent: "&c你已发送请求!"
|
||||
not_sent: "&c你未发送请求!"
|
||||
invalid_input: "&c%input 错误!"
|
||||
|
||||
toggle:
|
||||
gamemode:
|
||||
enabled: "&a%player&6 可以改变游戏模式!"
|
||||
disabled: "&c%player&6 不能游戏模式!"
|
||||
teleport:
|
||||
enabled: "&a%player&6 可以传送!"
|
||||
disabled: "&c%player&6 不能传送!"
|
||||
build:
|
||||
enabled: "&a%player&6 可以建筑!"
|
||||
disabled: "&c%player&6 不能建筑!"
|
||||
fire:
|
||||
enabled: "&a你开启了 火!"
|
||||
disabled: "&c你禁用了 火!"
|
||||
tnt:
|
||||
enabled: "&a你开启了 TNT-爆炸!"
|
||||
disabled: "&c你禁用了 TNT-爆炸!"
|
||||
|
||||
info:
|
||||
owner: "管理者: %data"
|
||||
id: "ID: %data"
|
||||
member: "成员: %data"
|
||||
tnt: "TNT: %data"
|
||||
fire: "火: %data"
|
||||
enabled: "&a开启"
|
||||
disabled: "&c关闭"
|
||||
|
||||
command_help:
|
||||
list:
|
||||
- "/ws get &8- &7创建一个世界"
|
||||
- "/ws home &8- &7返回你的世界"
|
||||
- "/ws sethome &8- &7Sets a specific home"
|
||||
- "/ws gui &8- &7如果你是世界管理者,使用该指令打开菜单"
|
||||
- "/ws tp &8- &7传送到指定世界"
|
||||
- "/ws addmember &8- &7添加一个玩家到你的世界"
|
||||
- "/ws delmember &8- &7将一个玩家从你的世界删除"
|
||||
- "/ws leave &8- &7离开一个世界"
|
||||
- "/ws tnt &8- &7开启/禁用 TNT爆炸"
|
||||
- "/ws fire &8- &7开启/禁用,火"
|
||||
- "/ws togglegm &8- &7开启/禁用,玩家切换模式"
|
||||
- "/ws togglebuild &8- &7开启/禁用,玩家建筑"
|
||||
- "/ws toggletp &8- &7开启/禁用,玩家传送"
|
||||
- "/ws info &8- &7查看世界信息"
|
||||
- "/ws reset &8- &7重置你的世界"
|
||||
delete_command: "/ws delete &8- &7删除一个世界"
|
@ -1,302 +0,0 @@
|
||||
#
|
||||
# Config for the GUI "/gui"
|
||||
# Counting for rows and columns starts always at 1
|
||||
#
|
||||
|
||||
options:
|
||||
# How the enabled item should look like
|
||||
enabled:
|
||||
# Material name in the Material enum
|
||||
material: INK_SACK
|
||||
# Data, how it should look like eg. blue, red, green
|
||||
data: 10
|
||||
# Displayname
|
||||
display: '&aEnabled'
|
||||
|
||||
# How the disabled item should look like
|
||||
disabled:
|
||||
material: INK_SACK
|
||||
data: 1
|
||||
display: '&cDisabled'
|
||||
|
||||
# How the comming-soon item should look like
|
||||
coming_soon:
|
||||
material: INK_SACK
|
||||
data: 14
|
||||
display: '&6Coming soon...'
|
||||
|
||||
# How the back item should look like
|
||||
back:
|
||||
material: BARRIER
|
||||
display: '&cBack'
|
||||
|
||||
# When filling of an inventory is true, how the item should look like
|
||||
fill:
|
||||
material: STAINED_GLASS_PANE
|
||||
data: 7
|
||||
display: ''
|
||||
|
||||
# WorldoptionsGUI
|
||||
world:
|
||||
fill: false
|
||||
# What the title of the Inv should be
|
||||
title: 'World Options'
|
||||
|
||||
# Rows
|
||||
rows: 3
|
||||
|
||||
# Where the back item should be
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 3
|
||||
col: 5
|
||||
|
||||
# Reset button
|
||||
reset:
|
||||
# If feature should be enabled or not
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 8
|
||||
material: DIAMOND_HOE
|
||||
data: 0
|
||||
display: '&eReset World'
|
||||
|
||||
# Fire button
|
||||
fire:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 2
|
||||
# Where the state item should be
|
||||
state:
|
||||
row: 2
|
||||
col: 2
|
||||
material: FLINT_AND_STEEL
|
||||
display: '&eToggle Fire'
|
||||
|
||||
# TNT button
|
||||
tnt:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 5
|
||||
state:
|
||||
row: 2
|
||||
col: 5
|
||||
material: TNT
|
||||
display: '&eToggle TNT-Explosion'
|
||||
|
||||
players:
|
||||
title: 'Players added to this world'
|
||||
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 6
|
||||
|
||||
rows: 6
|
||||
|
||||
nextpage:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 8
|
||||
material: PAPER
|
||||
display: '&eNext Page'
|
||||
pagebefore:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 2
|
||||
material: PAPER
|
||||
display: '&ePage before'
|
||||
currentpage:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 6
|
||||
col: 4
|
||||
material: DOUBLE_PLANT
|
||||
display: '&eCurrent page: &a%page'
|
||||
player_list_to_row: 4
|
||||
playerhead:
|
||||
material: SKULL_ITEM
|
||||
display: '&e%player'
|
||||
|
||||
# PlayerGUI for managing one player on a world
|
||||
player:
|
||||
fill: false
|
||||
title: 'Player options for %player'
|
||||
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 3
|
||||
col: 5
|
||||
|
||||
rows: 3
|
||||
|
||||
build:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 1
|
||||
state:
|
||||
row: 2
|
||||
col: 1
|
||||
material: GOLD_AXE
|
||||
display: '&eToggle Build-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To build on this world'
|
||||
gamemode:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 2
|
||||
state:
|
||||
row: 2
|
||||
col: 2
|
||||
material: END_CRYSTAL
|
||||
display: '&eToggle GameMode-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To change the GameMode on this world'
|
||||
teleport:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 3
|
||||
state:
|
||||
row: 2
|
||||
col: 3
|
||||
material: COMPASS
|
||||
display: '&eToggle Teleport-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To teleport on this world'
|
||||
worldedit:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 4
|
||||
state:
|
||||
row: 2
|
||||
col: 4
|
||||
material: WOOD_AXE
|
||||
display: '&eToggle WorldEdit-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To use WorldEdit on this world'
|
||||
addmember:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 6
|
||||
state:
|
||||
row: 2
|
||||
col: 6
|
||||
material: 399
|
||||
display: '&eToggle Addmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To add a member to this world'
|
||||
delmember:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 6
|
||||
state:
|
||||
row: 2
|
||||
col: 6
|
||||
material: 286
|
||||
display: '&eToggle Delmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To remove a member from this world'
|
||||
setpermissions:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 8
|
||||
state:
|
||||
row: 2
|
||||
col: 8
|
||||
material: 331
|
||||
display: '&eToggle Setpermissions-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To set permissions for a member of this world'
|
||||
administrateworld:
|
||||
enabled: false
|
||||
slot:
|
||||
row: 1
|
||||
col: 9
|
||||
state:
|
||||
row: 2
|
||||
col: 9
|
||||
material: 421
|
||||
display: '&eToggle Addmember-Permission'
|
||||
lore:
|
||||
- '&7Toggles the permission for a player'
|
||||
- '&7To adminstrate this world'
|
||||
|
||||
# WorldsystemGUI
|
||||
worldsystem:
|
||||
fill: false
|
||||
title: 'WorldSystem'
|
||||
|
||||
rows: 1
|
||||
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 5
|
||||
|
||||
playeroptions:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 1
|
||||
material: LEATHER_HELMET
|
||||
display: '&ePlayer Options'
|
||||
worldoptions:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 1
|
||||
col: 9
|
||||
material: GRASS
|
||||
display: '&eWorld Options'
|
||||
|
||||
# GUI for choosing world template
|
||||
worldchoose:
|
||||
fill: false
|
||||
title: 'Choose world template'
|
||||
|
||||
back:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 4
|
||||
col: 5
|
||||
|
||||
rows: 4
|
||||
|
||||
# The key must be named exactly as in the config.yml
|
||||
template_default:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 2
|
||||
col: 3
|
||||
material: GRASS
|
||||
display: '&aDefault template'
|
||||
|
||||
another_template:
|
||||
enabled: true
|
||||
slot:
|
||||
row: 2
|
||||
col: 7
|
||||
material: STONE
|
||||
display: '&aAnother template'
|
@ -1,34 +0,0 @@
|
||||
name: WorldSystem
|
||||
main: de.butzlabben.world.WorldSystem
|
||||
authors: [ CrazyCloudCraft ]
|
||||
version: ${version}
|
||||
description: ${description}
|
||||
api-version: 1.13
|
||||
load: STARTUP
|
||||
folia-supported: false
|
||||
depend: [ FAWE, WorldEdit, Vault ]
|
||||
softdepend: [ PlaceholderAPI ]
|
||||
commands:
|
||||
ws:
|
||||
description: WorldSystem command
|
||||
permissions:
|
||||
ws.*:
|
||||
default: op
|
||||
description: Grants all /worldsystem subcommands
|
||||
children:
|
||||
ws.tp.*: true
|
||||
ws.get: true
|
||||
ws.sethome: true
|
||||
ws.build: true
|
||||
ws.gamemode: true
|
||||
ws.delete: true
|
||||
ws.lag: true
|
||||
ws.big: true
|
||||
ws.large: true
|
||||
ws.tp.*:
|
||||
default: op
|
||||
description: Grants all /worldsystem tp subcommands
|
||||
children:
|
||||
ws.tp.world: true
|
||||
ws.tp.toother: true
|
||||
ws.tp.other: true
|
@ -1,62 +0,0 @@
|
||||
# Center will be at the spawn or the worldspawn
|
||||
worldborder:
|
||||
# If WorldSystem should change the worldborder
|
||||
should_change: true
|
||||
# Default size
|
||||
normal: 500
|
||||
# Here you can define your own ranks, as many as you want
|
||||
# The permission node will be the key and the value the size
|
||||
ranks:
|
||||
# For example, with the permission ws.big you will get a worldborder with the size 1000
|
||||
ws.big: 1000
|
||||
ws.bigger: 1500
|
||||
|
||||
# Set a specialized center which is not the spawn
|
||||
center:
|
||||
as_spawn: true
|
||||
# Should the worldborder move with the home set by the owner
|
||||
as_home: false
|
||||
x: 0
|
||||
y: 20
|
||||
z: 0
|
||||
|
||||
difficulty: EASY
|
||||
|
||||
|
||||
# Commands that should be executed on /ws get when it is ready
|
||||
# Placeholders: %player: Name of player, %world: Name of world, %uuid: UUID of player
|
||||
commands_on_get:
|
||||
#- tell %player You have got a world
|
||||
#- tell %player You are now on %world
|
||||
|
||||
|
||||
# All Gamerules in 1.12
|
||||
# Not supported gamerules will be ignored
|
||||
#
|
||||
# If you need help, look at
|
||||
# https://minecraft.gamepedia.com/Commands/gamerule
|
||||
|
||||
announceAdvancements: true
|
||||
commandBlockOutput: false
|
||||
disableElytraMovementCheck: false
|
||||
doDaylightCycle: true
|
||||
doEntityDrops: true
|
||||
doFireTick: true
|
||||
doLimitedCrafting: false
|
||||
doMobLoot: true
|
||||
doMobSpawning: true
|
||||
doTileDrops: true
|
||||
doWeatherCycle: false
|
||||
gameLoopFunction: false
|
||||
keepInventory: true
|
||||
logAdminCommands: true
|
||||
maxCommandChainLength: 65536
|
||||
maxEntityCramming: 24
|
||||
mobGriefing: true
|
||||
naturalRegeneration: true
|
||||
randomTickSpeed: 3
|
||||
reducedDebugInfo: false
|
||||
sendCommandFeedback: true
|
||||
showDeathMessages: true
|
||||
spawnRadius: 10
|
||||
spectatorsGenerateChunks: true
|
Loading…
Reference in New Issue
Block a user