mirror of
https://github.com/trainerlord/WorldSystem.git
synced 2024-09-29 04:27:32 +02:00
2c9f8dd51a
because the tests wont run cause the plugin is complaining
121 lines
3.6 KiB
YAML
121 lines
3.6 KiB
YAML
##########################################################################
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### __ __ __ _______ __ ###
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### \ \ / / / / / / ___/ / / ###
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### \ \ __ / /___ ___/ /___/ / /____ ______/ /______________ ###
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### \ \ / \ / / __ \/ _/ / __ /__ / / / / __/ __/ ___/ _ _ / ###
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### \ \/ /\ \/ / /_/ / // / /_/ /__/ / /_/ /_ / /_/ ___/ // // / ###
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### \__/ \__/\____/_//_/\__,_/____/\__, /___/\__/\___/_//_//_/ ###
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### ___/ / ###
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### \___/ ###
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##########################################################################
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####################
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# General Settings #
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####################
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#The Path that the Worlds of players will be stored when not in use.
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playerWorldsDir: 'plugins/WorldSystem/Worlds'
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#The time that a world should take till it unloads from no use
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unloadTime: 20
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#Prefix on Messages sent by the plugin
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prefix: '&8[&3WorldSystem&8] &6'
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#Delete the world after set amount of days
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#-1 to disable
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deleteAfterDays: -1
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#World Difficulty
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#Options: PEACEFUL, EASY, NORMAL, HARD
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worldDifficulty: 'EASY'
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##########################
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# World Creation Setting #
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##########################
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#Allow Players to Choose the Template they want
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multiChoose: false
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#The Default Generation File
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#Warning: "do not add the .json"
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defaultGenerator: 'Vanilla'
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#World Generation Folder
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worldGenTemplates: 'plugins/WorldSystem/Generators'
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#World Borders
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#The Default World Border Size for everyone
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worldBorderDefaultSize: 500
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#!Note: Dynamic World Borders Will Added back in a Future Update
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#World Border Center
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worldBorderCenter:
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x: 0
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z: 0
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##########################
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# World Entering/Exiting #
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##########################
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#This is the Settings you need to adjust to your server
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serverSpawn:
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#The Gamemode the Main server uses
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#Options: Survival, Creative, Adventure
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#Warning: Spectator is not a Valid Input
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#Warning: Spelling Matters, Capitalization Does not
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serverGamemode: 'Survival'
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#The point the player should be placed when leaving a WS World
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serverSpawnPoint:
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worldName: 'world'
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x: 0
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y: 60
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z: 0
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#This is the Settings you need to adjust to your server
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wsWorldSpawn:
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#The Gamemode the Main server uses
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#World Gamemode
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#Options: Survival, Creative, Adventure
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#Warning: Spectator is not a Valid Input
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#Warning: Spelling Matters, Capitalization Does not
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worldGameMode: 'Survival'
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# places the player at their last known location in the world
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useLastLocation: true;
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#The point the player should be placed when entering a WS World
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#for the first Time
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defaultWorldSpawnPoint:
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worldName: 'world'
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x: 0
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y: 60
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z: 0
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###################
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# World Gamerules #
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###################
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#!DevTODO create a class to handle this to make it cleaner
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#Also Document this part of the config
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announceAdvancements: true
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commandBlockOutput: false
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disableElytraMovementCheck: false
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doDaylightCycle: true
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doEntityDrops: true
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doFireTick: true
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doLimitedCrafting: false
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doMobLoot: true
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doMobSpawning: true
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doTileDrops: true
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doWeatherCycle: false
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gameLoopFunction: false
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keepInventory: true
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logAdminCommands: true
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maxCommandChainLength: 65536
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maxEntityCramming: 24
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mobGriefing: true
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naturalRegeneration: true
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randomTickSpeed: 3
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reducedDebugInfo: false
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sendCommandFeedback: true
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showDeathMessages: true
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spawnRadius: 10
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spectatorsGenerateChunks: true |