mirror of
https://github.com/trainerlord/WorldSystem.git
synced 2024-11-29 12:55:11 +01:00
62 lines
1.5 KiB
YAML
62 lines
1.5 KiB
YAML
# Center will be at the spawn or the worldspawn
|
|
worldborder:
|
|
# If WorldSystem should change the worldborder
|
|
should_change: true
|
|
# Default size
|
|
normal: 500
|
|
# Here you can define your own ranks, as many as you want
|
|
# The permission node will be the key and the value the size
|
|
ranks:
|
|
# For example, with the permission ws.big you will get a worldborder with the size 1000
|
|
ws.big: 1000
|
|
ws.bigger: 1500
|
|
|
|
# Set a specialized center which is not the spawn
|
|
center:
|
|
as_spawn: true
|
|
# Should the worldborder move with the home set by the owner
|
|
as_home: false
|
|
x: 0
|
|
y: 20
|
|
z: 0
|
|
|
|
difficulty: EASY
|
|
|
|
|
|
# Commands that should be executed on /ws get when it is ready
|
|
# Placeholders: %player: Name of player, %world: Name of world, %uuid: UUID of player
|
|
commands_on_get:
|
|
#- tell %player You have got a world
|
|
#- tell %player You are now on %world
|
|
|
|
|
|
# All Gamerules in 1.12
|
|
# Not supported gamerules will be ignored
|
|
#
|
|
# If you need help, look at
|
|
# https://minecraft.gamepedia.com/Commands/gamerule
|
|
|
|
announceAdvancements: true
|
|
commandBlockOutput: false
|
|
disableElytraMovementCheck: false
|
|
doDaylightCycle: true
|
|
doEntityDrops: true
|
|
doFireTick: true
|
|
doLimitedCrafting: false
|
|
doMobLoot: true
|
|
doMobSpawning: true
|
|
doTileDrops: true
|
|
doWeatherCycle: false
|
|
gameLoopFunction: false
|
|
keepInventory: true
|
|
logAdminCommands: true
|
|
maxCommandChainLength: 65536
|
|
maxEntityCramming: 24
|
|
mobGriefing: true
|
|
naturalRegeneration: true
|
|
randomTickSpeed: 3
|
|
reducedDebugInfo: false
|
|
sendCommandFeedback: true
|
|
showDeathMessages: true
|
|
spawnRadius: 10
|
|
spectatorsGenerateChunks: true |