WorldSystem/target/classes/1_13_gui.yml

300 lines
5.6 KiB
YAML

#
# Config for the GUI "/gui"
# Counting for rows and columns starts always at 1
#
options:
# How the enabled item should look like
enabled:
# Material name in the Material enum
material: LIME_DYE
# Displayname
display: '&aEnabled'
# How the disabled item should look like
disabled:
material: ROSE_RED
display: '&cDisabled'
# How the comming-soon item should look like
coming_soon:
material: ORANGE_DYE
display: '&6Coming soon...'
# How the back item should look like
back:
material: BARRIER
display: '&cBack'
# When filling of an inventory is true, how the item should look like
fill:
material: GRAY_STAINED_GLASS_PANE
display: ''
# WorldoptionsGUI
world:
fill: false
# What the title of the Inv should be
title: 'World Options'
# Rows
rows: 3
# Where the back item should be
back:
enabled: true
slot:
row: 3
col: 5
# Reset button
reset:
# If feature should be enabled or not
enabled: true
slot:
row: 1
col: 8
material: DIAMOND_HOE
data: 0
display: '&eReset World'
# Fire button
fire:
enabled: true
slot:
row: 1
col: 2
# Where the state item should be
state:
row: 2
col: 2
material: FLINT_AND_STEEL
display: '&eToggle Fire'
# TNT button
tnt:
enabled: true
slot:
row: 1
col: 5
state:
row: 2
col: 5
material: TNT
display: '&eToggle TNT-Explosion'
players:
title: 'Players added to this world'
back:
enabled: true
slot:
row: 6
col: 6
rows: 6
nextpage:
enabled: true
slot:
row: 6
col: 8
material: PAPER
display: '&eNext Page'
pagebefore:
enabled: true
slot:
row: 6
col: 2
material: PAPER
display: '&ePage before'
currentpage:
enabled: true
slot:
row: 6
col: 4
material: SUNFLOWER
display: '&eCurrent page: &a%page'
playerhead:
material: PLAYER_HEAD
display: '&e%player'
# PlayerGUI for managing one player on a world
player:
fill: false
title: 'Player options for %player'
back:
slot:
enabled: true
row: 3
col: 5
rows: 3
build:
enabled: true
slot:
row: 1
col: 1
state:
row: 2
col: 1
material: GOLDEN_AXE
display: '&eToggle Build-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To build on this world'
gamemode:
enabled: true
slot:
row: 1
col: 2
state:
row: 2
col: 2
material: END_CRYSTAL
display: '&eToggle GameMode-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To change the GameMode on this world'
teleport:
enabled: true
slot:
row: 1
col: 3
state:
row: 2
col: 3
material: COMPASS
display: '&eToggle Teleport-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To teleport on this world'
worldedit:
enabled: true
slot:
row: 1
col: 4
state:
row: 2
col: 4
material: WOODEN_AXE
display: '&eToggle WorldEdit-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To use WorldEdit on this world'
addmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 399
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To add a member to this world'
delmember:
enabled: false
slot:
row: 1
col: 6
state:
row: 2
col: 6
material: 286
display: '&eToggle Delmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To remove a member from this world'
setpermissions:
enabled: false
slot:
row: 1
col: 8
state:
row: 2
col: 8
material: 331
display: '&eToggle Setpermissions-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To set permissions for a member of this world'
administrateworld:
enabled: false
slot:
row: 1
col: 9
state:
row: 2
col: 9
material: 421
display: '&eToggle Addmember-Permission'
lore:
- '&7Toggles the permission for a player'
- '&7To adminstrate this world'
# WorldsystemGUI
worldsystem:
fill: false
title: 'WorldSystem'
rows: 1
back:
slot:
enabled: true
row: 1
col: 5
playeroptions:
enabled: true
slot:
row: 1
col: 1
material: LEATHER_HELMET
display: '&ePlayer Options'
worldoptions:
enabled: true
slot:
row: 1
col: 9
material: GRASS_BLOCK
display: '&eWorld Options'
# GUI for choosing world template
worldchoose:
fill: false
title: 'Choose world template'
back:
enabled: true
slot:
row: 4
col: 5
rows: 4
# The key must be named exactly as in the config.yml
template_default:
enabled: true
slot:
row: 2
col: 3
material: GRASS_BLOCK
display: '&aDefault template'
another_template:
enabled: true
slot:
row: 2
col: 7
material: STONE
display: '&aAnother template'