From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 1 Feb 2021 15:35:14 -0800
Subject: [PATCH] Fix chunks refusing to unload at low TPS

The full chunk future is appended to the chunk save future, but
when moving to unloaded ticket level it is not being completed with
the empty chunk access, so the chunk save must wait for the full
chunk future to complete. We can simply schedule to the immediate
executor to get this effect, rather than the main mailbox.

diff --git a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
index 7136e2adc5844280471fd392a3d49da7295ef006..ece674f47c034e38b2fe9acff6b471f2301a6570 100644
--- a/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/PlayerChunkMap.java
@@ -1649,9 +1649,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
                 chunk.B();
                 return chunk;
             });
-        }, (runnable) -> {
-            this.mailboxMain.a(ChunkTaskQueueSorter.a(playerchunk, runnable));
-        });
+        }, this.executor); // Tuinity - queue to execute immediately so this doesn't delay chunk unloading
     }
 
     public int c() {
