mirror of
https://github.com/YatopiaMC/Yatopia.git
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233 lines
12 KiB
Diff
233 lines
12 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JellySquid <jellysquid+atwork@protonmail.com>
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Date: Sun, 24 Jan 2021 16:57:03 +0100
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Subject: [PATCH] lithium block
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Co-authored-by: Hugo Planque <hookwood01@gmail.com>
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diff --git a/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java b/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f78927e71258e859154cca8ba78d17130b0d82c1
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--- /dev/null
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+++ b/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java
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@@ -0,0 +1,20 @@
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+package me.jellysquid.mods.lithium.common.util.tuples;
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+
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+/**
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+ * The purpose of this class is safe publication of the wrapped value. (JLS 17.5)
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+ */
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+public class FinalObject<T> {
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+ private final T value;
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+
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+ public FinalObject(T value) {
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+ this.value = value;
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+ }
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+
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+ public FinalObject<T> of(T value) {
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+ return new FinalObject<>(value);
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+ }
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+
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+ public T getValue() {
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+ return value;
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/core/EnumDirection.java b/src/main/java/net/minecraft/core/EnumDirection.java
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index b8fe75b8c37ef1968519e69e078444b1a3c5c359..a825b17e454138e181926df3f2faa6d9d7af4055 100644
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--- a/src/main/java/net/minecraft/core/EnumDirection.java
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+++ b/src/main/java/net/minecraft/core/EnumDirection.java
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@@ -100,6 +100,7 @@ public enum EnumDirection implements INamable {
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return new EnumDirection[]{enumdirection, enumdirection1, enumdirection2, enumdirection2.opposite(), enumdirection1.opposite(), enumdirection.opposite()};
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}
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+ public int get3DDataValue(){ return c(); } // Yatopia - OBFHELPER
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public int c() {
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return this.g;
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java b/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
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index 58c7a52612fe0f5c1e4ddacc0bf93cd81f1286b8..af2a8fdcaf5962334dcc20717f3a1ad14aebcbcb 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
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@@ -29,9 +29,9 @@ import net.minecraft.world.phys.shapes.VoxelShapes;
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public class TileEntityPiston extends TileEntity implements ITickable {
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private IBlockData a;
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- private EnumDirection b;
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- private boolean c;
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- private boolean g;
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+ private EnumDirection b; public EnumDirection getFacing() { return b; } // Yatopia - OBFHELPER
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+ private boolean c; public boolean isExtending() { return c; } // Yatopia - OBFHELPER
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+ private boolean g; public boolean isSource() { return g; } // Yatopia - OBFHELPER
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private static final ThreadLocal<EnumDirection> h = ThreadLocal.withInitial(() -> {
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return null;
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});
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@@ -40,6 +40,74 @@ public class TileEntityPiston extends TileEntity implements ITickable {
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private long k;
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private int l;
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+ // Yatopia start - Port Lithium
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+ private static final VoxelShape[] PISTON_BASE_WITH_MOVING_HEAD_SHAPES = precomputePistonBaseWithMovingHeadShapes();
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+ /**
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+ * We cache the offset and simplified VoxelShapes that are otherwise constructed on every call of getCollisionShape.
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+ * For each offset direction and distance (6 directions, 2 distances each, and no direction with 0 distance) we
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+ * store the offset and simplified VoxelShapes in the original VoxelShape when they are accessed the first time.
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+ * We use safe publication, because both the Render and Server thread are using the cache.
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+ *
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+ * @param blockShape the original shape, must not be modified after passing it as an argument to this method
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+ * @param offset the offset distance
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+ * @param direction the offset direction
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+ * @return blockShape offset and simplified
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+ */
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+ private static VoxelShape getOffsetAndSimplified(VoxelShape blockShape, float offset, EnumDirection direction) {
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+ VoxelShape offsetSimplifiedShape = blockShape.getOffsetSimplifiedShape(offset, direction);
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+ if (offsetSimplifiedShape == null) {
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+ //create the offset shape and store it for later use
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+ offsetSimplifiedShape = blockShape.offset(direction.getAdjacentX() * offset, direction.getAdjacentY() * offset, direction.getAdjacentZ() * offset).simplify();
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+ blockShape.setShape(offset, direction, offsetSimplifiedShape);
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+ }
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+ return offsetSimplifiedShape;
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+ }
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+
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+ /**
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+ * Precompute all 18 possible configurations for the merged piston base and head shape.
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+ *
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+ * @return The array of the merged VoxelShapes, indexed by {@link TileEntityPiston#getIndexForMergedShape(float, EnumDirection)}
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+ */
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+ private static VoxelShape[] precomputePistonBaseWithMovingHeadShapes() {
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+ float[] offsets = {0f, 0.5f, 1f};
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+ EnumDirection[] directions = EnumDirection.values();
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+
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+ VoxelShape[] mergedShapes = new VoxelShape[offsets.length * directions.length];
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+
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+ for (EnumDirection facing : directions) {
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+ VoxelShape baseShape = Blocks.PISTON.getBlockData().set(BlockPiston.EXTENDED, true)
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+ .set(BlockPiston.FACING, facing).getCollisionShape(null, null);
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+ for (float offset : offsets) {
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+ //this cache is only required for the merged piston head + base shape.
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+ //this shape is only used when !this.extending
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+ //here: isShort = this.extending != 1.0F - this.progress < 0.25F can be simplified to:
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+ //isShort = f < 0.25F , because f = getAmountExtended(this.progress) can be simplified to f == 1.0F - this.progress
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+ //therefore isShort is dependent on the offset:
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+ boolean isShort = offset < 0.25f;
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+
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+ VoxelShape headShape = (Blocks.PISTON_HEAD.getBlockData().set(BlockPistonExtension.FACING, facing))
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+ .set(BlockPistonExtension.SHORT, isShort).getCollisionShape(null, null);
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+
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+ VoxelShape offsetHead = headShape.offset(facing.getAdjacentX() * offset,
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+ facing.getAdjacentY() * offset,
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+ facing.getAdjacentZ() * offset);
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+ mergedShapes[getIndexForMergedShape(offset, facing)] = VoxelShapes.union(baseShape, offsetHead);
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+ }
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+
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+ }
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+
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+ return mergedShapes;
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+ }
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+
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+ private static int getIndexForMergedShape(float offset, EnumDirection direction) {
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+ if (offset != 0f && offset != 0.5f && offset != 1f) {
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+ return -1;
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+ }
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+ //shape of offset 0 is still dependent on the direction, due to piston head and base being directional blocks
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+ return (int) (2 * offset) + (3 * direction.get3DDataValue());
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+ }
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+ // Yatopia End
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+
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public TileEntityPiston() {
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super(TileEntityTypes.PISTON);
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}
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@@ -350,13 +418,21 @@ public class TileEntityPiston extends TileEntity implements ITickable {
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} else {
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iblockdata = this.a;
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}
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+ float f = this.e(this.i); // Yatopia Start - Port Lithium
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+ if (this.isExtending() || !this.isSource()) {
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+ //here voxelShape2.isEmpty() is guaranteed, vanilla code would call union() which calls simplify()
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+ VoxelShape blockShape = iblockdata.getCollisionShape(iblockaccess, blockposition);
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+
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+ //we cache the simplified shapes, as the simplify() method costs a lot of CPU time and allocates several objects
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+ VoxelShape offsetAndSimplified = getOffsetAndSimplified(blockShape, Math.abs(f), f < 0f ? this.getFacing().opposite() : this.getFacing());
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+ return offsetAndSimplified;
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+ } else {
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+ //retracting piston heads have to act like their base as well, as the base block is replaced with the moving block
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+ //f >= 0f is guaranteed (assuming no other mod interferes)
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+ int index = getIndexForMergedShape(f, this.getFacing());
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+ return PISTON_BASE_WITH_MOVING_HEAD_SHAPES[index];
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+ } // Yatopia End
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- float f = this.e(this.i);
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- double d0 = (double) ((float) this.b.getAdjacentX() * f);
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- double d1 = (double) ((float) this.b.getAdjacentY() * f);
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- double d2 = (double) ((float) this.b.getAdjacentZ() * f);
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-
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- return VoxelShapes.a(voxelshape, iblockdata.getCollisionShape(iblockaccess, blockposition).a(d0, d1, d2));
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}
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}
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diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
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index 9567630593da7c77a0173b93c9a57ceb7887a59b..fbc5fab9946b6f9233f3014f0e69f2576b2138d7 100644
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--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
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+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
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@@ -13,9 +13,50 @@ import net.minecraft.util.MathHelper;
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import net.minecraft.world.phys.AxisAlignedBB;
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import net.minecraft.world.phys.MovingObjectPositionBlock;
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import net.minecraft.world.phys.Vec3D;
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+import me.jellysquid.mods.lithium.common.util.tuples.FinalObject; // Yatopia
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public abstract class VoxelShape {
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+ // Yatopia - Port Lithium
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+ private FinalObject<VoxelShape>[] offsetAndSimplified;
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+
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+ public void setShape(float offset, EnumDirection direction, VoxelShape offsetShape) {
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+ if (offsetShape == null) {
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+ throw new IllegalArgumentException("offsetShape must not be null!");
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+ }
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+ int index = getIndexForOffsetSimplifiedShapes(offset, direction);
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+ FinalObject<VoxelShape>[] offsetAndSimplified = this.offsetAndSimplified;
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+ if (offsetAndSimplified == null) {
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+ //noinspection unchecked
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+ this.offsetAndSimplified = (offsetAndSimplified = new FinalObject[1 + (2 * 6)]);
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+ }
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+ //using FinalObject as it stores the value in a final field, which guarantees safe publication
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+ offsetAndSimplified[index] = new FinalObject<>(offsetShape);
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+ }
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+
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+ public VoxelShape getOffsetSimplifiedShape(float offset, EnumDirection direction) {
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+ FinalObject<VoxelShape>[] offsetAndSimplified = this.offsetAndSimplified;
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+ if (offsetAndSimplified == null) {
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+ return null;
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+ }
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+ int index = getIndexForOffsetSimplifiedShapes(offset, direction);
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+ //usage of FinalObject guarantees that we are seeing a fully initialized VoxelShape here, even when it was created on a different thread
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+ FinalObject<VoxelShape> wrappedShape = offsetAndSimplified[index];
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+ //noinspection FinalObjectAssignedToNull,FinalObjectGetWithoutIsPresent
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+ return wrappedShape == null ? null : wrappedShape.getValue();
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+ }
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+
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+ private static int getIndexForOffsetSimplifiedShapes(float offset, EnumDirection direction) {
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+ if (offset != 0f && offset != 0.5f && offset != 1f) {
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+ throw new IllegalArgumentException("offset must be one of {0f, 0.5f, 1f}");
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+ }
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+ if (offset == 0f) {
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+ return 0; //can treat offsetting by 0 in all directions the same
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+ }
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+ return (int) (2 * offset) + 2 * direction.get3DDataValue();
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+ }
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+ // Yatopia End
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+
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protected final VoxelShapeDiscrete a; public final VoxelShapeDiscrete getShape() { return this.a; } // Tuinity - OBFHELPER
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@Nullable
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private VoxelShape[] b;
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diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
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index 98e787e6383a39de1708428137fd7f9e057ff153..049aa5f51e7517744b25f8c2c4b5e7a7de24a73e 100644
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--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
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+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
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@@ -187,6 +187,7 @@ public final class VoxelShapes {
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return (long) i * (long) (j / IntMath.gcd(i, j));
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}
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+ public static VoxelShape union(VoxelShape voxelshape, VoxelShape voxelshape1) { return a(voxelshape, voxelshape1); } // Yatopia - OBFHELPER
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public static VoxelShape a(VoxelShape voxelshape, VoxelShape voxelshape1) {
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return a(voxelshape, voxelshape1, OperatorBoolean.OR);
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}
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