Yatopia/patches/server/0063-New-nbt-cache.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Hugo Planque <hookwood01@gmail.com>
Date: Thu, 21 Jan 2021 17:56:03 +0100
Subject: [PATCH] New nbt cache
The goal of this patch is to reduce I/O operations from the main thread while saving player data and also to avoid too many I/O operations while reading NBT Player file by using a cache (Which start to delete the oldest data when there is too much player compared to the map size)
Co-authored-by: ishland <ishlandmc@yeah.net>
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index cc48769c4d6e2146244e510a0295308979636314..1dcc3c19b7bb88d0c03dd74b5ab1a3245bb94450 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -825,7 +825,9 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
// Spigot start
MCUtil.asyncExecutor.shutdown(); // Paper
+ this.worldNBTStorage.executorService.shutdown(); // Yatopia
try { MCUtil.asyncExecutor.awaitTermination(30, java.util.concurrent.TimeUnit.SECONDS); // Paper
+ this.worldNBTStorage.executorService.awaitTermination(30, java.util.concurrent.TimeUnit.SECONDS); // Yatopia - New async nbt cache
} catch (java.lang.InterruptedException ignored) {} // Paper
if (org.spigotmc.SpigotConfig.saveUserCacheOnStopOnly) {
LOGGER.info("Saving usercache.json");
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 1f77b251d7e7b0f023793cbf0876fc067caa75c1..caefa07da1501cb4707dcdae15f3fefdfa260aa0 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -17,6 +17,11 @@ public class WorldNBTStorage {
private static final Logger LOGGER = LogManager.getLogger();
private final File playerDir;
protected final DataFixer a;
+ // Yatopia start - NBT Cache system
+ private final org.yatopiamc.yatopia.server.cache.NBTCache dataCache = new org.yatopiamc.yatopia.server.cache.NBTCache();
+ public final java.util.concurrent.ExecutorService executorService = java.util.concurrent.Executors.newSingleThreadExecutor(
+ new com.google.common.util.concurrent.ThreadFactoryBuilder().setDaemon(true).setPriority(Thread.NORM_PRIORITY - 1).build());
+ // Yatopia end
public WorldNBTStorage(Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer) {
this.a = datafixer;
@@ -30,11 +35,22 @@ public class WorldNBTStorage {
NBTTagCompound nbttagcompound = entityhuman.save(new NBTTagCompound());
File file = File.createTempFile(entityhuman.getUniqueIDString() + "-", ".dat", this.playerDir);
- NBTCompressedStreamTools.a(nbttagcompound, file);
+ // NBTCompressedStreamTools.a(nbttagcompound, file); // Yatopia
+ // Yatopia start - NBT Cache system
+ Runnable task = () -> { try { NBTCompressedStreamTools.a(nbttagcompound, file);
File file1 = new File(this.playerDir, entityhuman.getUniqueIDString() + ".dat");
File file2 = new File(this.playerDir, entityhuman.getUniqueIDString() + ".dat_old");
SystemUtils.a(file1, file, file2);
+ } catch (Exception exception) {
+ WorldNBTStorage.LOGGER.error("Failed to save player data for {}", entityhuman.getName(), exception); // Paper
+ }
+ };
+ synchronized (this.dataCache){
+ this.dataCache.put(file, nbttagcompound);
+ }
+ this.executorService.execute(task);
+ // Yatopia end
} catch (Exception exception) {
WorldNBTStorage.LOGGER.error("Failed to save player data for {}", entityhuman.getName(), exception); // Paper
}
@@ -50,9 +66,18 @@ public class WorldNBTStorage {
// Spigot Start
boolean usingWrongFile = false;
boolean normalFile = file.exists() && file.isFile(); // Akarin - ensures normal file
- if ( org.bukkit.Bukkit.getOnlineMode() && !normalFile ) // Paper - Check online mode first // Akarin - ensures normal file
+ // if ( org.bukkit.Bukkit.getOnlineMode() && !normalFile ) // Paper - Check online mode first // Akarin - ensures normal file // Yatopia
+ // Yatopia start - NBT Cache system
+ NBTTagCompound playerData;
+ synchronized (this.dataCache){
+ playerData = this.dataCache.get(file);
+ }
+ if (playerData == null && org.bukkit.Bukkit.getOnlineMode() && !normalFile ) // Paper - Check online mode first // Akarin - ensures normal file
{
file = new File( this.playerDir, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
+ synchronized (this.dataCache){
+ playerData = this.dataCache.get(file);
+ }
if ( file.exists() )
{
usingWrongFile = true;
@@ -60,10 +85,13 @@ public class WorldNBTStorage {
}
}
// Spigot End
-
- if (normalFile) { // Akarin - avoid double I/O operation
+ // if (normalFile) { // Akarin - avoid double I/O operation // Yatopia
+ if (playerData != null) {
+ nbttagcompound = playerData;
+ } else if (normalFile) { // Akarin - avoid double I/O operation
nbttagcompound = NBTCompressedStreamTools.a(file);
}
+ // Yatopia end
// Spigot Start
if ( usingWrongFile )
{
diff --git a/src/main/java/org/yatopiamc/yatopia/server/cache/NBTCache.java b/src/main/java/org/yatopiamc/yatopia/server/cache/NBTCache.java
new file mode 100644
index 0000000000000000000000000000000000000000..942163396e41795b1b5624348e42a0c0325703f8
--- /dev/null
+++ b/src/main/java/org/yatopiamc/yatopia/server/cache/NBTCache.java
@@ -0,0 +1,32 @@
+package org.yatopiamc.yatopia.server.cache;
+
+import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenCustomHashMap;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.NBTTagCompound;
+
+import java.io.File;
+
+public class NBTCache extends Object2ObjectLinkedOpenCustomHashMap<File, NBTTagCompound> {
+
+ public NBTCache() {
+ super(100, 0.75F, new Strategy<File>() {
+ @Override
+ public int hashCode(File k) {
+ return k.hashCode();
+ }
+
+ @Override
+ public boolean equals(File k, File k1) {
+ return k.equals(k1);
+ }
+ });
+ }
+
+ @Override
+ public NBTTagCompound put(File k, NBTTagCompound v) {
+ if (this.size() > MinecraftServer.getServer().getPlayerCount()) {
+ this.removeLast();
+ }
+ return super.putAndMoveToFirst(k, v);
+ }
+}