Yatopia/.gitmodules

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2020-03-21 17:29:35 +01:00
[submodule "Tuinity"]
path = Tuinity
2020-07-15 21:48:29 +02:00
url = https://github.com/tsao-chi/Tuinity-autoupstreamupdate.git
branch = ver/1.16
[WIP] Better Patch System (#18) * Update build.yml * Remove 3rd party patches * Add Upsteam Submodules * Fix patches * ? * Fix patches * Add Fast Init script * Lots of stuff also it's broke * more broken * fixes * mor stuff * gfhfgh hg * fix patch * fix up script * update submodule * add papercut * update tuinity * update gitmodules * fix var name * fix more var stuff * some how it's not deleting shit anymore * should now use the branch it just made why are we doing this again? * now it does thing thing * return previous so YAPFA can use it * ok now it really does the thing * for REAL it does the thing * don't do the thing because it causes too many problems * fix api * work * use better patching for YAPFA patches * fix better patching * more fixes * new patches stuff * remove old 3rd parry patches add removed akarin patches * make new branch for making patches * hopefully build patches correctly * fix gitignore and add config patches * remove papercut files * fix some weirdness * fix bug * time to do some fixin' :eyes: * New Patch System Rebased Patches * fix full build * exit 1 * fix * Remove patch * Hopefully fix compile errors * fixes * this might work * don't use rej for our patches * tmp disable cache * some times case sensitivity is dumb * my sanity is at an all time low :) * dfg * readd cahce * fix? * Update Upstream * fix perms * fix * fix api * Redo API * rm folders * fix villager brain patch * emc explosion pref * fixed aikar's shit * betterfix * fix lagggg * Origami * Origami Fixes * Update readme * test async path finding * WIP Async Path Finding * WIP fix async path finding * same as bellow * same * update to newer funcs * fix newer funcs * fix author * Updates, Fixes, and new patches * fixes * possibly async flying path finding * minor asnyc pathfinding fix * test remove non asnyc path finder * WIP make all path finding async * Rename everything * Exec flag * Rebuild hashes * remove dupe patch * fix? * Fix packages, redirect config * old nav class is now async and back * add getchatcolor.getbyid and handle patches with a . in them better Co-authored-by: tr7zw <tr7zw@live.de> Co-authored-by: Unknown <unknown@example.com> Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
2020-08-03 18:48:42 +02:00
update = merge
[submodule "Akarin"]
path = Akarin
url = https://github.com/Akarin-project/Akarin
branch = 1.16.1
update = merge
[submodule "Purpur"]
path = Purpur
url = https://github.com/pl3xgaming/Purpur.git
branch = ver/1.16
update = merge
[submodule "Empirecraft"]
path = Empirecraft
url = https://github.com/starlis/empirecraft.git
branch = master
update = merge
2020-08-05 00:10:44 +02:00
[submodule "Origami"]
path = Origami
2020-08-05 00:14:16 +02:00
url = https://github.com/Minebench/Origami.git
[submodule "Rainforest"]
path = Rainforest
url = https://github.com/Proximyst/Rainforest.git