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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: tr7zw <tr7zw@live.de>
2020-08-03 18:48:42 +02:00
Date: Fri, 31 Jul 2020 21:58:24 -0500
2020-06-27 20:02:39 +02:00
Subject: [PATCH] Option for simpler Villagers
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diff --git a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
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index c7ef8b2cd84d66b955bdbabdecfc18c1d4cc4444..d8e3bbb2ffbf20a111af3fd7a019daf1d5a7dead 100644
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--- a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
+++ b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
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@@ -216,4 +216,13 @@ public class YatopiaConfig {
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private static void itemStuckSleepTicks() {
itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
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}
+ public static boolean simplerVillagerBehavior = false;
+ private static void simplerVillagerBehavior() {
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+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
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+ }
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+
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+ public static boolean villagersHideAtNight = false;
+ private static void villagersHideAtNight() {
+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
+ }
}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index d906c5e530c2e7f779df079223aee619a73b5d51..1ecb19c1c81456148af4a9edd59059356c3c0b94 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
+++ b/src/main/java/net/minecraft/server/EntityVillager.java
@@ -7,6 +7,8 @@ import com.mojang.datafixers.util.Pair;
import com.mojang.serialization.DataResult;
import com.mojang.serialization.Dynamic;
import com.mojang.serialization.DynamicOps;
+
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+import dev.tr7zw.yatopia.YatopiaConfig;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import java.util.*;
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@@ -27,6 +29,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
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+ private boolean simplerVillagerBehavior = dev.tr7zw.yatopia.YatopiaConfig.simplerVillagerBehavior; // Yatopia - get this during villager creation so a reloaded config doesn't get them into an invalid state
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private static final DataWatcherObject<VillagerData> by = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
public static final Map<Item, Integer> bw = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
private static final Set<Item> bz = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
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@@ -63,12 +66,49 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
super(entitytypes, world);
this.bF = new Reputation();
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+ if (!simplerVillagerBehavior) {
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((Navigation) this.getNavigation()).a(true);
this.getNavigation().d(true);
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+ } else {
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+ initPathfinder();
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+ }
this.setCanPickupLoot(true);
this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
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this.brainTickOffset = getRandom().nextInt(100); // Purpur
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}
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+ //Yatopia start
+
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+ @Override
+ protected void initPathfinder() {
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+ if (!simplerVillagerBehavior) return;
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+ this.goalSelector.a(0, new PathfinderGoalFloat(this));
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+ if(dev.tr7zw.yatopia.YatopiaConfig.villagersHideAtNight) {
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, PotionUtil.a(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
+ }));
+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
+ return this.world.isDay() && entityvillagertrader.isInvisible();
+ }));
+ }
+ this.goalSelector.a(1, new PathfinderGoalTradeWithPlayer(this));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityZombie.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityEvoker.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVindicator.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVex.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityPillager.class, 15.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalPanic(this, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalLookAtTradingPlayer(this));
+ this.goalSelector.a(2, new PathfinderGoalStrollVillageGolem(this, 0.6D));
+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
+ return false;
+ }));
+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.35D));
+ this.goalSelector.a(8, new PathfinderGoalRandomStrollLand(this, 0.35D));
+ this.goalSelector.a(9, new PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
+ this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
+ }
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+ //Yatopia end
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@Override
public BehaviorController<EntityVillager> getBehaviorController() {
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@@ -82,6 +122,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
protected BehaviorController<?> a(Dynamic<?> dynamic) {
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+ if(simplerVillagerBehavior)return super.a(dynamic); //Yatopia Don't use behaviorcontroller for simple Villagers
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BehaviorController<EntityVillager> behaviorcontroller = this.cJ().a(dynamic);
this.a(behaviorcontroller);
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@@ -159,15 +200,47 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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super.inactiveTick();
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}
// Spigot End
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+ // Yatopia start
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+ private VillagerProfession getRandomProfession() {
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+ int type = random.nextInt(13);
+ switch(type) {
+ case 0: return VillagerProfession.ARMORER;
+ case 1: return VillagerProfession.BUTCHER;
+ case 2: return VillagerProfession.CARTOGRAPHER;
+ case 3: return VillagerProfession.CLERIC;
+ case 4: return VillagerProfession.FARMER;
+ case 5: return VillagerProfession.FISHERMAN;
+ case 6: return VillagerProfession.FLETCHER;
+ case 7: return VillagerProfession.LEATHERWORKER;
+ case 8: return VillagerProfession.LIBRARIAN;
+ case 9: return VillagerProfession.MASON;
+ case 10: return VillagerProfession.SHEPHERD;
+ case 11: return VillagerProfession.TOOLSMITH;
+ case 12: return VillagerProfession.WEAPONSMITH;
+ default: return VillagerProfession.FARMER;
+ }
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+ }
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+ // Yatopia end
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@Override
protected void mobTick() { mobTick(false); }
protected void mobTick(boolean inactive) {
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+ // Yatopia start
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+ if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) {
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+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
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+ }
+ if (simplerVillagerBehavior) {
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+ if (canRefresh()) {
+ restUses();
+ }
+ }
+ // Yatopia end
//this.world.getMethodProfiler().enter("villagerBrain"); // Akarin - remove caller
// Purpur start
boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
if (((WorldServer) world).getMinecraftServer().lagging ? tick : world.purpurConfig.villagerUseBrainTicksOnlyWhenLagging || tick)
// Purpur end
+ if(!simplerVillagerBehavior) // Yatopia
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if (!inactive) this.getBehaviorController().a((WorldServer) this.world, this); // CraftBukkit - decompile error // Paper
if (this.bM) {
this.bM = false;
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@@ -298,6 +371,8 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return true;
}
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+ public void restUses() {fb();} // Yatopia obf helper
+
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public void fb() {
this.fp();
Iterator iterator = this.getOffers().iterator();
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@@ -332,6 +407,8 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.bK == 0 || this.bK < 2 && this.world.getTime() > this.bJ + 2400L;
}
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+ public boolean canRefresh() {return fc();} // Yatopia obf helper
+
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public boolean fc() {
long i = this.bJ + 12000L;
long j = this.world.getTime();
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@@ -579,6 +656,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
private void a(Entity entity) {
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+ if (simplerVillagerBehavior)return; // Yatopia
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if (this.world instanceof WorldServer) {
Optional<List<EntityLiving>> optional = this.bn.getMemory(MemoryModuleType.VISIBLE_MOBS);
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@@ -604,6 +682,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
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+ if (simplerVillagerBehavior)return; // Yatopia
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if (this.world instanceof WorldServer) {
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();