mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-12-11 03:53:39 +01:00
20 lines
1.2 KiB
Diff
20 lines
1.2 KiB
Diff
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||
|
From: Ivan Pekov <ivan@mrivanplays.com>
|
||
|
Date: Mon, 28 Sep 2020 16:23:11 +0300
|
||
|
Subject: [PATCH] Respect rotation when respawning
|
||
|
|
||
|
|
||
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||
|
index 25186df83c41ae168bca30b28149005f4b9f45e9..95cd25230601d22f02a31667b048bfd1ecda6009 100644
|
||
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||
|
@@ -812,7 +812,7 @@ public abstract class PlayerList {
|
||
|
entityplayer1.setRespawnPosition(worldserver1.getDimensionKey(), blockposition, f, flag1, false);
|
||
|
flag2 = !flag && flag3;
|
||
|
isBedSpawn = true;
|
||
|
- location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z);
|
||
|
+ location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F); // Yatopia - respect rotation
|
||
|
} else if (blockposition != null) {
|
||
|
entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.a, 0.0F));
|
||
|
}
|