mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-12-28 20:17:46 +01:00
Update README.md
A folllow up of my previous commit, the config entries should be moved to a wiki imo
This commit is contained in:
parent
d8225ce5ea
commit
2e1f632f1e
21
README.md
21
README.md
@ -10,9 +10,26 @@
|
||||
|
||||
## Introduction ##
|
||||
|
||||
This Fork tries to import universal/performance patches from [EMC](https://github.com/starlis/empirecraft), [Lithium](https://github.com/jellysquid3/lithium-fabric), [Akarin](https://github.com/Akarin-project/Akarin), [Papercut](https://github.com/Minevictus/Papercut/), [Origami](https://github.com/MrIvanPlays/Origami), [Origami(2)](https://github.com/Minebench/Origami), and [Purpur](https://github.com/pl3xgaming/Purpur) while adding a few more (optional via config) "extreme" patches that modify the vanilla Minecraft gameplay for more performance (notable killing entity pushing/collision boxes). This fork is based on [Tuinity](https://github.com/Spottedleaf/Tuinity).
|
||||
A fork of [Tuinity](https://github.com/Spottedleaf/Tuinity), current side upstreams are:
|
||||
|
||||
## Config entries
|
||||
* [EMC](https://github.com/starlis/empirecraft)
|
||||
* [Lithium](https://github.com/jellysquid3/lithium-fabric)
|
||||
* [Akarin](https://github.com/Akarin-project/Akarin)
|
||||
* [Papercut](https://github.com/Minevictus/Papercut/)
|
||||
* [Origami](https://github.com/MrIvanPlays/Origami)
|
||||
* [Origami(2)](https://github.com/Minebench/Origami)
|
||||
* [Purpur](https://github.com/pl3xgaming/Purpur)
|
||||
|
||||
Notable characteristics are: Async Pathfinding, Eigencraft Redstone (1.16), Async Advancements, Ability to disable collisions & collisionboxes, Major Hopper Performance Improvements + A lot more. For a full oversight: [Patches](https://github.com/tr7zw/Yatopia/tree/ver/1.16.1/patches/server)
|
||||
|
||||
## Experience Greatness ##
|
||||
|
||||
Available at the following options:
|
||||
|
||||
* **[GitHub Actions](https://github.com/tr7zw/Yatopia/actions)** - 1.16.1
|
||||
* **[CodeMC](https://ci.codemc.io/job/Tr7zw/job/YAPFA/)** - 1.15.2
|
||||
|
||||
## Config Entries
|
||||
|
||||
### disableEntityStuckChecks
|
||||
``Default``: ``false`` Entities don't check if they are stuck in a wall and should suffocate. E.g useful in hubs where player damage is canceled anyway.
|
||||
|
Loading…
Reference in New Issue
Block a user