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1.16.2 base
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 9 Aug 2020 16:44:48 -0500
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Subject: [PATCH] Incremental player saving
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Ported to Yatopia and 1.16.1 by MrIvanPlays
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Co-authored-by: MrIvanPlays <ivan@mrivanplays.com>
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diff --git a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
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index 325d1fe8f91bdfa82a53a5f1f86804d04f973090..01a44ad139699a1f6b745853c36d79c39f7d75eb 100644
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--- a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
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+++ b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
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@@ -231,4 +231,15 @@ public class YatopiaConfig {
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fixFallDistance = getBoolean("settings.fixFallDistance", false);
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}
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+ public static int maxPlayerAutoSavePerTick = 10;
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+ public static int playerAutoSaveRate = -1;
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+ private static void incrementalPlayerdataSaving() {
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+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
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+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
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+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
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+ // 10 should be safe for everyone unless you mass spamming player auto save
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+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
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+ }
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+ }
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+
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}
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\ No newline at end of file
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 597419c23721059378943970b55d7a0dcb535037..f6ce27a5d1a44b2c6ec42842d51cb769138862f5 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -43,6 +43,7 @@ import org.bukkit.inventory.MainHand;
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public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger LOGGER = LogManager.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Yatopia
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public PlayerConnection playerConnection;
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public NetworkManager networkManager; // Paper
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public final MinecraftServer server;
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 26ee6e9219059c9f7175148e934d2adec2b336a0..f3e67e96bea9059aad60c896d7f376f727a5a158 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1294,9 +1294,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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//if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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//MinecraftServer.LOGGER.debug("Autosave started"); // Paper
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serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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+ // Yatopia start
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+ int playerSaveInterval = dev.tr7zw.yatopia.YatopiaConfig.playerAutoSaveRate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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+ }
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+ // Yatopia end
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//this.methodProfiler.enter("save"); // Akarin - remove caller
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
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- this.playerList.savePlayers();
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+ if (playerSaveInterval > 0) { // Yatopia
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+ this.playerList.savePlayers(playerSaveInterval); // Yatopia
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}// Paper
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// Paper start
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for (WorldServer world : getWorlds()) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 0b6c62ff0ac75c7ec11de9f8e9745b07ee12664e..60fa4b84c3701fc29d07215d005e5b7b45b5dfbb 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -483,6 +483,7 @@ public abstract class PlayerList {
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protected void savePlayerFile(EntityPlayer entityplayer) {
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if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
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if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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+ entityplayer.lastSave = MinecraftServer.currentTick; // Yatopia
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this.playerFileData.save(entityplayer);
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ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
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@@ -1129,10 +1130,21 @@ public abstract class PlayerList {
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}
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public void savePlayers() {
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+ // Yatopia start - incremental player saving
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+ savePlayers(null);
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+ }
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+ public void savePlayers(Integer interval) {
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MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0;
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+ long now = MinecraftServer.currentTick;
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for (int i = 0; i < this.players.size(); ++i) {
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- this.savePlayerFile((EntityPlayer) this.players.get(i));
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+ EntityPlayer entityplayer = this.players.get(i);
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+ if (interval == null || now - entityplayer.lastSave >= interval) {
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+ this.savePlayerFile(entityplayer);
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+ if (interval != null && ++numSaved <= dev.tr7zw.yatopia.YatopiaConfig.maxPlayerAutoSavePerTick) { break; }
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+ }
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+ // Yatopia end
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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return null; }); // Paper - ensure main
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