Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
e76c58e Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.4
8954b61 Updated Upstream (Paper)
Origami Changes:
2cff647 Update Paper
Purpur Changes:
4a9c016 [ci-skip] Don't cancel TPSBar task if it wasn't started
c32e46e Movement options for armour stands (#140)
9370140 Updated Upstream (Paper)
f74bcbd [ci-skip] Update license info in readme
299b43a [ci-skip] Rebuild patches
03365bb Farmland trampling changes (#138)
984a268 Add StructureGenerateEvent (#137)
15d23a1 Add EntityTeleportHinderedEvent (#136)
8795c74 [ci-skip] Update Gradle to 6.8
e9be2a2 [ci-skip] change image link to purpur site
d09cf68 [ci-skip] Stop patching symptoms. Patch the root cause
dd65bd1 Fix typo
7a6e6ec Updated Upstream (Paper)
bf7e290 Hide server-ip from timings
be50f97 move timings config to the right place (#130)
f1390cd Ignore blocks above Note Blocks (#135)
c50344d Resolves#132 Add mobGriefing bypass to everything else
bba9cff [ci-skip] Update README.md
AirplaneLite Changes:
36cc1d3 Updated Upstream (Tuinity)
bc0fef0 Don't spawn lightning on chunk load
15c06b8 Fix other comments
47f98d6 License information
4705af8 Fix comments
432cf4b Optimize random calls in chunk ticking
Closes#257
Ports 2 patches from Purpur: Infinity-bow-settings & Allow-infinite-and-mending-enchantments-together
Added an option for infinity with no arrows too.
Option for custom locale has come! You can put a locale.json file in your server folder to change it.
We've got the finest patches from Hydrinity ( Mykyta approved & allowed ) too.
We have some amazing new options in yatopia.yml, we're gonna have documentation for them soon so stay tuned!
Last but not least, chunk generation patches. We've tested them extensively so no weirdness happens.
Thanks for using Yatopia as your production server software.
Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
- Removed async entity tracking, as this is not a good implementation and has caused issues numerous times
- Removed "0037-Load-also-the-chunk-that-you-re-teleporting-to" as it does not fix the core problem
- Removed "0048-Fix-villager-dupe" as it was deemed unnecessary
Fixes#226
All these were doing some kind of weirdness to the chunk generation, thats why they were dropped.
Unfortunately this will decrease performance, but bugs is our priority before speed.
Fixes#152
There is still the issue with doors which I will try to fix later on, but the new option should make them more "vanilla".
See the description of the new patch for more information.
Dropped hopper optimizations patch by tr7zw. Sorry buddy, but the patch was making more
problems than it was solving. By no means this is an unneded patch, we will reimplement
it in the future the way it should've been implemented. Fixes#148
Async pathfinder seems to do more bad than good. This is a wanted change, however akarin's implementation
seems a little bit off.
Biome conversion did nothing so it gets completely nuked.