Commit Graph

241 Commits

Author SHA1 Message Date
foss-mc
500eaed545
Fix villager ticking when simpler villagers is enabled 2020-08-27 09:18:33 +03:00
Ivan Pekov
c97c1eeb4f
Missing ! from the 1.16.2 port
Some small shit can drive u crazy
Fixes #153
2020-08-27 08:32:27 +03:00
Ivan Pekov
467f3ee06e Update tuinity
Also nuked 1 more stream from recipes
2020-08-26 12:59:24 +03:00
Ivan Pekov
220d92f4c5
Fix recipe crash & portal crashes 2020-08-26 11:00:48 +03:00
Ivan Pekov
5620825b39
Upstream update & more
Dropped hopper optimizations patch by tr7zw. Sorry buddy, but the patch was making more
problems than it was solving. By no means this is an unneded patch, we will reimplement
it in the future the way it should've been implemented. Fixes #148
2020-08-26 09:17:38 +03:00
Ivan Pekov
78c24fde6d Updated upstream & removed 1 patch from EMC
Fixes #150
Should help with #151 , #149 , #148
2020-08-25 11:04:18 +03:00
Ivan Pekov
e1a085de4c Upstream update & fix
Fixes #145
2020-08-24 09:08:09 +03:00
Ivan Pekov
21c8252193 lithium serialization optimizations
also nuked option which made minecraft 2 real
2020-08-22 22:11:04 +03:00
Ivan Pekov
c32fe11abd ANOTHER ONE
Screw predicates, this works properly.
2020-08-22 14:01:52 +03:00
Ivan Pekov
681c1c881a Actually apply jellysquid's collision optimizations
tuinity's collision optimizations weren't using that stream. now it is all applied
2020-08-22 12:28:39 +03:00
Ivan Pekov
16b7d897ef Patch reorder & more
Reordered the patches pulled by sidestreams to their native order in the
sidestream's repo. This reduces the diff we need to maintain in the server
fixes patch.
Ported 2 more patches from purpur which I found to be useful.

EntityClassGroup now checks for the proper overriden methods in the entities.
2020-08-22 10:44:43 +03:00
Ivan Pekov
85c6fe24aa
Updated upstream 2020-08-22 09:02:20 +03:00
Ivan Pekov
a63d39404b
Port lithium pr no. 45
We can always revert this commit if something doesn't work, but my testing shows that
it works properly. We still don't know how much of a benefit this would have, but we
hope that it would lower the mspt.
2020-08-21 19:13:22 +03:00
Ivan Pekov
c5c96667ba
Rewrite entity filter for better 2020-08-21 15:44:47 +03:00
Ivan Pekov
483c794a51
Proper implementation of MixinChunkSection 2020-08-21 11:02:10 +03:00
Ivan Pekov
03324b9122
Sidestreams & Upstream update 2020-08-21 09:03:22 +03:00
Ivan Pekov
305a776e2c
Temporarily fix async advancements 2020-08-20 21:06:58 +03:00
Ivan Pekov
818ca6dea5
Fix ClassCastException with lithium chunk optimizations
CRAFTBUKKIT HAS BAD MAPPINGS DONT BLAME ME FOR THIS KTHX
2020-08-20 19:53:19 +03:00
Ivan Pekov
40645612cf
Sidestream updates
Updated sidestreams.
Closes #126
2020-08-20 19:17:37 +03:00
Ivan Pekov
2fde9b4034
More lithium means more speed
Ported some major performance improvements from lithium
2020-08-20 18:04:08 +03:00
Ivan Pekov
c9149a05b6
Minor improvements
Also updated the licensing so it matches our organisation.
2020-08-20 12:59:08 +03:00
Ivan Pekov
97de0c0a99
Fix chunks sometimes not loading
I had players on my server report that they don't see the chunks loading.
This should fix it.
2020-08-18 17:35:26 +03:00
Ivan Pekov
d5b65a9f7e
Updated purpur & ported 1 patch from there
Also 1 more fix for you all guys :)
2020-08-18 11:57:12 +03:00
Ivan Pekov
5c8b3f5676
Fix scoreboard not showing up 2020-08-18 08:57:24 +03:00
Ivan Pekov
07ab421076
Fixes and upstream
Fixes the client spamming invalid biome id causing it to lag
Upstream fixed other stuff
Fixes some stacktraces if you're near bedrock
2020-08-18 08:30:07 +03:00
Ivan Pekov
b352b7e83a
More fixes
This is now for sure going to fix hoppers entirely, except speeds which we should see in other patch.
Apparently caching the inventory doesn't work for composters as they're constantly updating their block state.
The code now makes it so that we only cache if the block is NOT a composter.

This is also fixing a bug with offline mode servers and proxies for vanilla commands. Read the new patch's patch notes to see what I'm talking about.
2020-08-17 21:39:05 +03:00
Ivan Pekov
f19c7640c9
Fix hoppers once and for all 2020-08-17 16:24:43 +03:00
Ivan Pekov
525f7dc261
Send more packets immediately 2020-08-17 09:15:09 +03:00
Ivan Pekov
442b82662a
Fix bork hoppers & Pathfinder timings
For some reason it was checking if the inventory is NOT an IWorldInventory, but IWorldInventory is implemented by furnaces, shulkers and
brewing stands. This commit is fixing that which will also get ported in 1.16.1

Also added Pathfinder timings in order to see if we need to improve pathfinding.
2020-08-16 14:01:55 +03:00
Ivan Pekov
6237d7d562
Updated upstream and purpur 2020-08-16 12:07:31 +03:00
Ivan Pekov
c06bac8bcb
Updated purpur & ported 2 & removed 1 patch 2020-08-15 21:20:57 +03:00
Ivan Pekov
c75ada51ef
Port even more patches
Ported some patches from EMC and Origami
2020-08-15 19:18:36 +03:00
Ivan Pekov
f380815804
Remove more of those method profiler calls
I utilised the IDE to find any remaining usages of them and so it did so I've removed them.
2020-08-15 16:34:43 +03:00
Ivan Pekov
a24d3fc1a7
Sidestreams updated
It looks like that for 2 purpur patches we need to update the upstream.
Updated also the script and now we have `yatopia tup`, which will only update tuinity.
2020-08-15 12:43:24 +03:00
Ivan Pekov
05c29a3951
Use proper radius when we're creating portal and when we're searching for one 2020-08-15 08:41:20 +03:00
Ivan Pekov
e9ca6e37c8
Fix animal step height
Apparently it was setting for all mobs the giant's settings. This is now fixed.

Fixes #97
2020-08-15 08:12:39 +03:00
SoSeDiK
6df772f9a9
Update NBT API (#99) 2020-08-15 07:37:52 +03:00
Ivan Pekov
5765602020
Port more patches
I got all the purpur patches mentioned in #37 and ported them by also adding the squids EAR immunity patch.
Ported also 2 useful patches from Rainforest.

Unfortunately this is 1.16.2 only and thus 1.16.1 would only receive:
- from purpur: the MC-4 fix and the squid EAR immunity.
- from rainforest: all patches that have been ported.

Closes #37
2020-08-14 21:16:57 +03:00
Ivan Pekov
3f737ea7f8
Drop async pathfinder and biome conversion optimisations
Async pathfinder seems to do more bad than good. This is a wanted change, however akarin's implementation
seems a little bit off.

Biome conversion did nothing so it gets completely nuked.
2020-08-13 22:32:28 +03:00
Ivan Pekov
4f90ed4545
Port tuinity biome conversion optimisations and a nitpick 2020-08-13 19:57:40 +03:00
Ivan Pekov
5f55124016
Initial 1.16.2 support
This update had major internal changes, which took us 8 hours to figure out and resolve all things untill we have a successful build.
YatopiaMC members wish you happy playing using Yatopia for your server software

MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.
People have reported to paper that after upgrading villagers are gone. There could be even more issues we are unknown of.
MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.

Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
Co-authored-by: Simon Gardling <Titaniumtown@gmail.com>
Co-authored-by: budgidiere <sgidiere@gmail.com>
2020-08-13 18:53:32 +03:00
Bud Gidiere
4364306cc2
1.16.2 base 2020-08-12 08:36:40 -05:00
Ivan Pekov
5b209dbe51
Port PaperMC/Paper#4079 (#78) 2020-08-11 14:29:06 -05:00
Ivan Pekov
8b7008c3a2
Patch cleanup (#77)
* Patch cleanup

This is more like a maintenance commit rather than a one that adds functionallity.
Server owners can skip updating to this, although it is recommended as I implemented a version checker.

* Fix wrong predicate import

* More useless diff removed
2020-08-11 13:40:29 -05:00
Ivan Pekov
41ffe92eeb
Per world entity (type) collisions & some cleanup (#76)
* Per world entity (type) collisions & some cleanup

* Unnuke RainforestConfig

* Forgot the API

* fix and remove code clean up for now

Co-authored-by: Bud Gidiere <sgidiere@gmail.com>
2020-08-11 10:38:17 -05:00
Ivan Pekov
14f7e17e6e
Port aikar's villager optimizations from 1.15.2 (#73)
* Port aikar's villager optimizations from 1.15.2

* Add to PATCHES.md

* Oopsie, sometimes I don't look where im typing

* Attempt at fixing villagers can't get professions

* Why is this if(true), should've been if(false)

* Nuke stream
2020-08-10 11:02:40 -05:00
Bud Gidiere
51d48511bc
add Mrivansplays patches 2020-08-09 19:19:56 -05:00
Bud Gidiere
1b3e3b23a8
Renames 2020-08-09 16:09:01 -05:00
Bud Gidiere
b6190f82f2
Merge remote-tracking branch 'MrIvanPlays/patch/micro-optimizations-worldserver' into dev/ivan 2020-08-09 16:08:10 -05:00
Bud Gidiere
83977fcf01
Merge remote-tracking branch 'MrIvanPlays/patch/behaviorcontroller' into dev/ivan 2020-08-09 16:08:03 -05:00
Bud Gidiere
afdf4a3c83
Merge remote-tracking branch 'MrIvanPlays/patch/incremental-saving' into dev/ivan 2020-08-09 16:07:51 -05:00
Bud Gidiere
58434f7967
remove old intellij stuff 2020-08-09 16:06:18 -05:00
MrIvanPlays
1e022c99bd Optimize BehaviorController 2020-08-09 22:32:20 +03:00
MrIvanPlays
8c2374d01a Fix mistake 2020-08-09 22:14:14 +03:00
MrIvanPlays
52a97308f8 Optimize player loops around weather 2020-08-09 21:35:16 +03:00
MrIvanPlays
bf33de221f Restore incremental player saving
This patch was dropped in 1.14 and now gets ported to 1.16
2020-08-09 21:23:18 +03:00
Bud Gidiere
478b4dac4a Exp Optimize with inteallj 2020-08-08 18:59:58 -05:00
Bud Gidiere
b09c8c6018 upstream patches 2020-08-07 09:22:32 -05:00
Bud Gidiere
bd89338c8e Asnyc Nav fix 2020-08-06 19:59:57 -05:00
Bud Gidiere
0f357b6d4b House keeping 2020-08-06 16:02:30 -05:00
budgidiere
0dfc64bcbe
Dev/feat/more lithium (#53)
* Create 0028-lithium-MixinChunkGeneratorAbstract.patch

* Create 0029-lithium-MixinDataWatcher.patch

* Create 0030-Fix-lead-fall-dmg-config.patch

* rebuild

* fix author

* Update 0026-lithium-MixinChunkGeneratorAbstract.patch

* Update PATCHES.md

Co-authored-by: tr7zw <tr7zw@live.de>
2020-08-06 20:54:26 +02:00
Bud Gidiere
ac23b5938f fix 2020-08-06 09:33:56 -05:00
Bud Gidiere
d4cec7deba Small Bug Fix/General Clean Up 2020-08-06 09:05:19 -05:00
Gatt
c8ba772f4d Restore ShulkerBox Changes from 0001 2020-08-06 12:43:34 +10:00
Gatt
2727ac2ef9 Restore Patch 24 (JSON List Async) as Patch 25 2020-08-06 12:29:18 +10:00
Gatt
d73cef781e delete akarin patches 2020-08-06 12:04:43 +10:00
Bud Gidiere
b07adf23b1 new fix 2020-08-05 15:19:42 -05:00
Bud Gidiere
563fbe2b5b ok this should fix it 2020-08-05 15:07:55 -05:00
Bud Gidiere
01c3f7d84a Fix Build 2020-08-05 14:59:22 -05:00
Bud Gidiere
99029671ab Fix Build + Fix Shulkers 2020-08-05 14:38:36 -05:00
Bud Gidiere
0e7bce1094
fix? 2020-08-05 08:55:13 -05:00
Bud Gidiere
8a615979b3
fix 2020-08-05 08:36:44 -05:00
Bud Gidiere
f733a06f98
Fix patches/config stuff 2020-08-05 08:21:25 -05:00
Bud Gidiere
16690df3b6
update patches 2020-08-04 19:27:24 -05:00
Bud Gidiere
4235442138
remove old asnyc pathfinding 2020-08-04 17:22:01 -05:00
budgidiere
05691646ca
Dev/feat/secondorigamisubmodule (#34)
* add second origami fork

* Add Origmai2

* Move configs, exclude purpur again

* Add missing config entry

* Update README.md

* Create LICENSE

* fix lithium license

* fix fix lithium license

Co-authored-by: tr7zw <tr7zw@live.de>
2020-08-03 14:25:54 -05:00
budgidiere
ff560e687c
[WIP] Better Patch System (#18)
* Update build.yml

* Remove 3rd party patches

* Add Upsteam Submodules

* Fix patches

* ?

* Fix patches

* Add Fast Init script

* Lots of stuff

also it's broke

* more broken

* fixes

* mor stuff

* gfhfgh

hg

* fix patch

* fix up script

* update submodule

* add papercut

* update tuinity

* update gitmodules

* fix var name

* fix more var stuff

* some how it's not deleting shit anymore

* should now use the branch it just made

why are we doing this again?

* now it does thing thing

* return previous so YAPFA can use it

* ok now it really does the thing

* for REAL it does the thing

* don't do the thing because it causes too many problems

* fix api

* work

* use better patching for YAPFA patches

* fix better patching

* more fixes

* new patches stuff

* remove old 3rd parry patches add removed akarin patches

* make new branch for making patches

* hopefully build patches correctly

* fix gitignore and add config patches

* remove papercut files

* fix some weirdness

* fix bug

* time to do some fixin' 👀

* New Patch System Rebased Patches

* fix full build

* exit 1

* fix

* Remove patch

* Hopefully fix compile errors

* fixes

* this might work

* don't use rej for our patches

* tmp disable cache

* some times case sensitivity is dumb

* my sanity is at an all time low :)

* dfg

* readd cahce

* fix?

* Update Upstream

* fix perms

* fix

* fix api

* Redo API

* rm folders

* fix villager brain patch

* emc explosion pref

* fixed aikar's shit

* betterfix

* fix lagggg

* Origami

* Origami Fixes

* Update readme

* test async path finding

* WIP Async Path Finding

* WIP fix async path finding

* same as bellow

* same

* update to newer funcs

* fix newer funcs

* fix author

* Updates, Fixes, and new patches

* fixes

* possibly async flying path finding

* minor asnyc pathfinding fix

* test remove non asnyc path finder

* WIP make all path finding async

* Rename everything

* Exec flag

* Rebuild hashes

* remove dupe patch

* fix?

* Fix packages, redirect config

* old nav class is now async and back

* add getchatcolor.getbyid and handle patches with a . in them better

Co-authored-by: tr7zw <tr7zw@live.de>
Co-authored-by: Unknown <unknown@example.com>
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
2020-08-03 11:48:42 -05:00
tr7zw
b9ca153004 Nightly, git prefix in /version 2020-08-01 18:42:13 +02:00
tr7zw
2d4511a68c Update upstream, rename project 2020-08-01 18:14:57 +02:00
tr7zw
ad523112fa Update Upstream 2020-07-29 14:30:48 +02:00
tr7zw
0a12b36619 Update upstream, add Global Eula patch 2020-07-25 17:16:49 +02:00
tr7zw
f3d641a80d Update 0026-Optimize-Hopper-logic.patch 2020-07-17 18:28:46 +02:00
tr7zw
4e84338083 Update patches 2020-07-17 18:21:30 +02:00
tr7zw
1595b34353 Update upstream 2020-07-17 18:05:50 +02:00
tr7zw
f9e971311a Create 0027-Optimize-TileEntity-loading.patch 2020-07-17 01:10:44 +02:00
tr7zw
7b82d69191 Fix Hopper patch, make it even faster 2020-07-16 23:27:15 +02:00
tr7zw
ad2fc38875 Update Upstream 2020-07-16 22:05:14 +02:00
tr7zw
430ce9ec3b rebuilt patches 2020-07-05 16:50:40 +02:00
tr7zw
204b0808df Updated Upstream (Tuinity)
Upstream has released updates that appears to apply and compile correctly

Tuinity Changes:
bdbb111 Updated Upstream (Paper)
ef0a6c4 Optimise collision checking in player move packets
2020-07-02 22:37:50 +02:00
tr7zw
b09c22e687 Quick upstream update 2020-07-02 01:02:53 +02:00
tr7zw
c322692b9c Updated Upstream (Tuinity)
Upstream has released updates that appears to apply and compile correctly

Tuinity Changes:
2e7f83c Updated Upstream (Paper)
2020-06-30 16:39:06 +02:00
tr7zw
7575a4d27e Updated Upstream (Tuinity)
Upstream has released updates that appears to apply and compile correctly

Tuinity Changes:
bc37087 Updated Upstream (Paper)
f9c64d0 Updated Upstream (Paper)
2020-06-28 15:31:41 +02:00
tr7zw
05a6f94b72 The missing optimizations 2020-06-27 20:02:39 +02:00
tr7zw
3977242dcf Lithium patches 2020-06-27 19:00:18 +02:00
tr7zw
3d9a4d9a9b Some Purpur and Akarin patches 2020-06-27 18:09:09 +02:00
tr7zw
7bc296d097 More patches 2020-06-27 17:50:15 +02:00
tr7zw
8400c206f8 Create 0006-Add-config-yapfa-command-and-basic-settings.patch 2020-06-27 17:23:21 +02:00
tr7zw
f0a93e845b Remove old patches, get add enough patches so the server starts to build again 2020-06-27 15:45:01 +02:00
tr7zw
5f48009340 Create 0001-Modify-POM.patch 2020-06-27 15:26:21 +02:00
tr7zw
928002b2b9 API 1.16.1 2020-06-27 15:19:40 +02:00