Commit Graph

4 Commits

Author SHA1 Message Date
Ivan Pekov
930a869426
Do not limit the VoxelShape only to its AABB
Thanks leaf for taking my eyes onto it.
Additionally removed the sorting of Producer#fillList . Was causing unnecessary load
2020-09-29 13:36:29 +03:00
Ivan Pekov
e37628ad1e
Some small patches
Fixes an issue with limits being ignored with per player spawning
Fixes an issue where you would be respawned south no matter the rotation of your spawn point.

Additionally, removed Producer#fillList(Producer, List) from the collisions patch and moved it
where it is first used. That's a misc maintainability change, but we have to be consistent!
2020-09-28 16:33:03 +03:00
Ivan Pekov
dd8ff13025
Check if the position checked has this property
Fixes #205
2020-09-21 18:20:37 +03:00
Ivan Pekov
21db600711
Villager stuff
Fixes #152 

There is still the issue with doors which I will try to fix later on, but the new option should make them more "vanilla".

See the description of the new patch for more information.
2020-09-13 08:22:23 +03:00