Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
e36359e Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.2
0b86de3 Fix several issues with Regions not recalculating correctly
36b43ee Automatically defrag IteratorSafeOrderedReferenceSet on element remove
Purpur Changes:
36672d6 remove unnecessary copying of BlockPosition
88ae09d fix the raid cooldown so that players can't just loop through the farm until the cooldown is over
de30a3e Updated Upstream (Paper & Tuinity)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
e59b60b Updated Upstream (Paper)
09f62a7 Rebuild patches
b041d11 Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.2
4468be2 Updated Upstream (Paper)
We went thru a bunch of effort for this fix, but its finally been patched.
In the meantime I ported jellysquid's latest changes to entity collisions which also work completely fine.
Thanks to Simon ( @smonnnn ) who is also going to be the co-author of this commit cuz he was the one to properly implement the problematic patch .
These changes should lower your mspt.
Fixes#165Fixes#178
Co-authored-by: Simon L <slooij1@gmail.com>
Dropped hopper optimizations patch by tr7zw. Sorry buddy, but the patch was making more
problems than it was solving. By no means this is an unneded patch, we will reimplement
it in the future the way it should've been implemented. Fixes#148