Commit Graph

11 Commits

Author SHA1 Message Date
Ivan Pekov
1039afef5d
Advancement optimizations
This drops rainforest's async advancements patch, which was very unsafe, and replaces it with our own optimization patch, which isn't async, but it is enough to lower the pressure upon join.
2020-10-06 17:26:45 +03:00
Ivan Pekov
8a67951956
Updated Upstream and Sidestream(s) (Tuinity/EMC/Purpur)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
1d73f6c Updated Upstream (Paper)

EMC Changes:
81f5e1fa Updated Paper
faf92d5c Updated Paper
7e1e4bad Update patch name to reflect what actually is being changed
019ceb9f Update patch name for fishing hook api
647b2063 Separate out a patch for using getType in the ItemStack isSimilar method
38734f9b Updated Paper
ac260ccd Update to 1.16.3
4977edff Updated Paper

Purpur Changes:
debedee Add predicate to recipe's ExactChoice ingredient
2459033 Rebuild patches
17d8ee8 Add option to disable zombies pathfinding to villagers only when lagging
1e25c2f Fix typo/error in a purpur world setting
da9953a Updated Upstream (Paper)
2020-10-03 10:16:41 +03:00
Ivan Pekov
ac7e8f6ee3 Update to 1.16.3 2020-09-11 09:03:00 +03:00
Ivan Pekov
d91ac35d76
Updated Upstream and Sidestream(s) (Tuinity)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.
Tuinity Changes:
e59b60b Updated Upstream (Paper)
09f62a7 Rebuild patches
b041d11 Merge branch 'master' of https://github.com/Spottedleaf/Tuinity into ver/1.16.2
4468be2 Updated Upstream (Paper)
2020-09-04 09:19:36 +03:00
Ivan Pekov
c06bac8bcb
Updated purpur & ported 2 & removed 1 patch 2020-08-15 21:20:57 +03:00
Ivan Pekov
c75ada51ef
Port even more patches
Ported some patches from EMC and Origami
2020-08-15 19:18:36 +03:00
Ivan Pekov
a24d3fc1a7
Sidestreams updated
It looks like that for 2 purpur patches we need to update the upstream.
Updated also the script and now we have `yatopia tup`, which will only update tuinity.
2020-08-15 12:43:24 +03:00
Ivan Pekov
5f55124016
Initial 1.16.2 support
This update had major internal changes, which took us 8 hours to figure out and resolve all things untill we have a successful build.
YatopiaMC members wish you happy playing using Yatopia for your server software

MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.
People have reported to paper that after upgrading villagers are gone. There could be even more issues we are unknown of.
MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.

Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
Co-authored-by: Simon Gardling <Titaniumtown@gmail.com>
Co-authored-by: budgidiere <sgidiere@gmail.com>
2020-08-13 18:53:32 +03:00
Bud Gidiere
318fe9d893 Don't Double Upstream 2020-08-06 09:09:01 -05:00
budgidiere
ff560e687c
[WIP] Better Patch System (#18)
* Update build.yml

* Remove 3rd party patches

* Add Upsteam Submodules

* Fix patches

* ?

* Fix patches

* Add Fast Init script

* Lots of stuff

also it's broke

* more broken

* fixes

* mor stuff

* gfhfgh

hg

* fix patch

* fix up script

* update submodule

* add papercut

* update tuinity

* update gitmodules

* fix var name

* fix more var stuff

* some how it's not deleting shit anymore

* should now use the branch it just made

why are we doing this again?

* now it does thing thing

* return previous so YAPFA can use it

* ok now it really does the thing

* for REAL it does the thing

* don't do the thing because it causes too many problems

* fix api

* work

* use better patching for YAPFA patches

* fix better patching

* more fixes

* new patches stuff

* remove old 3rd parry patches add removed akarin patches

* make new branch for making patches

* hopefully build patches correctly

* fix gitignore and add config patches

* remove papercut files

* fix some weirdness

* fix bug

* time to do some fixin' 👀

* New Patch System Rebased Patches

* fix full build

* exit 1

* fix

* Remove patch

* Hopefully fix compile errors

* fixes

* this might work

* don't use rej for our patches

* tmp disable cache

* some times case sensitivity is dumb

* my sanity is at an all time low :)

* dfg

* readd cahce

* fix?

* Update Upstream

* fix perms

* fix

* fix api

* Redo API

* rm folders

* fix villager brain patch

* emc explosion pref

* fixed aikar's shit

* betterfix

* fix lagggg

* Origami

* Origami Fixes

* Update readme

* test async path finding

* WIP Async Path Finding

* WIP fix async path finding

* same as bellow

* same

* update to newer funcs

* fix newer funcs

* fix author

* Updates, Fixes, and new patches

* fixes

* possibly async flying path finding

* minor asnyc pathfinding fix

* test remove non asnyc path finder

* WIP make all path finding async

* Rename everything

* Exec flag

* Rebuild hashes

* remove dupe patch

* fix?

* Fix packages, redirect config

* old nav class is now async and back

* add getchatcolor.getbyid and handle patches with a . in them better

Co-authored-by: tr7zw <tr7zw@live.de>
Co-authored-by: Unknown <unknown@example.com>
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
2020-08-03 11:48:42 -05:00
Bud Gidiere
2ddbe13b70 Changes 2020-07-16 21:02:27 -05:00