From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: MrIvanPlays Date: Thu, 13 Aug 2020 15:14:36 +0300 Subject: [PATCH] Per entity (type) collision settings Base patch was the only player collisions patch, the original author of was tr7zw but pretty much the whole implementation changed. This patch implements per entity (type) collision settings with 100% compatibility with bukkit api and vanilla. The whole code is based around 1 class, the EntityFilter class. Whole filtering logic is there. Co-authored-by: tr7zw diff --git a/src/main/java/de/minebench/origami/OrigamiConfig.java b/src/main/java/de/minebench/origami/OrigamiConfig.java index 27599f422be266ad2fdbda49617661801c2c1991..2457b240f3b49dbd5fe0eb603d86418fd65f0205 100644 --- a/src/main/java/de/minebench/origami/OrigamiConfig.java +++ b/src/main/java/de/minebench/origami/OrigamiConfig.java @@ -135,6 +135,39 @@ public final class OrigamiConfig { private void pigmenDontTargetUnlessHit() { pigmenDontTargetUnlessHit = getBoolean("pigmen.dont-target-unless-hit", pigmenDontTargetUnlessHit); } + + // Yatopia start + public boolean playerCollisions = true; + public boolean animalCollisions = true; + public boolean ambientCollisions = true; + public boolean monsterCollisions = true; + public boolean villagerCollisions = true; + public boolean pillagerCollisions = true; + public boolean ironGolemCollisions = true; + public boolean miscCollisions = true; + public boolean itemCollisions = true; + public boolean waterCreatureCollisions = true; + public boolean waterAmbientCollisions = true; + public boolean allCollisionsEnabled = false; + private void specificCollisionSettings() { + playerCollisions = getBoolean("collisions.players", playerCollisions); + animalCollisions = getBoolean("collisions.animals", animalCollisions); + ambientCollisions = getBoolean("collisions.ambient", ambientCollisions); + monsterCollisions = getBoolean("collisions.monsters", monsterCollisions); + villagerCollisions = getBoolean("collisions.villagers", villagerCollisions); + pillagerCollisions = getBoolean("collisions.pillagers", pillagerCollisions); + ironGolemCollisions = getBoolean("collisions.iron-golems", ironGolemCollisions); + miscCollisions = getBoolean("collisions.misc", miscCollisions); + itemCollisions = getBoolean("collisions.items", itemCollisions); + waterCreatureCollisions = getBoolean("collisions.water-creature", waterCreatureCollisions); + waterAmbientCollisions = getBoolean("collisions.water-ambient", waterAmbientCollisions); + + allCollisionsEnabled = + playerCollisions && animalCollisions && ambientCollisions && monsterCollisions && villagerCollisions + && pillagerCollisions && ironGolemCollisions && miscCollisions && itemCollisions + && waterCreatureCollisions && waterAmbientCollisions; + } + // Yatopia end } } \ No newline at end of file diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 424e0a1c31561aa06229a13b68d0cc367f392545..86493a37a1ca5d35e660dadf1d6005af55f67144 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -2957,7 +2957,7 @@ public abstract class EntityLiving extends Entity { // Paper - end don't run getEntities if we're not going to use its result // Tuinity start - reduce memory allocation from collideNearby List list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList(); - this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.pushable(this, world.paperConfig.fixClimbingBypassingCrammingRule), list); // Paper - fix climbing bypassing cramming rule + this.world.getEntities(this, this.getBoundingBox(), org.yatopiamc.yatopia.server.EntityFilter.getFilter(this, world.paperConfig.fixClimbingBypassingCrammingRule), list); // Paper - fix climbing bypassing cramming rule // Yatopia try { // Tuinity end - reduce memory allocation from collideNearby diff --git a/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java b/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java new file mode 100644 index 0000000000000000000000000000000000000000..cb6bab603dcb20521868a482c872f65dd5733c15 --- /dev/null +++ b/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java @@ -0,0 +1,145 @@ +package org.yatopiamc.yatopia.server; + +import de.minebench.origami.OrigamiConfig; +import java.util.function.Predicate; +import net.minecraft.server.Entity; +import net.minecraft.server.EntityTypes; +import net.minecraft.server.EnumCreatureType; +import net.minecraft.server.IEntitySelector; +import net.minecraft.server.ScoreboardTeamBase; + +public class EntityFilter { + + public static Predicate getFilter(Entity entity, boolean ignoreClimbing) { + OrigamiConfig.WorldConfig config = entity.world.origamiConfig; + if (config.allCollisionsEnabled) { + return IEntitySelector.pushable(entity, ignoreClimbing); + } + + ScoreboardTeamBase entityTeam = entity.getScoreboardTeam(); + ScoreboardTeamBase.EnumTeamPush entityTeamPush = + entityTeam == null ? + ScoreboardTeamBase.EnumTeamPush.ALWAYS : + entityTeam.getCollisionRule(); + + if (entityTeamPush == ScoreboardTeamBase.EnumTeamPush.NEVER || entity.world.isClientSide + || entity.isSpectator()) { + return tested -> false; + } + + Predicate ret = (tested) -> { + if (!tested.isCollidable(ignoreClimbing) || !tested.canCollideWith(entity) || !entity.canCollideWith(tested)) { + return false; + } + ScoreboardTeamBase testedTeam = tested.getScoreboardTeam(); + ScoreboardTeamBase.EnumTeamPush testedPush = + testedTeam == null ? + ScoreboardTeamBase.EnumTeamPush.ALWAYS : + testedTeam.getCollisionRule(); + + if (testedPush == ScoreboardTeamBase.EnumTeamPush.NEVER) { + return false; + } + if (testedTeam != null && entityTeam != null) { + // see IEntitySelector#a(Entity) + // copied from there, although for me this logic doesn't seem quite right + boolean ally = entityTeam.isAlly(testedTeam); + + if ((entityTeamPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM || + testedPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM) && ally) { + return false; + } + return (entityTeamPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS + && testedPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS) || ally; + } else { + return testedPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS && + entityTeamPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS; + } + }; + + ret = ret.and((tested) -> { + if (tested.getEntityType() == EntityTypes.PLAYER && config.playerCollisions) { + return true; + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.CREATURE && config.animalCollisions) { + return true; + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.AMBIENT && config.ambientCollisions) { + return true; + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MONSTER) { + if (config.monsterCollisions) { + if (config.pillagerCollisions) { + return true; + } else { + return tested.getEntityType() != EntityTypes.PILLAGER; + } + } else { + if (config.pillagerCollisions) { + return tested.getEntityType() == EntityTypes.PILLAGER; + } else { + return false; + } + } + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MISC) { + if (config.miscCollisions) { + if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) { + return true; + } + if (!config.villagerCollisions) { + if (tested.getEntityType() == EntityTypes.VILLAGER) { + return false; + } + } + if (!config.ironGolemCollisions) { + if (tested.getEntityType() == EntityTypes.IRON_GOLEM) { + return false; + } + } + if (!config.itemCollisions) { + if (tested.getEntityType() == EntityTypes.ITEM) { + return false; + } + } + return true; + } else { + if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) { + if (tested.getEntityType() == EntityTypes.VILLAGER) { + return true; + } + if (tested.getEntityType() == EntityTypes.IRON_GOLEM) { + return true; + } + if (tested.getEntityType() == EntityTypes.ITEM) { + return true; + } + } + if (config.villagerCollisions && config.ironGolemCollisions) { + if (tested.getEntityType() == EntityTypes.VILLAGER) { + return true; + } + if (tested.getEntityType() == EntityTypes.IRON_GOLEM) { + return true; + } + } + if (config.villagerCollisions) { + if (tested.getEntityType() == EntityTypes.VILLAGER) { + return true; + } + } + return false; + } + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_CREATURE && config.waterCreatureCollisions) { + return true; + } + if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_AMBIENT && config.waterAmbientCollisions) { + return true; + } + return false; + }); + + return ret; + } +}