From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Spottedleaf Date: Sun, 17 May 2020 23:52:38 -0700 Subject: [PATCH] Improve paper prevent moving into unloaded chunk check Check the AABB of the move diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java index 6ad075907d56a8f41ca3a7b82ff90a6d3ad9f1d4..de6e6152795f4f01c8b79def423f1cb59906a7f7 100644 --- a/src/main/java/net/minecraft/server/network/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java @@ -570,7 +570,9 @@ public class PlayerConnection implements PacketListenerPlayIn { speed *= 2f; // TODO: Get the speed of the vehicle instead of the player // Paper start - Prevent moving into unloaded chunks - if (player.world.paperConfig.preventMovingIntoUnloadedChunks && worldserver.getChunkIfLoadedImmediately((int) Math.floor(packetplayinvehiclemove.getX()) >> 4, (int) Math.floor(packetplayinvehiclemove.getZ()) >> 4) == null) { + if (player.world.paperConfig.preventMovingIntoUnloadedChunks // Tuinity - improve this check + && (!worldserver.areChunksLoadedForMove(this.player.getBoundingBoxAt(this.player.locX(), this.player.locY(), this.player.locZ()).expand(toX - this.player.locX(), toY - this.player.locY(), toZ - this.player.locZ()))) // Tuinity - improve this check + || !worldserver.areChunksLoadedForMove(entity.getBoundingBoxAt(entity.locX(), entity.locY(), entity.locZ()).expand(toX - entity.locX(), toY - entity.locY(), toZ - entity.locZ()))) { // Tuinity - improve this check this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity)); return; } @@ -1289,7 +1291,7 @@ public class PlayerConnection implements PacketListenerPlayIn { speed = player.abilities.walkSpeed * 10f; } // Paper start - Prevent moving into unloaded chunks - if (player.world.paperConfig.preventMovingIntoUnloadedChunks && (this.player.locX() != toX || this.player.locZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately + if (player.world.paperConfig.preventMovingIntoUnloadedChunks && !((WorldServer)this.player.world).areChunksLoadedForMove(this.player.getBoundingBoxAt(this.player.locX(), this.player.locY(), this.player.locZ()).expand(toX - this.player.locX(), toY - this.player.locY(), toZ - this.player.locZ()))) { // Paper - use getIfLoadedImmediately // Tuinity - improve this check this.internalTeleport(this.player.locX(), this.player.locY(), this.player.locZ(), this.player.yaw, this.player.pitch, Collections.emptySet()); return; }