From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: tr7zw Date: Fri, 31 Jul 2020 21:58:24 -0500 Subject: [PATCH] Option for simpler Villagers diff --git a/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java b/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java index 4903d79ad1036df8f52aded6ddaca604d4a8434a..3ddbf0beed54cd355da486078d1c26defc0512b7 100644 --- a/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java +++ b/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java @@ -103,6 +103,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent; public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder { + private boolean simplerVillagerBehavior = org.yatopiamc.yatopia.server.YatopiaConfig.simplerVillagerBehavior; // Yatopia - so we don't make them bork upon reload private static final DataWatcherObject br = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q); public static final Map bp = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1); private static final Set bs = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS}); @@ -139,8 +140,14 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation public EntityVillager(EntityTypes entitytypes, World world, VillagerType villagertype) { super(entitytypes, world); this.by = new Reputation(); + if (!simplerVillagerBehavior) { ((Navigation) this.getNavigation()).a(true); this.getNavigation().d(true); + // Yatopia start + } else { + initPathfinder(); + } + // Yatopia end this.setCanPickupLoot(true); this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE)); this.brainTickOffset = getRandom().nextInt(100); // Purpur @@ -161,6 +168,38 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation protected void initPathfinder() { this.goalSelector.a(0, new PathfinderGoalHasRider(this)); // Purpur if (world.purpurConfig.villagerFollowEmeraldBlock) this.goalSelector.a(3, new PathfinderGoalTempt(this, 1.0D, false, TEMPT_ITEMS)); + // Yatopia Start + if (!simplerVillagerBehavior) { + // safety + return; + } + this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalFloat(this)); + if (org.yatopiamc.yatopia.server.YatopiaConfig.villagersHideAtNight) { + this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalUseItem<>(this, net.minecraft.world.item.alchemy.PotionUtil.a(new ItemStack(Items.POTION), net.minecraft.world.item.alchemy.Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> { + return !this.world.isDay() && !entityvillagertrader.isInvisible(); + })); + this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> { + return this.world.isDay() && entityvillagertrader.isInvisible(); + })); + } + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalTradeWithPlayer(this)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityZombie.class, 8.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityEvoker.class, 12.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityVindicator.class, 8.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityVex.class, 8.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityPillager.class, 15.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalPanic(this, 0.5D)); + this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalLookAtTradingPlayer(this)); + this.goalSelector.a(2, new net.minecraft.world.entity.ai.goal.PathfinderGoalStrollVillageGolem(this, 0.6D)); + this.goalSelector.a(3, new net.minecraft.world.entity.ai.goal.PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> { + return false; + })); + this.goalSelector.a(4, new net.minecraft.world.entity.ai.goal.PathfinderGoalMoveTowardsRestriction(this, 0.35D)); + this.goalSelector.a(8, new net.minecraft.world.entity.ai.goal.PathfinderGoalRandomStrollLand(this, 0.35D)); + this.goalSelector.a(9, new net.minecraft.world.entity.ai.goal.PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F)); + this.goalSelector.a(10, new net.minecraft.world.entity.ai.goal.PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F)); + // Yatopia End } @Override @@ -186,6 +225,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation @Override protected BehaviorController a(Dynamic dynamic) { + if (simplerVillagerBehavior) return super.a(dynamic); // Yatopia BehaviorController behaviorcontroller = this.cK().a(dynamic); this.a(behaviorcontroller); @@ -265,6 +305,27 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation // Spigot End private int behaviorTick = 0; + // Yatopia start + private VillagerProfession getRandomProfession() { + int type = random.nextInt(13); + switch(type) { + case 0: return VillagerProfession.ARMORER; + case 1: return VillagerProfession.BUTCHER; + case 2: return VillagerProfession.CARTOGRAPHER; + case 3: return VillagerProfession.CLERIC; + case 4: return VillagerProfession.FARMER; + case 5: return VillagerProfession.FISHERMAN; + case 6: return VillagerProfession.FLETCHER; + case 7: return VillagerProfession.LEATHERWORKER; + case 8: return VillagerProfession.LIBRARIAN; + case 9: return VillagerProfession.MASON; + case 10: return VillagerProfession.SHEPHERD; + case 11: return VillagerProfession.TOOLSMITH; + case 12: return VillagerProfession.WEAPONSMITH; + default: return VillagerProfession.FARMER; + } + } + // Yatopia end // Purpur start boolean lobotomized = false; @@ -290,6 +351,13 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation protected void mobTick() { mobTick(false); } protected void mobTick(boolean inactive) { this.world.getMethodProfiler().enter("villagerBrain"); + // Yatopia start + if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) { + this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession())); + } + if (simplerVillagerBehavior && canRefresh()) restUses(); + if (simplerVillagerBehavior) return; + // Yatopia end // Purpur start if (world.purpurConfig.villagerLobotomizeEnabled) inactive = inactive || isLobotomized(); boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0; @@ -416,6 +484,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation this.fl(); } + public final boolean canRefresh() { return fc(); } // Yatopia - OBFHELPER private void fl() { Iterator iterator = this.getOffers().iterator(); @@ -490,6 +559,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation return this.fn() && this.fm(); } + public final void restUses() { fo(); } // Yatopia - OBFHELPER private void fo() { int i = 2 - this.bD; @@ -722,6 +792,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation } private void a(Entity entity) { + if (simplerVillagerBehavior) return; // Yatopia if (this.world instanceof WorldServer) { Optional> optional = this.bg.getMemory(MemoryModuleType.VISIBLE_MOBS); @@ -738,6 +809,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation } public void a(MemoryModuleType memorymoduletype) { + if (simplerVillagerBehavior) return; if (this.world instanceof WorldServer) { MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer(); diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java index 4722a170519dfebc7b41ce886563a3b80c8e111b..f318508a4c2a6376b00d55886f313fd4e007c14f 100644 --- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java +++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java @@ -194,4 +194,11 @@ public class YatopiaConfig { private static void itemStuckSleepTicks() { itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1); } + + public static boolean simplerVillagerBehavior = false; + public static boolean villagersHideAtNight = false; + private static void villagerSettings() { + simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false); + villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false); + } }