mirror of
https://github.com/YatopiaMC/Yatopia.git
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170 lines
8.4 KiB
Diff
170 lines
8.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: JellySquid <jellysquid+atwork@protonmail.com>
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Date: Fri, 23 Oct 2020 16:45:51 -0500
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Subject: [PATCH] lithium NoiseChunkGeneratorMixin
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Additional Optimizations By YatopiaMC,
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Original code by SuperCoder79, licensed under LGPLv3
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you can find the original code on https://github.com/CaffeineMC/lithium-fabric/ (Yarn mappings)
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java b/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java
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index 369fb0bda22f02e76b901b6eb8990651c53c7577..916e893cf771a2ea825d60104115282295529119 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/ChunkGeneratorAbstract.java
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@@ -5,6 +5,8 @@ import com.mojang.serialization.codecs.RecordCodecBuilder;
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import it.unimi.dsi.fastutil.objects.ObjectArrayList;
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import it.unimi.dsi.fastutil.objects.ObjectList;
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import it.unimi.dsi.fastutil.objects.ObjectListIterator;
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+import org.apache.commons.math3.util.FastMath; // Yatopia Fast Math
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+
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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@@ -146,7 +148,15 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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return this.w == i && ((GeneratorSettingBase) this.h.get()).a(resourcekey);
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}
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+ // Yatopia start
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+ private static double sampleOctave(NoiseGeneratorPerlin sampler, double x, double y, double z, double scaledVerticalSize, double scaledY, double frequency) {
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+ return sampler.sample(x, y, z, scaledVerticalSize, scaledY) / frequency;
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+ }
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+ // Yatopia end
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+
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private double a(int i, int j, int k, double d0, double d1, double d2, double d3) {
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+ // Yatopia start - replaced logic
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+ /*
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double d4 = 0.0D;
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double d5 = 0.0D;
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double d6 = 0.0D;
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@@ -182,7 +192,85 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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}
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return MathHelper.b(d4 / 512.0D, d5 / 512.0D, (d6 / 10.0D + 1.0D) / 2.0D);
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+ */
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+ double frequency = 1.0;
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+ double interpolationValue = 0.0;
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+
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+ // Calculate interpolation data to decide what noise to sample.
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+ for (int octave = 0; octave < 8; octave++) {
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+ double scaledVerticalScale = d3 * frequency;
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+ double scaledY = j * scaledVerticalScale;
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+
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+ interpolationValue += sampleOctave(this.s.a(octave),
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+ NoiseGeneratorOctaves.a(i * d2 * frequency),
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+ NoiseGeneratorOctaves.a(scaledY),
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+ NoiseGeneratorOctaves.a(k * d2 * frequency), scaledVerticalScale, scaledY, frequency);
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+
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+ frequency /= 2.0;
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+ }
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+
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+ double clampedInterpolation = (interpolationValue / 10.0 + 1.0) / 2.0;
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+
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+ if (clampedInterpolation >= 1) {
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+ // Sample only upper noise, as the lower noise will be interpolated out.
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+ frequency = 1.0;
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+ double noise = 0.0;
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+ for (int octave = 0; octave < 16; octave++) {
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+ double scaledVerticalScale = d1 * frequency;
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+ double scaledY = j * scaledVerticalScale;
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+
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+ noise += sampleOctave(this.r.a(octave),
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+ NoiseGeneratorOctaves.a(i * d0 * frequency),
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+ NoiseGeneratorOctaves.a(scaledY),
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+ NoiseGeneratorOctaves.a(k * d0 * frequency), scaledVerticalScale, scaledY, frequency);
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+
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+ frequency /= 2.0;
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+ }
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+
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+ return noise / 512.0;
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+ } else if (clampedInterpolation <= 0) {
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+ // Sample only lower noise, as the upper noise will be interpolated out.
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+ frequency = 1.0;
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+ double noise = 0.0;
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+ for (int octave = 0; octave < 16; octave++) {
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+ double scaledVerticalScale = d1 * frequency;
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+ double scaledY = j * scaledVerticalScale;
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+ noise += sampleOctave(this.q.a(octave),
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+ NoiseGeneratorOctaves.a(i * d0 * frequency),
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+ NoiseGeneratorOctaves.a(scaledY),
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+ NoiseGeneratorOctaves.a(k * d0 * frequency), scaledVerticalScale, scaledY, frequency);
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+
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+ frequency /= 2.0;
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+ }
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+
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+ return noise / 512.0;
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+ } else {
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+ // [VanillaCopy] SurfaceChunkGenerator#sampleNoise
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+ // Sample both and interpolate, as in vanilla.
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+
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+ frequency = 1.0;
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+ double lowerNoise = 0.0;
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+ double upperNoise = 0.0;
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+
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+ for (int octave = 0; octave < 16; octave++) {
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+ // Pre calculate these values to share them
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+ double scaledVerticalScale = d1 * frequency;
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+ double scaledY = j * scaledVerticalScale;
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+ double xVal = NoiseGeneratorOctaves.a(i * d0 * frequency);
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+ double yVal = NoiseGeneratorOctaves.a(scaledY);
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+ double zVal = NoiseGeneratorOctaves.a(k * d0 * frequency);
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+
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+ upperNoise += sampleOctave(this.r.a(octave), xVal, yVal, zVal, scaledVerticalScale, scaledY, frequency);
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+ lowerNoise += sampleOctave(this.q.a(octave), xVal, yVal, zVal, scaledVerticalScale, scaledY, frequency);
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+
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+ frequency /= 2.0;
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+ }
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+
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+ // Vanilla behavior, return interpolated noise
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+ return MathHelper.d(clampedInterpolation, lowerNoise / 512.0, upperNoise / 512.0);
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+ }
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}
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+ // Yatopia end
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private double[] b(int i, int j) {
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double[] adouble = new double[this.o + 1];
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@@ -308,7 +396,7 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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double d2 = d1 * 24.575625D - 2.0D;
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- return d2 < 0.0D ? d2 * 0.009486607142857142D : Math.min(d2, 1.0D) * 0.006640625D;
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+ return d2 < 0.0D ? d2 * 0.009486607142857142D : FastMath.min(d2, 1.0D) * 0.006640625D; // Yatopia Fast Math
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}
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@Override
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@@ -325,10 +413,10 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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}
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private int a(int i, int j, @Nullable IBlockData[] aiblockdata, @Nullable Predicate<IBlockData> predicate) {
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- int k = Math.floorDiv(i, this.m);
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- int l = Math.floorDiv(j, this.m);
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- int i1 = Math.floorMod(i, this.m);
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- int j1 = Math.floorMod(j, this.m);
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+ int k = FastMath.floorDiv(i, this.m); // Yatopia Fast Math
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+ int l = FastMath.floorDiv(j, this.m); // Yatopia Fast Math
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+ int i1 = FastMath.floorMod(i, this.m); // Yatopia Fast Math
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+ int j1 = FastMath.floorMod(j, this.m); // Yatopia Fast Math
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double d0 = (double) i1 / (double) this.m;
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double d1 = (double) j1 / (double) this.m;
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double[][] adouble = new double[][]{this.b(k, l), this.b(k, l + 1), this.b(k + 1, l), this.b(k + 1, l + 1)};
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@@ -567,9 +655,9 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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StructurePiece structurepiece = (StructurePiece) objectlistiterator.next();
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StructureBoundingBox structureboundingbox = structurepiece.g();
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- k4 = Math.max(0, Math.max(structureboundingbox.a - j3, j3 - structureboundingbox.d));
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+ k4 = FastMath.max(0, FastMath.max(structureboundingbox.a - j3, j3 - structureboundingbox.d)); // Yatopia Fast Math
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l4 = j2 - (structureboundingbox.b + (structurepiece instanceof WorldGenFeaturePillagerOutpostPoolPiece ? ((WorldGenFeaturePillagerOutpostPoolPiece) structurepiece).d() : 0));
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- i5 = Math.max(0, Math.max(structureboundingbox.c - i4, i4 - structureboundingbox.f));
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+ i5 = FastMath.max(0, FastMath.max(structureboundingbox.c - i4, i4 - structureboundingbox.f)); // Yatopia Fast Math
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}
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objectlistiterator.back(objectlist.size());
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@@ -624,7 +712,7 @@ public final class ChunkGeneratorAbstract extends ChunkGenerator {
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double d0 = (double) (i * i + k * k);
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double d1 = (double) j + 0.5D;
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double d2 = d1 * d1;
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- double d3 = Math.pow(2.718281828459045D, -(d2 / 16.0D + d0 / 16.0D));
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+ double d3 = FastMath.pow(2.718281828459045D, -(d2 / 16.0D + d0 / 16.0D)); // Yatopia Fast Math
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double d4 = -d1 * MathHelper.i(d2 / 2.0D + d0 / 2.0D) / 2.0D;
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return d4 * d3;
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