04855bfdc9
First patch is "Do not update distance map when animal and mob spawning is disabled in the particular world" The commit name speaks for the patch itself. It can decrase tps losses for worlds where animal or monsters do not spawn. Second patch is from Purpur, "Spread out and optimise player list ticks". It changes the way an update packet is sent. The update packet is the packet which updates the green lines on the tablist. |
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AirplaneLite@5526dde644 | ||
Akarin@b53f48a85b | ||
Empirecraft@2728200668 | ||
images | ||
Licensing | ||
Origami@d41f0b3eaa | ||
patches | ||
Purpur@65c656b358 | ||
scripts | ||
Tuinity@cf375294ce | ||
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api | ||
Jenkinsfile | ||
PATCHES.md | ||
pom.xml | ||
README.md | ||
SECURITY.md | ||
server | ||
yatopia |
So what is Yatopia?
Yatopia combines the best patches from many Paper forks and optimization mods, as well as many unique optimizations. We borrow some of our patches from the following repos:
Try it out
The latest stable builds of Yatopia are always available over at our downloads page. You can also download the latest development build here.
Documentation
You can find a full explanation of the Yatopia configuration file on the wiki. Check out the list of patches included in this project and who created them here. You can also find our recommended config base here!
Contributors
Building and setting up
Run the following commands in the root directory:
./yatopia init
./yatopia full
If you are repatching you need to delete Yatopia-API
and Yatopia-Server
folders.
Using Yatopia-API
To build your plugin against the Yatopia-API, first add the CodeMC maven repository:
<repositories>
<!-- CodeMC -->
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
And then add the Yatopia-API dependency:
<dependencies>
<dependency>
<groupId>org.yatopiamc</groupId>
<artifactId>yatopia-api</artifactId>
<version>1.16.4-R0.1-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
</dependencies>
Why aren't there many API additions?
(Modified from starlis/empirecraft)
APIs are tough to design. In projects such as Bukkit, Spigot, Sponge, Paper, etc once an API is commited, it's almost forever. You can't go breaking it without solid justification. This is the politics game.
With that in mind, much thought has to be given to the API in now and future use cases and applications to ensure it can be extended without breaking.
This is a lot of politics that we don't have time in our lives to deal with.
That being said we make light API additions when requested.
License
License information can be found here.
Security
Security information can be found found here.
Statistics
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