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https://github.com/YatopiaMC/Yatopia.git
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830bb6b70d
Upstream/An Sidestream has released updates that appears to apply and compile correctly This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing. Tuinity Changes: f559558 Updated Upstream (Paper) Purpur Changes: 1eaac71 Updated Upstream (Paper & Tuinity) 137523f Fix allowing color codes in signs
96 lines
5.2 KiB
Diff
96 lines
5.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MrIvanPlays <ivan@mrivanplays.com>
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Date: Sun, 9 Aug 2020 16:58:18 -0500
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Subject: [PATCH] Optimize some stuff in WorldServer ticking
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Replaced some streams and some array lists with glue lists
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index fbe1d388fa721e09ab63bed618bc20b958c652fe..219a33195e5309a1bac279154c9be0ed7dbf2563 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -64,11 +64,11 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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public final Int2ObjectMap<Entity> entitiesById = new Int2ObjectLinkedOpenHashMap(); final com.tuinity.tuinity.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entitiesForIteration = new com.tuinity.tuinity.util.maplist.IteratorSafeOrderedReferenceSet<>(2048, 0.5f, 2048, 0.2, true); // Tuinity - make removing entities while ticking safe
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private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
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private final Queue<Entity> entitiesToAdd = Queues.newArrayDeque();
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- public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
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+ public final List<EntityPlayer> players = new net.yatopia.server.list.GlueList<>(); // Paper - private -> public // Yatopia
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public final ChunkProviderServer chunkProvider; // Paper - public
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boolean tickingEntities;
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// Paper start
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- List<java.lang.Runnable> afterEntityTickingTasks = Lists.newArrayList();
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+ List<java.lang.Runnable> afterEntityTickingTasks = new net.yatopia.server.list.GlueList<>(); // Yatopia
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public void doIfNotEntityTicking(java.lang.Runnable run) {
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if (tickingEntities) {
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afterEntityTickingTasks.add(run);
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@@ -960,12 +960,21 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.i, this.thunderLevel));
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}
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// */
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- for (int idx = 0; idx < this.players.size(); ++idx) {
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- if (((EntityPlayer) this.players.get(idx)).world == this) {
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- ((EntityPlayer) this.players.get(idx)).tickWeather();
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+ // Yatopia start
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+ boolean sleepyMatch = true;
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+ for (EntityPlayer player : players) {
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+ if (player.world == this) {
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+ player.tickWeather();
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+ if (flag != this.isRaining()) player.setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
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+ player.updateWeather(this.lastRainLevel, this.rainLevel, this.lastThunderLevel, this.thunderLevel);
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}
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+ if (sleepyMatch && !player.isSpectator() && !player.isDeeplySleeping() && !player.fauxSleeping) {
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+ sleepyMatch = false;
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+ }
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+ // Yatopia end
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}
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+ /* // Yatopia start - moved up
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if (flag != this.isRaining()) {
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// Only send weather packets to those affected
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for (int idx = 0; idx < this.players.size(); ++idx) {
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@@ -980,10 +989,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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}
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// CraftBukkit end
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+ */ // Yatopia end
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- if (this.everyoneSleeping && this.players.stream().noneMatch((entityplayer) -> {
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- return !entityplayer.isSpectator() && !entityplayer.isDeeplySleeping() && !entityplayer.fauxSleeping; // CraftBukkit
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- })) {
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+ if (this.everyoneSleeping && sleepyMatch) { // Yatopia
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// CraftBukkit start
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long l = this.worldData.getDayTime() + 24000L;
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TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (l - l % 24000L) - this.getDayTime());
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@@ -1153,9 +1161,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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private void wakeupPlayers() {
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- (this.players.stream().filter(EntityLiving::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
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+ for (EntityPlayer entityplayer : players) { if (entityplayer.isSleeping()) { // Yatopia
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entityplayer.wakeup(false, false);
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- });
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+ }} // Yatopia
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}
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// Paper start - optimise random block ticking
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@@ -1920,8 +1928,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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// Spigot start
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if ( entity instanceof EntityHuman )
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{
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- this.getMinecraftServer().worldServer.values().stream().map( WorldServer::getWorldPersistentData ).forEach( (worldData) ->
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+ for ( WorldServer worldServer : getMinecraftServer().worldServer.values() ) // Yatopia
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{
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+ WorldPersistentData worldData = worldServer.getWorldPersistentData(); // Yatopia
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for (Object o : worldData.data.values() )
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{
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if ( o instanceof WorldMap )
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@@ -1938,7 +1947,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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}
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}
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- } );
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+ } // Yatopia
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}
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// Spigot end
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// Spigot Start
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