Yatopia/patches/server/0028-Fix-lead-fall-dmg-config.patch
budgidiere 0dfc64bcbe
Dev/feat/more lithium (#53)
* Create 0028-lithium-MixinChunkGeneratorAbstract.patch

* Create 0029-lithium-MixinDataWatcher.patch

* Create 0030-Fix-lead-fall-dmg-config.patch

* rebuild

* fix author

* Update 0026-lithium-MixinChunkGeneratorAbstract.patch

* Update PATCHES.md

Co-authored-by: tr7zw <tr7zw@live.de>
2020-08-06 20:54:26 +02:00

45 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Tue, 4 Aug 2020 22:08:09 +0200
Subject: [PATCH] Fix lead fall dmg config
diff --git a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
index fb3bf0731512b5517ca7ccb3240085b40e7f2abb..40f0bc601f0d11b0bfb15162fce17aaa70991f14 100644
--- a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
+++ b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
@@ -229,4 +229,10 @@ public class YatopiaConfig {
private static void villagersHideAtNight() {
villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
}
+
+ public static boolean fixFallDistance = false;
+ private static void fixFallDistance() {
+ fixFallDistance = getBoolean("settings.fixFallDistance", false);
+ }
+
}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index ec84bc4dceff76fd2f823a6a9548fdf180291584..de745c8678f5dca0a939afcd45f2cab5fae3c4f1 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2,6 +2,8 @@ package net.minecraft.server;
import co.aikar.timings.MinecraftTimings;
import co.aikar.timings.Timing;
+import dev.tr7zw.yatopia.YatopiaConfig;
+
import com.google.common.collect.Iterables;
import com.google.common.collect.Lists;
import com.google.common.collect.Sets;
@@ -1266,6 +1268,8 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.fallDistance = 0.0F;
} else if (d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
+ }else if (d0 > 0.0D && YatopiaConfig.fixFallDistance) { // Yatopia
+ this.fallDistance = 0.0F;
}
}