mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-11-29 22:23:50 +01:00
171 lines
9.1 KiB
Diff
171 lines
9.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: tr7zw <tr7zw@live.de>
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Date: Fri, 31 Jul 2020 21:58:24 -0500
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Subject: [PATCH] Option for simpler Villagers
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 3c94f5b5cb94af4f1089e958ad7fef15f21f155e..573e174434ca0c88c968e62874c4146ab95cba68 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -31,6 +31,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
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+ private boolean simplerVillagerBehavior = org.yatopiamc.yatopia.server.YatopiaConfig.simplerVillagerBehavior; // Yatopia - so we don't make them bork upon reload
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private static final DataWatcherObject<VillagerData> br = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
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public static final Map<Item, Integer> bp = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
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private static final Set<Item> bs = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
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@@ -67,13 +68,55 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
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super(entitytypes, world);
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this.by = new Reputation();
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+ if (!simplerVillagerBehavior) {
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((Navigation) this.getNavigation()).a(true);
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this.getNavigation().d(true);
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+ // Yatopia start
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+ } else {
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+ initPathfinder();
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+ }
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+ // Yatopia end
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this.setCanPickupLoot(true);
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this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
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this.brainTickOffset = getRandom().nextInt(100); // Purpur
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}
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+ // Yatopia start
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+ @Override
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+ public void initPathfinder() {
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+ if (!simplerVillagerBehavior) {
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+ // safety
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+ return;
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+ }
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+ this.goalSelector.a(0, new PathfinderGoalFloat(this));
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+ if (org.yatopiamc.yatopia.server.YatopiaConfig.villagersHideAtNight) {
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, PotionUtil.a(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
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+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
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+ }));
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
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+ return this.world.isDay() && entityvillagertrader.isInvisible();
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+ }));
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+ }
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+ this.goalSelector.a(1, new PathfinderGoalTradeWithPlayer(this));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityZombie.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityEvoker.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVindicator.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVex.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityPillager.class, 15.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalPanic(this, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalLookAtTradingPlayer(this));
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+ this.goalSelector.a(2, new PathfinderGoalStrollVillageGolem(this, 0.6D));
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+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
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+ return false;
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+ }));
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+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.35D));
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+ this.goalSelector.a(8, new PathfinderGoalRandomStrollLand(this, 0.35D));
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+ this.goalSelector.a(9, new PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
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+ this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
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+ }
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+ // Yatopia end
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+
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@Override
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public BehaviorController<EntityVillager> getBehaviorController() {
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return (BehaviorController<EntityVillager>) super.getBehaviorController(); // CraftBukkit - decompile error
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@@ -86,6 +129,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
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protected BehaviorController<?> a(Dynamic<?> dynamic) {
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+ if (simplerVillagerBehavior) return super.a(dynamic); // Yatopia
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BehaviorController<EntityVillager> behaviorcontroller = this.cK().a(dynamic);
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this.a(behaviorcontroller);
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@@ -171,10 +215,39 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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// Spigot End
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+ // Yatopia start
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+ private VillagerProfession getRandomProfession() {
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+ int type = random.nextInt(13);
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+ switch(type) {
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+ case 0: return VillagerProfession.ARMORER;
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+ case 1: return VillagerProfession.BUTCHER;
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+ case 2: return VillagerProfession.CARTOGRAPHER;
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+ case 3: return VillagerProfession.CLERIC;
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+ case 4: return VillagerProfession.FARMER;
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+ case 5: return VillagerProfession.FISHERMAN;
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+ case 6: return VillagerProfession.FLETCHER;
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+ case 7: return VillagerProfession.LEATHERWORKER;
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+ case 8: return VillagerProfession.LIBRARIAN;
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+ case 9: return VillagerProfession.MASON;
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+ case 10: return VillagerProfession.SHEPHERD;
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+ case 11: return VillagerProfession.TOOLSMITH;
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+ case 12: return VillagerProfession.WEAPONSMITH;
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+ default: return VillagerProfession.FARMER;
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+ }
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+ }
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+ // Yatopia end
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+
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@Override
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protected void mobTick() { mobTick(false); }
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protected void mobTick(boolean inactive) {
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this.world.getMethodProfiler().enter("villagerBrain");
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+ // Yatopia start
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+ if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) {
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+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
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+ }
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+ if (simplerVillagerBehavior && canRefresh()) restUses();
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+ if (simplerVillagerBehavior) return;
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+ // Yatopia end
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// Purpur start
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boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
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if (((WorldServer) world).getMinecraftServer().lagging ? tick : world.purpurConfig.villagerUseBrainTicksOnlyWhenLagging || tick)
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@@ -344,6 +417,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.bD == 0 || this.bD < 2 && this.world.getTime() > this.bC + 2400L;
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}
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+ public final boolean canRefresh() { return fc(); } // Yatopia - OBFHELPER
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public boolean fc() {
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long i = this.bC + 12000L;
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long j = this.world.getTime();
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@@ -366,6 +440,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.fn() && this.fm();
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}
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+ public final void restUses() { fo(); } // Yatopia - OBFHELPER
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private void fo() {
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int i = 2 - this.bD;
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@@ -598,6 +673,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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private void a(Entity entity) {
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+ if (simplerVillagerBehavior) return; // Yatopia
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if (this.world instanceof WorldServer) {
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Optional<List<EntityLiving>> optional = this.bg.getMemory(MemoryModuleType.VISIBLE_MOBS);
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@@ -614,6 +690,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
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+ if (simplerVillagerBehavior) return;
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if (this.world instanceof WorldServer) {
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MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
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diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
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index a790e1e5161d956ccc1023b0d4bcac647627150a..0f3803757a81c7ecaad48637ede8a3dc95b93f13 100644
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--- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
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+++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
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@@ -199,4 +199,11 @@ public class YatopiaConfig {
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private static void itemStuckSleepTicks() {
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itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
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}
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+
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+ public static boolean simplerVillagerBehavior = false;
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+ public static boolean villagersHideAtNight = false;
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+ private static void villagerSettings() {
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+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
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+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
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+ }
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}
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