mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-08-24 23:03:00 +02:00
51 lines
2.2 KiB
Diff
51 lines
2.2 KiB
Diff
From e3347077fdfae725f03834cb0c7e995ae188057f Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 20 Jun 2018 22:35:39 -0400
|
|
Subject: [PATCH] EMC Tweak Explosions
|
|
|
|
---
|
|
src/main/java/net/minecraft/server/Explosion.java | 6 ++++--
|
|
1 file changed, 4 insertions(+), 2 deletions(-)
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java
|
|
index 2552f860ff..cfe37b7ff9 100644
|
|
--- a/src/main/java/net/minecraft/server/Explosion.java
|
|
+++ b/src/main/java/net/minecraft/server/Explosion.java
|
|
@@ -97,6 +97,7 @@ public class Explosion {
|
|
int i;
|
|
int j;
|
|
|
|
+ if (this.a || this.b != Effect.NONE) { // EMC - don't run block processing if neither flag is set
|
|
for (int k = 0; k < 16; ++k) {
|
|
for (i = 0; i < 16; ++i) {
|
|
for (j = 0; j < 16; ++j) {
|
|
@@ -142,6 +143,7 @@ public class Explosion {
|
|
}
|
|
}
|
|
}
|
|
+ } // EMC - don't run block processing if neither flag is set
|
|
|
|
this.blocks.addAll(set);
|
|
float f3 = this.size * 2.0F;
|
|
@@ -156,7 +158,7 @@ public class Explosion {
|
|
List<Entity> list = this.world.getEntities(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), new com.google.common.base.Predicate<Entity>() {
|
|
@Override
|
|
public boolean apply(Entity entity) {
|
|
- return IEntitySelector.canAITarget().test(entity) && !entity.dead;
|
|
+ return IEntitySelector.canAITarget().test(entity) && !entity.dead && !(entity instanceof EntityItem); // EMC
|
|
}
|
|
});
|
|
// Paper end
|
|
@@ -220,7 +222,7 @@ public class Explosion {
|
|
boolean flag1 = this.b != Explosion.Effect.NONE;
|
|
|
|
if (flag) {
|
|
- if (this.size >= 2.0F && flag1) {
|
|
+ if (this.size >= 2.0F/* && flag1*/) { // EMC - don't care about block breaks flag for animation
|
|
this.world.addParticle(Particles.EXPLOSION_EMITTER, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
|
|
} else {
|
|
this.world.addParticle(Particles.EXPLOSION, this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
|
|
--
|
|
2.25.1.windows.1
|
|
|