Yatopia/patches/api/0003-Add-GameProfileLookupEvent.patch
Ivan Pekov ced85132f5
Replace all references to codemc.org with codemc.io
this should fix the build problems @ codemc
2021-01-21 10:17:19 +02:00

93 lines
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Sat, 1 Aug 2020 15:52:50 -0500
Subject: [PATCH] Add GameProfileLookupEvent
diff --git a/pom.xml b/pom.xml
index 0a4a2d639e53f6cccc1877896818bbf2d381044d..e1c693d4d9e26e29d81ca0eee92a11e7dc2943be 100644
--- a/pom.xml
+++ b/pom.xml
@@ -52,6 +52,10 @@
<id>sonatype</id>
<url>https://oss.sonatype.org/content/groups/public/</url>
</repository>
+ <repository>
+ <id>mojang</id>
+ <url>https://libraries.minecraft.net/</url>
+ </repository>
</repositories>
<pluginRepositories>
@@ -62,6 +66,13 @@
</pluginRepositories>
<dependencies>
+ <!-- Authlib for Gameprofiles -->
+ <dependency>
+ <groupId>com.mojang</groupId>
+ <artifactId>authlib</artifactId>
+ <version>1.5.25</version>
+ <scope>provided</scope>
+ </dependency>
<dependency>
<groupId>it.unimi.dsi</groupId>
<artifactId>fastutil</artifactId>
diff --git a/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..313fe42442a93db76f91eaab50a345340f314fa8
--- /dev/null
+++ b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
@@ -0,0 +1,51 @@
+package dev.tr7zw.yatopia.events;
+
+import com.mojang.authlib.GameProfile;
+import java.util.UUID;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+public class GameProfileLookupEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+ private GameProfile gameProfile = null;
+ private final UUID uuid;
+ private final String name;
+
+ public GameProfileLookupEvent(boolean async, @NotNull UUID uuid, @NotNull String name) {
+ super(async);
+ this.uuid = uuid;
+ this.name = name;
+ }
+
+ @Nullable
+ public GameProfile getGameProfile() {
+ return gameProfile;
+ }
+
+ public void setGameProfile(@Nullable GameProfile gameProfile) {
+ this.gameProfile = gameProfile;
+ }
+
+ @NotNull
+ public UUID getUuid() {
+ return uuid;
+ }
+
+ @NotNull
+ public String getName() {
+ return name;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}