Yatopia/patches/server/0027-Optimize-some-stuff-in-WorldServer-ticking.patch
Ivan Pekov 37e61be6c2
Updated upstream and sidestream (Tuinity/Purpur)
Closes #289
Also dropped some patches which are useless.

Changes in Purpur: Paper upstream updates
Changes in Tuinity: Paper updated
2020-11-20 09:14:39 +02:00

96 lines
5.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrIvanPlays <ivan@mrivanplays.com>
Date: Sun, 9 Aug 2020 16:58:18 -0500
Subject: [PATCH] Optimize some stuff in WorldServer ticking
Replaced some streams and some array lists with glue lists
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 507e13bcd2f4b012338a3114e6187acc2ca51b84..9417032aecb79916a9dbde71e2447d00018e3b28 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -64,11 +64,11 @@ public class WorldServer extends World implements GeneratorAccessSeed {
public final Int2ObjectMap<Entity> entitiesById = new Int2ObjectLinkedOpenHashMap(); final com.tuinity.tuinity.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entitiesForIteration = new com.tuinity.tuinity.util.maplist.IteratorSafeOrderedReferenceSet<>(2048, 0.5f, 2048, 0.2, true); // Tuinity - make removing entities while ticking safe
private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
private final Queue<Entity> entitiesToAdd = Queues.newArrayDeque();
- public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
+ public final List<EntityPlayer> players = new net.yatopia.server.list.GlueList<>(); // Paper - private -> public // Yatopia
public final ChunkProviderServer chunkProvider; // Paper - public
boolean tickingEntities;
// Paper start
- List<java.lang.Runnable> afterEntityTickingTasks = Lists.newArrayList();
+ List<java.lang.Runnable> afterEntityTickingTasks = new net.yatopia.server.list.GlueList<>(); // Yatopia
public void doIfNotEntityTicking(java.lang.Runnable run) {
if (tickingEntities) {
afterEntityTickingTasks.add(run);
@@ -960,12 +960,21 @@ public class WorldServer extends World implements GeneratorAccessSeed {
this.server.getPlayerList().sendAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.i, this.thunderLevel));
}
// */
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((EntityPlayer) this.players.get(idx)).world == this) {
- ((EntityPlayer) this.players.get(idx)).tickWeather();
+ // Yatopia start
+ boolean sleepyMatch = true;
+ for (EntityPlayer player : players) {
+ if (player.world == this) {
+ player.tickWeather();
+ if (flag != this.isRaining()) player.setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ player.updateWeather(this.lastRainLevel, this.rainLevel, this.lastThunderLevel, this.thunderLevel);
}
+ if (sleepyMatch && !player.isSpectator() && !player.isDeeplySleeping() && !player.fauxSleeping) {
+ sleepyMatch = false;
+ }
+ // Yatopia end
}
+ /* // Yatopia start - moved up
if (flag != this.isRaining()) {
// Only send weather packets to those affected
for (int idx = 0; idx < this.players.size(); ++idx) {
@@ -980,10 +989,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
}
// CraftBukkit end
+ */ // Yatopia end
- if (this.everyoneSleeping && this.players.stream().noneMatch((entityplayer) -> {
- return !entityplayer.isSpectator() && !entityplayer.isDeeplySleeping() && !entityplayer.fauxSleeping; // CraftBukkit
- })) {
+ if (this.everyoneSleeping && sleepyMatch) { // Yatopia
// CraftBukkit start
long l = this.worldData.getDayTime() + 24000L;
TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (l - l % 24000L) - this.getDayTime());
@@ -1153,9 +1161,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
private void wakeupPlayers() {
- (this.players.stream().filter(EntityLiving::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
+ for (EntityPlayer entityplayer : players) { if (entityplayer.isSleeping()) { // Yatopia
entityplayer.wakeup(false, false);
- });
+ }} // Yatopia
}
// Paper start - optimise random block ticking
@@ -1918,8 +1926,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
// Spigot start
if ( entity instanceof EntityHuman )
{
- this.getMinecraftServer().worldServer.values().stream().map( WorldServer::getWorldPersistentData ).forEach( (worldData) ->
+ for ( WorldServer worldServer : getMinecraftServer().worldServer.values() ) // Yatopia
{
+ WorldPersistentData worldData = worldServer.getWorldPersistentData(); // Yatopia
for (Object o : worldData.data.values() )
{
if ( o instanceof WorldMap )
@@ -1936,7 +1945,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
}
}
- } );
+ } // Yatopia
}
// Spigot end
// Spigot Start