Yatopia/patches/server/0062-lithium-block.patch
Simon Gardling 939aa76bf3 Updated Upstream and Sidestream(s) (Tuinity/Airplane/Origami)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
f32fe9a Updated Upstream (Paper)

Airplane Changes:
125aff7 Updated Upstream (Tuinity)

Origami Changes:
756162f Update Paper
2f9721c Update snakeyaml and enable comment loading/saving
2021-06-09 16:22:42 -04:00

233 lines
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JellySquid <jellysquid+atwork@protonmail.com>
Date: Sun, 24 Jan 2021 16:57:03 +0100
Subject: [PATCH] lithium block
Co-authored-by: Hugo Planque <hookwood01@gmail.com>
diff --git a/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java b/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java
new file mode 100644
index 0000000000000000000000000000000000000000..f78927e71258e859154cca8ba78d17130b0d82c1
--- /dev/null
+++ b/src/main/java/me/jellysquid/mods/lithium/common/util/tuples/FinalObject.java
@@ -0,0 +1,20 @@
+package me.jellysquid.mods.lithium.common.util.tuples;
+
+/**
+ * The purpose of this class is safe publication of the wrapped value. (JLS 17.5)
+ */
+public class FinalObject<T> {
+ private final T value;
+
+ public FinalObject(T value) {
+ this.value = value;
+ }
+
+ public FinalObject<T> of(T value) {
+ return new FinalObject<>(value);
+ }
+
+ public T getValue() {
+ return value;
+ }
+}
diff --git a/src/main/java/net/minecraft/core/EnumDirection.java b/src/main/java/net/minecraft/core/EnumDirection.java
index e7f56ae5214af02e5dbcf16b781032545702a0d8..25b3b60abe2cb701675c359c57b4793162574ccc 100644
--- a/src/main/java/net/minecraft/core/EnumDirection.java
+++ b/src/main/java/net/minecraft/core/EnumDirection.java
@@ -100,6 +100,7 @@ public enum EnumDirection implements INamable {
return new EnumDirection[]{enumdirection, enumdirection1, enumdirection2, enumdirection2.opposite(), enumdirection1.opposite(), enumdirection.opposite()};
}
+ public int get3DDataValue(){ return c(); } // Yatopia - OBFHELPER
public int c() {
return this.g;
}
diff --git a/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java b/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
index 58c7a52612fe0f5c1e4ddacc0bf93cd81f1286b8..af2a8fdcaf5962334dcc20717f3a1ad14aebcbcb 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/TileEntityPiston.java
@@ -29,9 +29,9 @@ import net.minecraft.world.phys.shapes.VoxelShapes;
public class TileEntityPiston extends TileEntity implements ITickable {
private IBlockData a;
- private EnumDirection b;
- private boolean c;
- private boolean g;
+ private EnumDirection b; public EnumDirection getFacing() { return b; } // Yatopia - OBFHELPER
+ private boolean c; public boolean isExtending() { return c; } // Yatopia - OBFHELPER
+ private boolean g; public boolean isSource() { return g; } // Yatopia - OBFHELPER
private static final ThreadLocal<EnumDirection> h = ThreadLocal.withInitial(() -> {
return null;
});
@@ -40,6 +40,74 @@ public class TileEntityPiston extends TileEntity implements ITickable {
private long k;
private int l;
+ // Yatopia start - Port Lithium
+ private static final VoxelShape[] PISTON_BASE_WITH_MOVING_HEAD_SHAPES = precomputePistonBaseWithMovingHeadShapes();
+ /**
+ * We cache the offset and simplified VoxelShapes that are otherwise constructed on every call of getCollisionShape.
+ * For each offset direction and distance (6 directions, 2 distances each, and no direction with 0 distance) we
+ * store the offset and simplified VoxelShapes in the original VoxelShape when they are accessed the first time.
+ * We use safe publication, because both the Render and Server thread are using the cache.
+ *
+ * @param blockShape the original shape, must not be modified after passing it as an argument to this method
+ * @param offset the offset distance
+ * @param direction the offset direction
+ * @return blockShape offset and simplified
+ */
+ private static VoxelShape getOffsetAndSimplified(VoxelShape blockShape, float offset, EnumDirection direction) {
+ VoxelShape offsetSimplifiedShape = blockShape.getOffsetSimplifiedShape(offset, direction);
+ if (offsetSimplifiedShape == null) {
+ //create the offset shape and store it for later use
+ offsetSimplifiedShape = blockShape.offset(direction.getAdjacentX() * offset, direction.getAdjacentY() * offset, direction.getAdjacentZ() * offset).simplify();
+ blockShape.setShape(offset, direction, offsetSimplifiedShape);
+ }
+ return offsetSimplifiedShape;
+ }
+
+ /**
+ * Precompute all 18 possible configurations for the merged piston base and head shape.
+ *
+ * @return The array of the merged VoxelShapes, indexed by {@link TileEntityPiston#getIndexForMergedShape(float, EnumDirection)}
+ */
+ private static VoxelShape[] precomputePistonBaseWithMovingHeadShapes() {
+ float[] offsets = {0f, 0.5f, 1f};
+ EnumDirection[] directions = EnumDirection.values();
+
+ VoxelShape[] mergedShapes = new VoxelShape[offsets.length * directions.length];
+
+ for (EnumDirection facing : directions) {
+ VoxelShape baseShape = Blocks.PISTON.getBlockData().set(BlockPiston.EXTENDED, true)
+ .set(BlockPiston.FACING, facing).getCollisionShape(null, null);
+ for (float offset : offsets) {
+ //this cache is only required for the merged piston head + base shape.
+ //this shape is only used when !this.extending
+ //here: isShort = this.extending != 1.0F - this.progress < 0.25F can be simplified to:
+ //isShort = f < 0.25F , because f = getAmountExtended(this.progress) can be simplified to f == 1.0F - this.progress
+ //therefore isShort is dependent on the offset:
+ boolean isShort = offset < 0.25f;
+
+ VoxelShape headShape = (Blocks.PISTON_HEAD.getBlockData().set(BlockPistonExtension.FACING, facing))
+ .set(BlockPistonExtension.SHORT, isShort).getCollisionShape(null, null);
+
+ VoxelShape offsetHead = headShape.offset(facing.getAdjacentX() * offset,
+ facing.getAdjacentY() * offset,
+ facing.getAdjacentZ() * offset);
+ mergedShapes[getIndexForMergedShape(offset, facing)] = VoxelShapes.union(baseShape, offsetHead);
+ }
+
+ }
+
+ return mergedShapes;
+ }
+
+ private static int getIndexForMergedShape(float offset, EnumDirection direction) {
+ if (offset != 0f && offset != 0.5f && offset != 1f) {
+ return -1;
+ }
+ //shape of offset 0 is still dependent on the direction, due to piston head and base being directional blocks
+ return (int) (2 * offset) + (3 * direction.get3DDataValue());
+ }
+ // Yatopia End
+
public TileEntityPiston() {
super(TileEntityTypes.PISTON);
}
@@ -350,13 +418,21 @@ public class TileEntityPiston extends TileEntity implements ITickable {
} else {
iblockdata = this.a;
}
+ float f = this.e(this.i); // Yatopia Start - Port Lithium
+ if (this.isExtending() || !this.isSource()) {
+ //here voxelShape2.isEmpty() is guaranteed, vanilla code would call union() which calls simplify()
+ VoxelShape blockShape = iblockdata.getCollisionShape(iblockaccess, blockposition);
+
+ //we cache the simplified shapes, as the simplify() method costs a lot of CPU time and allocates several objects
+ VoxelShape offsetAndSimplified = getOffsetAndSimplified(blockShape, Math.abs(f), f < 0f ? this.getFacing().opposite() : this.getFacing());
+ return offsetAndSimplified;
+ } else {
+ //retracting piston heads have to act like their base as well, as the base block is replaced with the moving block
+ //f >= 0f is guaranteed (assuming no other mod interferes)
+ int index = getIndexForMergedShape(f, this.getFacing());
+ return PISTON_BASE_WITH_MOVING_HEAD_SHAPES[index];
+ } // Yatopia End
- float f = this.e(this.i);
- double d0 = (double) ((float) this.b.getAdjacentX() * f);
- double d1 = (double) ((float) this.b.getAdjacentY() * f);
- double d2 = (double) ((float) this.b.getAdjacentZ() * f);
-
- return VoxelShapes.a(voxelshape, iblockdata.getCollisionShape(iblockaccess, blockposition).a(d0, d1, d2));
}
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
index 9567630593da7c77a0173b93c9a57ceb7887a59b..fbc5fab9946b6f9233f3014f0e69f2576b2138d7 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
@@ -13,9 +13,50 @@ import net.minecraft.util.MathHelper;
import net.minecraft.world.phys.AxisAlignedBB;
import net.minecraft.world.phys.MovingObjectPositionBlock;
import net.minecraft.world.phys.Vec3D;
+import me.jellysquid.mods.lithium.common.util.tuples.FinalObject; // Yatopia
public abstract class VoxelShape {
+ // Yatopia - Port Lithium
+ private FinalObject<VoxelShape>[] offsetAndSimplified;
+
+ public void setShape(float offset, EnumDirection direction, VoxelShape offsetShape) {
+ if (offsetShape == null) {
+ throw new IllegalArgumentException("offsetShape must not be null!");
+ }
+ int index = getIndexForOffsetSimplifiedShapes(offset, direction);
+ FinalObject<VoxelShape>[] offsetAndSimplified = this.offsetAndSimplified;
+ if (offsetAndSimplified == null) {
+ //noinspection unchecked
+ this.offsetAndSimplified = (offsetAndSimplified = new FinalObject[1 + (2 * 6)]);
+ }
+ //using FinalObject as it stores the value in a final field, which guarantees safe publication
+ offsetAndSimplified[index] = new FinalObject<>(offsetShape);
+ }
+
+ public VoxelShape getOffsetSimplifiedShape(float offset, EnumDirection direction) {
+ FinalObject<VoxelShape>[] offsetAndSimplified = this.offsetAndSimplified;
+ if (offsetAndSimplified == null) {
+ return null;
+ }
+ int index = getIndexForOffsetSimplifiedShapes(offset, direction);
+ //usage of FinalObject guarantees that we are seeing a fully initialized VoxelShape here, even when it was created on a different thread
+ FinalObject<VoxelShape> wrappedShape = offsetAndSimplified[index];
+ //noinspection FinalObjectAssignedToNull,FinalObjectGetWithoutIsPresent
+ return wrappedShape == null ? null : wrappedShape.getValue();
+ }
+
+ private static int getIndexForOffsetSimplifiedShapes(float offset, EnumDirection direction) {
+ if (offset != 0f && offset != 0.5f && offset != 1f) {
+ throw new IllegalArgumentException("offset must be one of {0f, 0.5f, 1f}");
+ }
+ if (offset == 0f) {
+ return 0; //can treat offsetting by 0 in all directions the same
+ }
+ return (int) (2 * offset) + 2 * direction.get3DDataValue();
+ }
+ // Yatopia End
+
protected final VoxelShapeDiscrete a; public final VoxelShapeDiscrete getShape() { return this.a; } // Tuinity - OBFHELPER
@Nullable
private VoxelShape[] b;
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
index 98e787e6383a39de1708428137fd7f9e057ff153..049aa5f51e7517744b25f8c2c4b5e7a7de24a73e 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShapes.java
@@ -187,6 +187,7 @@ public final class VoxelShapes {
return (long) i * (long) (j / IntMath.gcd(i, j));
}
+ public static VoxelShape union(VoxelShape voxelshape, VoxelShape voxelshape1) { return a(voxelshape, voxelshape1); } // Yatopia - OBFHELPER
public static VoxelShape a(VoxelShape voxelshape, VoxelShape voxelshape1) {
return a(voxelshape, voxelshape1, OperatorBoolean.OR);
}