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985b5655f5
This has been in work for a bunch of time. Zoe ( duplexsystem or budgidiere, whatever ) has put a ton of work into this. We now have a bugfree build system that works flawlessly. Co-authored-by: Ivan Pekov <ivan@mrivanplays.com> Co-authored-by: Simon Gardling <titaniumtown@gmail.com> Co-authored-by: toinouH <toinouh2003@gmail.com> P.s the one who merged this is ivan and not bud.
22 lines
1.5 KiB
Diff
22 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: tr7zw <tr7zw@live.de>
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Date: Wed, 5 Aug 2020 08:08:44 -0500
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Subject: [PATCH] Optimize TileEntity load/unload
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index b47bc7cadd34f4592605c1ecfdfcb33e2d580034..626fab23a727073f502d934fc8f8616326ee8b52 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -42,8 +42,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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public static final ResourceKey<World> THE_END = ResourceKey.a(IRegistry.L, new MinecraftKey("the_end"));
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private static final EnumDirection[] a = EnumDirection.values();
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//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
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- public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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- protected final List<TileEntity> tileEntityListPending = Lists.newArrayList();
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+ public final List<TileEntity> tileEntityListTick = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
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+ protected final List<TileEntity> tileEntityListPending = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
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protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet();
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public final Thread serverThread;
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private final boolean debugWorld;
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