Yatopia/patches/server/0007-Per-entity-type-collision-settings.patch
Ivan Pekov 5f55124016
Initial 1.16.2 support
This update had major internal changes, which took us 8 hours to figure out and resolve all things untill we have a successful build.
YatopiaMC members wish you happy playing using Yatopia for your server software

MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.
People have reported to paper that after upgrading villagers are gone. There could be even more issues we are unknown of.
MAKE A BACKUP OF YOUR WORLD BEFORE RUNNING IT ON YOUR SERVER. YOU HAVE BEEN WARNED.

Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
Co-authored-by: Simon Gardling <Titaniumtown@gmail.com>
Co-authored-by: budgidiere <sgidiere@gmail.com>
2020-08-13 18:53:32 +03:00

208 lines
9.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrIvanPlays <ivan@mrivanplays.com>
Date: Thu, 13 Aug 2020 15:14:36 +0300
Subject: [PATCH] Per entity (type) collision settings
Base patch was the only player collisions patch, the original author of was tr7zw <tr7zw@live.de>
but pretty much the whole implementation changed.
This patch implements per entity (type) collision settings with 100% compatibility with bukkit api and
vanilla.
The whole code is based around 1 class, the EntityFilter class. Whole filtering logic is there.
Co-authored-by: tr7zw <tr7zw@live.de>
diff --git a/src/main/java/de/minebench/origami/OrigamiConfig.java b/src/main/java/de/minebench/origami/OrigamiConfig.java
index be8daf986eb9c83bd5974eca78a00f717e4f5061..3d71ee447b0d45c50ed6f2f17ad5184d28d3bc08 100644
--- a/src/main/java/de/minebench/origami/OrigamiConfig.java
+++ b/src/main/java/de/minebench/origami/OrigamiConfig.java
@@ -125,6 +125,38 @@ public final class OrigamiConfig {
private void fastFeatureSearchDontLoad() {
fastFeatureSearchDontLoad = getBoolean("fast-feature-search-dont-load", false);
}
+
+ public boolean playerCollisions = true;
+ public boolean animalCollisions = true;
+ public boolean ambientCollisions = true;
+ public boolean monsterCollisions = true;
+ public boolean villagerCollisions = true;
+ public boolean pillagerCollisions = true;
+ public boolean ironGolemCollisions = true;
+ public boolean miscCollisions = true;
+ public boolean itemCollisions = true;
+ public boolean waterCreatureCollisions = true;
+ public boolean waterAmbientCollisions = true;
+ public boolean allCollisionsEnabled = false;
+
+ private void specificCollisionSettings() {
+ playerCollisions = getBoolean("collisions.players", playerCollisions);
+ animalCollisions = getBoolean("collisions.animals", animalCollisions);
+ ambientCollisions = getBoolean("collisions.ambient", ambientCollisions);
+ monsterCollisions = getBoolean("collisions.monsters", monsterCollisions);
+ villagerCollisions = getBoolean("collisions.villagers", villagerCollisions);
+ pillagerCollisions = getBoolean("collisions.pillagers", pillagerCollisions);
+ ironGolemCollisions = getBoolean("collisions.iron-golems", ironGolemCollisions);
+ miscCollisions = getBoolean("collisions.misc", miscCollisions);
+ itemCollisions = getBoolean("collisions.items", itemCollisions);
+ waterCreatureCollisions = getBoolean("collisions.water-creature", waterCreatureCollisions);
+ waterAmbientCollisions = getBoolean("collisions.water-ambient", waterAmbientCollisions);
+
+ allCollisionsEnabled =
+ playerCollisions && animalCollisions && ambientCollisions && monsterCollisions && villagerCollisions
+ && pillagerCollisions && ironGolemCollisions && miscCollisions && itemCollisions
+ && waterCreatureCollisions && waterAmbientCollisions;
+ }
// Yatopia end
}
diff --git a/src/main/java/dev/tr7zw/yatopia/EntityFilter.java b/src/main/java/dev/tr7zw/yatopia/EntityFilter.java
new file mode 100644
index 0000000000000000000000000000000000000000..3c6dc395dd26b995f63a15e3f9a0a86abe0a5647
--- /dev/null
+++ b/src/main/java/dev/tr7zw/yatopia/EntityFilter.java
@@ -0,0 +1,130 @@
+package dev.tr7zw.yatopia;
+
+import com.google.common.base.Predicates;
+
+import de.minebench.origami.OrigamiConfig;
+
+import net.minecraft.server.Entity;
+import net.minecraft.server.EntityTypes;
+import net.minecraft.server.EnumCreatureType;
+import net.minecraft.server.IEntitySelector;
+import net.minecraft.server.ScoreboardTeamBase;
+
+import java.util.function.Predicate;
+
+public class EntityFilter {
+
+ public static Predicate<Entity> getFilter(Entity entity) {
+ OrigamiConfig.WorldConfig config = entity.world.origamiConfig;
+ if (config.allCollisionsEnabled) {
+ return IEntitySelector.a(entity);
+ }
+
+ ScoreboardTeamBase entityTeam = entity.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush entityTeamPush =
+ entityTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ entityTeam.getCollisionRule();
+
+ if (entityTeamPush == ScoreboardTeamBase.EnumTeamPush.NEVER || entity.world.isClientSide
+ || entity.isSpectator()) {
+ return Predicates.alwaysFalse();
+ }
+
+ Predicate<Entity> ret = (tested) -> {
+ if (!tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+ ScoreboardTeamBase testedTeam = tested.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush testedPush =
+ testedTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ testedTeam.getCollisionRule();
+
+ if (testedPush == ScoreboardTeamBase.EnumTeamPush.NEVER) {
+ return false;
+ }
+ if (testedTeam != null && entityTeam != null) {
+ // see IEntitySelector#a(Entity)
+ // copied from there, although for me this logic doesn't seem quite right
+ boolean ally = entityTeam.isAlly(testedTeam);
+
+ if ((entityTeamPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM ||
+ testedPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM) && ally) {
+ return false;
+ }
+ return (entityTeamPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS
+ && testedPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS) || ally;
+ } else {
+ return testedPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS &&
+ entityTeamPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS;
+ }
+ };
+
+ ret = ret.and((tested) -> {
+ // no need to continue if we already got false from this check
+ if (!tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+
+ Predicate<Entity> entitySpecific = (es) -> {
+ if (config.playerCollisions) {
+ return es.getEntityType() == EntityTypes.PLAYER;
+ }
+ return false;
+ };
+
+ if (config.animalCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.CREATURE);
+ }
+
+ if (config.ambientCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.AMBIENT);
+ }
+
+ if (config.monsterCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.MONSTER
+ && (config.pillagerCollisions || es.getEntityType() != EntityTypes.PILLAGER));
+ }
+
+ if (config.miscCollisions) {
+ entitySpecific = entitySpecific.or((es) -> {
+ if (es.getEntityType().getEnumCreatureType() == EnumCreatureType.MISC) {
+ return miscVPI(es, config, true);
+ }
+ return false;
+ });
+ } else {
+ entitySpecific = entitySpecific.or((es) -> miscVPI(es, config, false));
+ }
+
+ if (config.waterCreatureCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_CREATURE);
+ }
+
+ if (config.waterAmbientCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_AMBIENT);
+ }
+
+ return entitySpecific.test(tested);
+ });
+
+ return ret;
+ }
+
+ private static boolean miscVPI(Entity es, OrigamiConfig.WorldConfig config, boolean isMisc) {
+ Predicate<Entity> ret = (p) -> {
+ if (config.villagerCollisions) {
+ return p.getEntityType() == EntityTypes.VILLAGER;
+ }
+ return isMisc;
+ };
+ if (config.ironGolemCollisions) {
+ ret = ret.or((p) -> p.getEntityType() == EntityTypes.IRON_GOLEM);
+ }
+ if (config.itemCollisions) {
+ ret = ret.or((p) -> p.getEntityType() == EntityTypes.ITEM);
+ }
+ return ret.test(es);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 99c6e562b310e7268eabee0ddd7ec9e6960edd4f..ef9958e3922bc306e38c76eb67ddbd1f38f4c547 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2849,7 +2849,7 @@ public abstract class EntityLiving extends Entity {
// Paper - end don't run getEntities if we're not going to use its result
// Tuinity start - reduce memory allocation from collideNearby
List<Entity> list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList();
- this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this), list);
+ this.world.getEntities(this, this.getBoundingBox(), dev.tr7zw.yatopia.EntityFilter.getFilter(this), list); // Yatopia
try {
// Tuinity end - reduce memory allocation from collideNearby