mirror of
https://github.com/YatopiaMC/Yatopia.git
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ff560e687c
* Update build.yml
* Remove 3rd party patches
* Add Upsteam Submodules
* Fix patches
* ?
* Fix patches
* Add Fast Init script
* Lots of stuff
also it's broke
* more broken
* fixes
* mor stuff
* gfhfgh
hg
* fix patch
* fix up script
* update submodule
* add papercut
* update tuinity
* update gitmodules
* fix var name
* fix more var stuff
* some how it's not deleting shit anymore
* should now use the branch it just made
why are we doing this again?
* now it does thing thing
* return previous so YAPFA can use it
* ok now it really does the thing
* for REAL it does the thing
* don't do the thing because it causes too many problems
* fix api
* work
* use better patching for YAPFA patches
* fix better patching
* more fixes
* new patches stuff
* remove old 3rd parry patches add removed akarin patches
* make new branch for making patches
* hopefully build patches correctly
* fix gitignore and add config patches
* remove papercut files
* fix some weirdness
* fix bug
* time to do some fixin' 👀
* New Patch System Rebased Patches
* fix full build
* exit 1
* fix
* Remove patch
* Hopefully fix compile errors
* fixes
* this might work
* don't use rej for our patches
* tmp disable cache
* some times case sensitivity is dumb
* my sanity is at an all time low :)
* dfg
* readd cahce
* fix?
* Update Upstream
* fix perms
* fix
* fix api
* Redo API
* rm folders
* fix villager brain patch
* emc explosion pref
* fixed aikar's shit
* betterfix
* fix lagggg
* Origami
* Origami Fixes
* Update readme
* test async path finding
* WIP Async Path Finding
* WIP fix async path finding
* same as bellow
* same
* update to newer funcs
* fix newer funcs
* fix author
* Updates, Fixes, and new patches
* fixes
* possibly async flying path finding
* minor asnyc pathfinding fix
* test remove non asnyc path finder
* WIP make all path finding async
* Rename everything
* Exec flag
* Rebuild hashes
* remove dupe patch
* fix?
* Fix packages, redirect config
* old nav class is now async and back
* add getchatcolor.getbyid and handle patches with a . in them better
Co-authored-by: tr7zw <tr7zw@live.de>
Co-authored-by: Unknown <unknown@example.com>
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
87 lines
2.4 KiB
Diff
87 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bud Gidiere <sgidiere@gmail.com>
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Date: Sat, 1 Aug 2020 15:52:50 -0500
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Subject: [PATCH] Add GameProfileLookupEvent
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diff --git a/pom.xml b/pom.xml
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index d0a4f91ed6a50e71644ef99fbb31986547454853..3a49ca4b8af1c9715cda8efde3d09efef92354fe 100644
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--- a/pom.xml
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+++ b/pom.xml
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@@ -39,6 +39,10 @@
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<id>sonatype</id>
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<url>https://oss.sonatype.org/content/groups/public/</url>
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</repository>
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+ <repository>
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+ <id>mojang</id>
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+ <url>https://libraries.minecraft.net/</url>
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+ </repository>
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</repositories>
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<pluginRepositories>
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@@ -49,6 +53,13 @@
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</pluginRepositories>
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<dependencies>
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+ <!-- Authlib for Gameprofiles -->
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+ <dependency>
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+ <groupId>com.mojang</groupId>
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+ <artifactId>authlib</artifactId>
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+ <version>1.5.25</version>
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+ <scope>provided</scope>
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+ </dependency>
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<dependency>
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<groupId>it.unimi.dsi</groupId>
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<artifactId>fastutil</artifactId>
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diff --git a/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..ff58b8875a07b34de02b9b479ff3e6daf66d7832
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--- /dev/null
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+++ b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
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@@ -0,0 +1,45 @@
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+package dev.tr7zw.yatopia.events;
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+
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+import java.util.UUID;
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+
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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+
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+import com.mojang.authlib.GameProfile;
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+
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+public class GameProfileLookupEvent extends Event {
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+ private static final HandlerList handlers = new HandlerList();
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+ private GameProfile gameProfile = null;
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+ private final UUID uuid;
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+ private final String name;
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+
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+ public GameProfileLookupEvent(boolean async, UUID uuid, String name) {
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+ super(async);
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+ this.uuid = uuid;
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+ this.name = name;
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+ }
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+
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+ public GameProfile getGameProfile() {
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+ return gameProfile;
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+ }
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+
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+ public void setGameProfile(GameProfile gameProfile) {
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+ this.gameProfile = gameProfile;
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+ }
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+
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+ public UUID getUuid() {
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+ return uuid;
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+ }
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+
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+ public String getName() {
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+ return name;
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+ }
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+
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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