Yatopia/patches/api/0004-Add-GameProfileLookupEvent.patch
budgidiere ff560e687c
[WIP] Better Patch System (#18)
* Update build.yml

* Remove 3rd party patches

* Add Upsteam Submodules

* Fix patches

* ?

* Fix patches

* Add Fast Init script

* Lots of stuff

also it's broke

* more broken

* fixes

* mor stuff

* gfhfgh

hg

* fix patch

* fix up script

* update submodule

* add papercut

* update tuinity

* update gitmodules

* fix var name

* fix more var stuff

* some how it's not deleting shit anymore

* should now use the branch it just made

why are we doing this again?

* now it does thing thing

* return previous so YAPFA can use it

* ok now it really does the thing

* for REAL it does the thing

* don't do the thing because it causes too many problems

* fix api

* work

* use better patching for YAPFA patches

* fix better patching

* more fixes

* new patches stuff

* remove old 3rd parry patches add removed akarin patches

* make new branch for making patches

* hopefully build patches correctly

* fix gitignore and add config patches

* remove papercut files

* fix some weirdness

* fix bug

* time to do some fixin' 👀

* New Patch System Rebased Patches

* fix full build

* exit 1

* fix

* Remove patch

* Hopefully fix compile errors

* fixes

* this might work

* don't use rej for our patches

* tmp disable cache

* some times case sensitivity is dumb

* my sanity is at an all time low :)

* dfg

* readd cahce

* fix?

* Update Upstream

* fix perms

* fix

* fix api

* Redo API

* rm folders

* fix villager brain patch

* emc explosion pref

* fixed aikar's shit

* betterfix

* fix lagggg

* Origami

* Origami Fixes

* Update readme

* test async path finding

* WIP Async Path Finding

* WIP fix async path finding

* same as bellow

* same

* update to newer funcs

* fix newer funcs

* fix author

* Updates, Fixes, and new patches

* fixes

* possibly async flying path finding

* minor asnyc pathfinding fix

* test remove non asnyc path finder

* WIP make all path finding async

* Rename everything

* Exec flag

* Rebuild hashes

* remove dupe patch

* fix?

* Fix packages, redirect config

* old nav class is now async and back

* add getchatcolor.getbyid and handle patches with a . in them better

Co-authored-by: tr7zw <tr7zw@live.de>
Co-authored-by: Unknown <unknown@example.com>
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
2020-08-03 11:48:42 -05:00

87 lines
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Bud Gidiere <sgidiere@gmail.com>
Date: Sat, 1 Aug 2020 15:52:50 -0500
Subject: [PATCH] Add GameProfileLookupEvent
diff --git a/pom.xml b/pom.xml
index d0a4f91ed6a50e71644ef99fbb31986547454853..3a49ca4b8af1c9715cda8efde3d09efef92354fe 100644
--- a/pom.xml
+++ b/pom.xml
@@ -39,6 +39,10 @@
<id>sonatype</id>
<url>https://oss.sonatype.org/content/groups/public/</url>
</repository>
+ <repository>
+ <id>mojang</id>
+ <url>https://libraries.minecraft.net/</url>
+ </repository>
</repositories>
<pluginRepositories>
@@ -49,6 +53,13 @@
</pluginRepositories>
<dependencies>
+ <!-- Authlib for Gameprofiles -->
+ <dependency>
+ <groupId>com.mojang</groupId>
+ <artifactId>authlib</artifactId>
+ <version>1.5.25</version>
+ <scope>provided</scope>
+ </dependency>
<dependency>
<groupId>it.unimi.dsi</groupId>
<artifactId>fastutil</artifactId>
diff --git a/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..ff58b8875a07b34de02b9b479ff3e6daf66d7832
--- /dev/null
+++ b/src/main/java/dev/tr7zw/yatopia/events/GameProfileLookupEvent.java
@@ -0,0 +1,45 @@
+package dev.tr7zw.yatopia.events;
+
+import java.util.UUID;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+import com.mojang.authlib.GameProfile;
+
+public class GameProfileLookupEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+ private GameProfile gameProfile = null;
+ private final UUID uuid;
+ private final String name;
+
+ public GameProfileLookupEvent(boolean async, UUID uuid, String name) {
+ super(async);
+ this.uuid = uuid;
+ this.name = name;
+ }
+
+ public GameProfile getGameProfile() {
+ return gameProfile;
+ }
+
+ public void setGameProfile(GameProfile gameProfile) {
+ this.gameProfile = gameProfile;
+ }
+
+ public UUID getUuid() {
+ return uuid;
+ }
+
+ public String getName() {
+ return name;
+ }
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}